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Media Normalized: [A Wynncraft Challenge] [Chapter 0: Information]

Discussion in 'Wynncraft' started by anidiotnon, May 7, 2025.

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  1. anidiotnon

    anidiotnon Hi

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    Status updates on my run are listed in the requirements section, where I state whether I have completed a boss or not.

    This challenge will take an extremely long time to complete from me, as I am not the best player and will not spend all of my wynncraft time on this challenge

    I will hope to capture recordings of all successful battles, but I might not get all of them
    Future posts about my planning and battles will be posted on the wynncraft forums.

    Questions, Comments, or Suggestions? Down below!


    Wynncraft has a very comprehensive build system with multiple item rarities:

    Except, one tier stands below all others.

    Normal tier. The only tier with really, only, outclassed items with no use. And that is by design.

    All normal items do not have any identifications, they only give health or neutral damage. They offer
    customization only with powder slots.

    You get a plain and simple build, that is much weaker than a build with higher rarity items.
    Even worse, you cannot use any accessories. There are no accessories tiered normal.

    But, how difficult is it really, to complete most of wynncraft's content using only normal items?

    It is definitely possible, and so, here is my implementation of the normalized challenge.

    This is definitely not my original idea, because it has been done multiple times in the past.
    Credit goes to everyone who came up with the idea or a similar idea before me.
    Specifically, where I derived the idea from was Selvut283's video on him beating bovine barn
    with the worst class for that fight, with only normal items, and at the recommended level,
    and TheNelston's 4 part series of using normalized items.
    I just made a formalized challenge spec.

    And so, I propose to you, an ENHANCED version of this challenge, which in addition adds extra difficulty, and an algorithm to check for legitimacy of completion.
    I will be attempting this challenge myself as well. It will probably be extremely difficult and take a very long time, especially with me being not the best player.
    It is up to player's integrity to enforce the legitimacy of this challenge.
    For my playthrough, I will try to record as many videos as I can of my gear before the fight and the fight.
    THE GOAL:
    - Defeat EVERY MAJOR Wynncraft Boss.
    - A comprehensive list is included in the official wynncraft wiki, here: https://wynncraft.wiki.gg/wiki/Bosses
    - A Major Boss includes:
    - All Quest, Dungeon, Boss Altar bosses listed in the guide.
    - Completion of Legendary Island.
    - Additional notable bosses are also listed in the requirements.
    - Some bosses have been filtered out.

    The rest I chose to leave out.

    Problem: It is super easy to over level content and completely cheese it.

    Similar to Pokémon nuzlockes, the challenge will also introduce something called the

    LEVEL CAP:

    Meaning: The player cannot level up or challenge bosses at a specific level without defeating ALL OF THE REQUIRED BOSSES at or before that level.

    To enforce this, no items above the level cap can be used. No skill points or ability points above that level can be used.

    If possible, crafted negative exp bonus accessories could be used to prevent accidental level ups.

    In the case of over leveling by accident:
    -Do not use the extra skill points gained.
    -Do not use the extra ability points gained.
    -Do not use items above the presumed level cap.

    Banned Items:
    Update: The Powder Ban has been lifted

    Non Healing Potions, mana, skill point, etc are not allowed.
    No scrolls are allowed.
    All bosses must be done completely SOLO.
    If someone else gives you a buff that was battle affecting, the battle is considered null.
    Battle Affecting means without the buff, you definitely would have died, or that it made the fight so much easier.
    Crafted items are banned.

    Strategies / allowed configuration:
    All weapons and armor listed with a normal rarity are allowed.


    Non Battle Affecting pets are allowed.
    Configuration of the ability tree is allowed.
    You may transfer supporting and legal items from other profiles, for example, liquid emeralds, normal items, etc

    Next, Here is a list of all bosses required to be defeated:

    The hardest boss (in my opinion) in the level range is highlighted in RED
    The boss that took me the most deaths to complete in the level range is highlighted in PURPLE
    First try bosses are highlighted in GREEN
    Dying in a dungeon + even after completion with second chance counts as 1 death.

    Status:
    NOT DONE: No progress
    % HP Remaining: States my best attempt so far
    Completed: I Successfully beat the boss
    Level 1: Energized Mushroom [Enzan's Brother] COMPLETED Deaths: 0
    Level 2: Corrupt Farmer [Poisoning the Pest] COMPLETED Deaths: 0
    Level 4: Elder Forest Spider [Infested Plants] COMPLETED Deaths: 0
    Level 5: Skeleton Reaper [The Sewers of Ragni] COMPLETED Deaths: 3
    Level 6: Bylvis' Guard Golem [Tunnel Trouble] COMPLETED Deaths: 0
    Level 8: Fire Flak [Taking the Tower] COMPLETED Deaths: 0
    Level 9: Witherhead [Decript Sewers] COMPLETED Deaths: 0
    Level 10: The Well Witch [Maltic's Well] COMPLETED Deaths: 2

    This is easily the easiest level range by far, as to be expected.
    Witherhead and The Well Witch will still pack a punch, due to some pretty high damaging abilities and the well witch having a crazy 2400 hp.
    Elemental Exercise actually grants you a normal weapon, so completion of this is possible!
    Level 11: Tasim [Elemental Exercise] COMPLETED Deaths: 0
    Level 11: Corrupted Summoner [Elemental Exercise] COMPLETED Deaths: 0
    Level 12: Dr. Essren [Potion Making] COMPLETED Deaths: 0
    Level 13: Etus the blind [Stable Story] COMPLETED Deaths: 0
    Level 13: Albert the Strong [Stable Story] COMPLETED Deaths: 0
    Level 17: Arakadicus [Infested Pit] COMPLETED Deaths: 0
    Level 18: Heart of Lava [Lava Springs] COMPLETED Deaths: 0
    Level 20: Sayleros' Brother [Grave Digger] COMPLETED Deaths: 1
    Level 20: Durum Protector [Bovine Barn] ATTEMPTED 90% HP Remaining Deaths: 6

    This range has one major roadblock, which is the Durum Protector, and that thing is going to be a pain to beat with only normal weapons. I have struggled with it with regular weapons a lot, doing it at level.
    Level 24: Rotten Necromancer [Lost Tower] NOT DONE Deaths: 0
    Level 24: Charon [Underworld Crypt] NOT DONE Deaths: 0
    Level 25: Timekeeper [Tempo Town Trouble] NOT DONE Deaths: 0
    Level 25: Pigman Overlord [Creeper Infiltration] NOT DONE Deaths: 0
    Level 25: Corrupted Summoner [Recover The Past] NOT DONE Deaths: 0
    Level 25: Haros [Rotten Passage] NOT DONE Deaths: 0
    Level 27: Garoth [Lost Sanctuary] NOT DONE Deaths: 0
    Level 28: Colossal Rat [Misadventure on the Sea] NOT DONE Deaths: 0
    Level 30: Takan [The Mercenary] NOT DONE Deaths: 0

    This level also doesn't have a major roadblock,
    but Haros with its healing and a crazy number of minions combined with low damage output will be a rough battle.
    Level 32: Bandit Leader [A Sandy Scandal] NOT DONE Deaths: 0
    Level 34: Cockatrice [Canyon Condor] NOT DONE Deaths: 0
    Level 35: Pharaoh Nabak [WynnExcavationSiteA] NOT DONE Deaths: 0
    Level 36: Mummy [Wrath of the Mummy] NOT DONE Deaths: 0
    Level 36: Hashr [Sand-Swept Tomb] NOT DONE Deaths: 0
    Level 40: Snow Bear [Tower Of Ascension] NOT DONE Deaths: 0
    Level 40: Rymek Luke [Sunrise Canyon] NOT DONE Deaths: 0

    Rymek Luke is a beast, and depending on the class that I choose I might have to NO HIT the boss
    This boss is going to be the biggest roadblock to reaching midgame, and I don't even think it is close.
    Level 43: Corrupted Hellbeast [Fate of the Fallen] NOT DONE Deaths: 0
    Level 43: Clearing the Camps Bosses NOT DONE Deaths: 0
    Level 44: Rai-Poxper [Blazing Retribution] NOT DONE Deaths: 0
    Level 45: Argaddon [Tower of Ascencion] NOT DONE Deaths: 0
    Level 45: Theorick [Ice Barrows] NOT DONE Deaths: 0
    Level 45: The Beast & The Enslaved [Prison of Souls] NOT DONE Deaths: 0
    Level 49: Phantom Twain [The House of Twain] NOT DONE Deaths: 0
    Level 49: Quartron Core [Rise of the Quartron] NOT DONE Deaths: 0

    Theorick is one of those updated dungeon bosses, and it has a very annoying attack that freezes you, but I still think even after falling from grace in terms of difficulty prison of souls will still be the hardest roadblock.
    This level range is CRAZY DIFFICULT, 2 WORLD BOSSES, 3 BOSS ALTARS, AND 1 DUNGEON BOSS
    Level 52: Bane of the Great Bridge [Great Bridge] NOT DONE Deaths: 0
    Level 53: Alligator Leader [Master Piece] NOT DONE Deaths: 0
    Level 54: Slykaar [Undergrowth Ruins] NOT DONE Deaths: 0
    Level 55: Witch Doctor [Tower of Ascencion] NOT DONE Deaths: 0
    Level 55: Olux Plague Doctor [Plague Laboratory] NOT DONE Deaths: 0
    Level 55: Matryoska Idol [Iboju Village Library] NOT DONE Deaths: 0
    Level 57: Tribe Zombie Chief [Tribal Sanctuary] NOT DONE Deaths: 0
    Level 60: Vulcor Adrenophage [Magmastream Core] NOT DONE Deaths: 0

    This might be the hardest level range.
    Literally all of the bosses here except for the alligator leader will not be trivial with normal items.
    Bane of the Great Bridge will probably still be the hardest one, but the level of difficulty is extremely close. If I manage to get past this region, I will be extremely happy.
    temple of the legends is skipped due to requiring a non-normal rarity helmet.
    Altar of sanification will be skipped. Its pretty much easier Matroyshka's Idol except has a much higher barrier to entry.

    Level 60: Guardian [Tower of Ascension] NOT DONE Deaths: 0
    Level 61: Centerworld Orc Overtaker [Reclaiming the House] NOT DONE Deaths: 0
    Level 62: Possessed Aryn [Lost in the Jungle] NOT DONE Deaths: 0
    Level 63: Redbeard [Galleon's Graveyard] NOT DONE Deaths: 0
    Level 64: Warden of Wisdom [A Headless History] NOT DONE Deaths: 0
    Level 64: Arrai-Veretel [All Roads to Peace] NOT DONE Deaths: 0
    Level 65: Chained Beast [Tower of Ascension] NOT DONE Deaths: 0
    Level 67: Volatile Fleris [From the Mountains] NOT DONE Deaths: 0
    Level 70: Amadel [WynnExcavation Site D] NOT DONE Deaths: 0
    Level 70: Corrupted Witherhead [Corrupted Decript Sewers] NOT DONE Deaths: 0
    Level 70: Blade of Shade [Challenge of the Blades] NOT DONE Deaths: 0
    Level 70: Alkevo [Tower of Ascension] NOT DONE Deaths: 0 NOTE: This is a damage test boss

    This level range still will pack a punch but it is definitely easier than the range before.
    Arrai-Veretel has some nasty spell combos, and is a pretty difficult quest boss.
    Chained Beast might one shot me if I don't go with a tanky class.
    On Reincarnation: Technically I can bring Baab's wool from a different class to this class to fight Bob. Not sure if I want to allow this though
    On Qira Hive, the level cap is the lowest level of a purchasable item at that division

    Level 71: Lari [Finding the Light] NOT DONE Deaths: 0
    Level 73: Garvan, the Wanderer [Hollow Serenity] NOT DONE Deaths: 0
    Level 74: Bob's Reincarnation [Reincarnation] NOT DONE Deaths: 0 might be removed
    Level 74: Corrupted Arakadicus [Corrupted Infested Pit] NOT DONE Deaths: 0
    Level 78: Corrupted Garoth [Corrupted Lost Sanctuary] NOT DONE Deaths: 0
    Level 75: Death [Tower of Ascension] NOT DONE Deaths: 0
    Level 80: Psychomancer [Qira Hive] NOT DONE Deaths: 0

    Qira hive is going to be the bane of the late-end game. If I pick warrior to be tanky, Psychomancer is going to destroy me. Bob's Reincarnation will also be quite challenging.
    Level 82: Corrupted Charon [Corrupted Underworld Crypt] NOT DONE Deaths: 0
    Level 84: Spirit Of Gale [Qira Hive] NOT DONE Deaths: 0
    Level 86: Desperate Metal Mechs [Desperate Metal] NOT DONE Deaths: 0
    Level 86: Corrupted Hashr [Corrupted Sand-Swept Tomb] NOT DONE Deaths: 0
    Level 88: Genesis Revorse [Qira Hive] NOT DONE Deaths: 0
    Level 89: Mech X [The Envoy Part 2] NOT DONE Deaths: 0
    Level 90: Antikythera Supercomputer [Fallen Factory] NOT DONE Deaths: 0
    Level 90: Corrupted Theorick [Corrupted Ice Barrows] NOT DONE Deaths: 0
    Level 90: Mining Mech TERA-4M [Geyser Pit] NOT DONE Deaths: 0

    Fallen Factory is going to take forever.
    Spirit of Gale is very very annoying and will be the hardest one.
    Level 92: Oceanic Judge [Qira Hive] NOT DONE Deaths: 0
    Level 94: Corrupted Slykaar [Corrupted Undergrowth Ruins] NOT DONE Deaths: 0
    Level 95: Adamastor + Urdar [Aerie of the Recluse] NOT DONE Deaths: 0
    Level 96: Solar Vanguard [Qira Hive] NOT DONE Deaths: 0
    Level 98: Corrupted Captain Redbeard [Corrupted Galleon's Graveyard] NOT DONE Deaths: 0
    Level 99: Orange Wybel [Unknown Area] NOT DONE Deaths: 0
    Level 100: Qira [Qira Hive] NOT DONE Deaths: 0

    Both Oceanic Judge and the Solar Vanguard gave me so much trouble when trying to do them at level 80. Adamastor + Urdar is going to be tough because I will have to kill Urdar a ton of times due to low dps.
    None of the other bosses are to be underestimated as well.
    Level 101: The Eye [Eldritch Outlook] NOT DONE Deaths: 0
    Level 101: Panic Zealot [Bottomless Pit] NOT DONE Deaths: 0
    Level 103: Aledar & Tasim [A Hunter's Calling] NOT DONE Deaths: 0

    This level range might actually not be too difficult.
    TO CHALLENGE: BEAT ALL PREVIOUS BOSSES
    Legendary Island
    NOT DONE
    Deaths: 0
    I'm cooked
    ________________________________

    Current Status: Level 20 ON HOLD
    CLASS: Assassin

    Commentary: Locked my EXP.
    Bovine. Figuring it out. Might need to Earth Powder armor which SUCKS
     
    Last edited: May 26, 2025
  2. Tzelofachad

    Tzelofachad Owner of the Rift, manager of the Uz hotel

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    when u do /g xp 100 u dont level try that
     
  3. Alpacaturtleboy

    Alpacaturtleboy Im a guy who is adiccted to wynncraft :)

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    at least you wont get bored this summer
     
  4. anidiotnon

    anidiotnon Hi

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    This was a summer plan! Along with coding
     
  5. anidiotnon

    anidiotnon Hi

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    thanks for this, I always thought it was a set amount for the past couple years...
    It might be too tedious tho, and having 5 extra health probably isn't going to be very beneficial
     
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  6. anidiotnon

    anidiotnon Hi

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    elemental exercise requires just removing the powders afterward, having the powder does not really make a noticable difference in the fight.
     
  7. JenericPerson

    JenericPerson Travelled Adventurer

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    You don’t even need to apply the powder, infact you can just throw it away or sell it! Theres no item check for it.
     
  8. anidiotnon

    anidiotnon Hi

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    That is really interesting. I just assumed that there would be a powder check.
     
  9. anidiotnon

    anidiotnon Hi

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    Update: Recorded raw footage (horrible) of Witherhead & Well Witch Fights.
    Commentary: The hardest part of Well Witch were the totems, if I let too many of the totems spawn in it is basically over. Other than that, playing safe still worked fine.
     
  10. anidiotnon

    anidiotnon Hi

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    Update: no deaths [from the required bosses] this level range so far. That is definitely going to change.
     
    Last edited: May 13, 2025
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  11. Earthbrine

    Earthbrine The Dirt of the Realm

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    Reserving this spot now since I'm going to try this challenge too.

    Level 1: Energized Mushroom [Enzan's Brother] COMPLETED Deaths: 0

    Level 2: Corrupt Farmer [Poisoning the Pest] COMPLETED Deaths: 0

    Level 4: Elder Forest Spider [Infested Plants] COMPLETED Deaths: 2 #the first death here sent me back to Ragni lmao, and in the second fight I got stunlocked and killed in under 5 seconds.

    Level 5: Skeleton Reaper [The Sewers of Ragni] COMPLETED Deaths: 2 #Yay an undodgable attack that deals half of my health, fun.

    Level 6: Broodmother [Mushroom Man] COMPLETED Deaths: 0 #Both this boss and the next weren't in the original list, but they were hard enough that I decided to add them to the list.

    Level 6: Corrupted Goliath [Mushroom Man] COMPLETED Deaths: 0 #While fighting this boss, an Infested Pit Key Guardian and a Corrupted Soldier, the two strongest enemies in the Detlas Suburbs, spawned IN THE ARENA, making this fight SO MUCH HARDER.

    Level 6: Bylvis' Guard Golem [Tunnel Trouble] COMPLETED Deaths: 0

    Level 8: Fire Flak [Taking the Tower] COMPLETED Deaths: 1 #The first attempt was strangely hard, while the second attempt was strangely easy, even though my gear didn't change at all between attempts. Right after jumping off the tower, though, an imp one-shot me and I got sent back to Alekin.

    #At this point, my armour was severely underleveled, so I grinded for about an hour and a half to get the best gear available to me. This grind took way longer than it should've, and the game gave me TWO RARITIES before I got a single piece of armour that I was looking for.

    Level 8: Witherhead [Decrepit Sewers] COMPLETED Deaths: 0 #Witherhead's new updated fight made her so much easier, mostly because she actually has good telegraphs now :)

    Level 10: The Well Witch [Maltic's Well] NOT COMPLETED Deaths: 0
     
    Last edited: May 17, 2025
  12. anidiotnon

    anidiotnon Hi

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    Good Luck! You are probably going to progress faster than me.
     
  13. Earthbrine

    Earthbrine The Dirt of the Realm

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    Btw are aspects allowed in this challenge? I assume not, since their minimum rarity is legendary, but it's up to you.
     
  14. anidiotnon

    anidiotnon Hi

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    Aspects and Tomes are banned due to their rarity, yes- anything that clearly states normal item or is a healing potion or is a non-combat affecting item is allowed.
    Transferring legal materials from other classes is allowed, meaning you could, for example, transfer a horse over to save travel time.
    Powders are banned because of elemental weakness abuse, making you "not" normal

    The challenge is definitely really difficult, that level 50-60 range is absolutely nuts.

    If you over level, that is fine, just do not use the ability points or skill points. 5 hp isn't enough of a difference, even at the early levels to really be a major advatange
     
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  15. Earthbrine

    Earthbrine The Dirt of the Realm

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    What about movement trinkets? Are those banned too, since they could potentially be used in combat as a movement option when you're low on mana? Also, in the rules, it says that scrolls are banned, does that include travel scrolls, or is it only buff scrolls?

    Btw, about the whole transferring items and over leveling part, I'm just not doing either. The character I'm using is an Ironman, and I've always wanted to try many of these bosses at level anyways.
    Due to that, I'll likely get stuck far more often than you will.
     
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  16. anidiotnon

    anidiotnon Hi

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    Yea, the transferring items part is just for convenience to focus on the fighting. Only buff scrolls are banned. Me progressing slow is probably just due to playtime.
    Movement Trickets are banned. Walk speed is incredibly fight-affecting
     
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  17. anidiotnon

    anidiotnon Hi

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    Update: I might UNBAN powders- if certain fights are blatantly impossible to make forward progress on, even with exceptionally well play.
     
  18. Earthbrine

    Earthbrine The Dirt of the Realm

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    Such as Genesis Revorse? Also, how will raid bosses work in terms of this challenge?
     
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  19. tig

    tig EO parkour still sucks.

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    Definitely unban powders for boss altars lol
     
  20. JenericPerson

    JenericPerson Travelled Adventurer

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    What class are you playing? This entire time it was never stated.
     
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