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Mounts training is bad

Discussion in 'Wynncraft' started by Tusune1, Jun 1, 2026 at 8:14 AM.

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  1. Tusune1

    Tusune1 Skilled Adventurer VIP+

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    Hello,

    Sorry for the useless post, I just need to say it.
    Mount training sucks, it's been 1 week since I'm trying to get my wyvern altitude to 30, 1 week of 2/3h playing per day, and I've seen like 3 or 4 altitude stat... all the while I see tons and tons of toughness and training stats

    Is it what the developers want ? Taking months of playing just to get some miserable mounts to be actually useful ?
     
  2. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    A certain stat shows up less and less the more times you take it in the past few stat collections
    Grab the others and it'll show up again
     
  3. Elytry

    Elytry No Thoughts Just Wynncraft

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    It is a profoundly terrible feature, though. Very unintuitive yet somehow not the biggest problem with mounts.
     
  4. Melkor

    Melkor The dark enemy of the world

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    I would disagree; it actually enables leveling one stat super quickly by just having another mount that can pick up anything you don't need on the first. I think there's some things about it that need to be changed/fixed, but I think it's probably the easiest/quickest option they could reasonably include.
     
  5. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

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    The trouble with the system is

    A. It isn't telegraphed.
    B. It forces you to evenly level; you can't escape this, although you can use multiple mounts as a complicated trick to alleviate the effects.

    If I'd been designing it, I would have made it so that upgrades are instead weighted in favor of your lowest stat. I'll go suggest that.
     
    That1DireWolf, Elytry and Gogeta like this.