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I need help with a lvl 76 warrior build and/or ability tree

Discussion in 'Questions' started by Patatagod69, Jul 7, 2025.

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  1. Patatagod69

    Patatagod69 Newbie Adventurer

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    Minecraft:
    Basically the title, i previously had a bash build but it felt kind of weak against everything. Please help!
    ________________________________
    By the way, this is my current build (without tree):
    Put the link in yourself, wynnforums won't let me.

    https://<wynnbuilder link>/builder?v=18#11_0TH00l0uF0Uj0UD0uP0aM0ZN0Ld0F0K1B0t0F1C000000z0z0+0+0+0+0-1T2Y2Y2Z2Z2a2a401401401401401
    WynnBuilder build:
    > Clearsight Spectacles
    > Adamantite
    > Infernal Impulse
    > Sodeta Boots
    > Ring of Generosity
    > Photon
    > Reminiscence
    > Ensa's Faith
    > Ik-El-Van []
     
    Last edited: Jul 7, 2025
  2. ItsTikki

    ItsTikki living life in ritardando CHAMPION

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    Minecraft:
    would first suggest upgrading weapons; at that level, considering only weapons that drop as loot, scythe is a pretty good legendary spear that can immediately give you a damage boost. If you're looking to really max out your damage, at a significant increase in base dps is tenacity, though depending on the roll, it might take a sizeable chunk out of your health.

    next would be identifying your playstyle preference; would you rather tank fights or are you open to taking risks in order to clear a fight faster? for the former, i'd recommend specializing down the paladin tree. This kinda works out with the gear you've currently got equipped, but always manage your expectations with how long you might expect to fight something. for the latter, fallen is definitely the way to go. though i'd swap out your gear for just more damage in general.

    for fallen i'd recommend something like this, where your main combat loop would be to use war scream to activate corrupted and spam spells until you're low on health, then swap away and back to your weapon to get a burst of health back from intoxicating blood.

    for paladin i'd recommend something like this instead, where its more like traditional tank where you oughta just be able to tank everything with some relative ease, though you shouldn't be expecting enemies to just die, rather it becomes a battle of attrition, where you have pretty strong health regen on top of a pretty large health pool, and even rally major id for on-demand healing. spec out of provoke if you dont intend to do any group content (raids/world events).

    no mention of battle monk because its awkward as hell. comparing it to fallen, which uses health to sustain spell cycles, generalist is really awkward to manage because it generally means your spell cycle has to have 3 spells, which doesn't sound too bad on the surface but, depending on spell costs, can totally screw you up and over in combat if you miscast a spell.

    side note, what the hell i just found out that charger is a thing thats crazy for damages spell cost and ws at that level with a reliable source (cinfras merchant)
     
  3. Patatagod69

    Patatagod69 Newbie Adventurer

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    Minecraft:
    thanks! i'll try the paladin one.
    ________________________________
    just checking, the paladin tree uses war scream as main attack right? or is it only periodically for the buffs?
     
  4. ItsTikki

    ItsTikki living life in ritardando CHAMPION

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    Minecraft:
    war scream for buffs and overhealth, bash for buffs, uppercut for a burst of (less small) damage at the cost of holy power, charge for heal. and dont forget as paladin, your best ability is being able to tank more hits
     
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