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[Rant] Parkours, Puzzles and Random Stuffs that Serve No Challenge and Only Exist to Waste Time

Discussion in 'Nemract's Bar' started by goofyShaman, Apr 25, 2026.

  1. goofyShaman

    goofyShaman Travelled Adventurer

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    As a Minecraft server, Wynncraft is full of parkours and puzzles everywhere. Most of them are time-consuming and break up flows of combat, but honestly I don't mind too much as long as they are somewhat interesting. Some of them, however, are so braindead yet so frustratingly designed that it feels like gathering profesions! (yes I am using this as an insult)

    For example, there's this one section that I just got through that is literally just "crouch and wait for the wind to stop" times 11 or so. You cannot skip it with movement abilities, at least not without extreme skills with Haul or Frog Dance. (I haven't unlock Blood Connection, but maybe I should, just for future parkours/puzzles like this.)

    Honestly if anyone know what's the purpose of these, please tell me, because I genuinely have no idea!
     
  2. Melkor

    Melkor The dark enemy of the world

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    I think the main reason is to give different experiences, rather than just having either the same simple parkour over and over or just nonstop combat encounter after combat encounter.
     
  3. goofyShaman

    goofyShaman Travelled Adventurer

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    I understand that, and I mentioned that I am fine with them as long as they are actually fun.
    What annoy me are those that are not fun, yet very tedious to do, like the "windy cliff" part I mentioned.
     
  4. Melkor

    Melkor The dark enemy of the world

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    I think it's entirely possible that not everyone has the same opinion of what is or isn't fun.
     
  5. Floccinaucian

    Floccinaucian Haunter of Dungeons, Spirit of Fellows

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    Is it just conjecture that they're used to filter bots? I always thought they were there for that.