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Info Item Team Thread - Item/ingredient/major Id Changes, Updates & More

Discussion in 'Wynncraft' started by Selvut283, Jun 2, 2020.

  1. kinghoomhoom

    kinghoomhoom Seeker of Walk Speed

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    I like the poison buffs, they are a step in the right direction. Though I feel it can still use more of a push in the damage department. I understand the view of how poison shouldn't compete with spell damage builds, but with a full poison build you are able to hit around 24k DPS which doesn't come close to a properly built spell build, even for Legendaries. I think poison should be able to hit at least around 50k - 60k DPS when dedicating everything to poison, especially for a Toxoplasmosis. I think allowing buffs such as Vengeful Spirit, Fortitude, Strength, etc. damage boosts affect poison again would be a nice boost that poison needs to be useful against single target but not outclassing normal spell builds that aren't excessively tanky.
     
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  2. Je Hooft

    Je Hooft No Longer Hardlocked on A Hunter's Calling HERO

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    When are we gonna get a log of all the new items?
     
  3. 514425

    514425 Well-Known Adventurer

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    In conjunction with that Cata nerf they should buff Divzer again.
     
    lilk0408 likes this.
  4. Jack303_

    Jack303_ Cataclysm enthusiast

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    Can we have a patch where Cata got a buff for once? Good lord its damage are deserving for a close-range class weapon, huge -HP id and high dex req for crying out loud

    *Cries in the corner*
     
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  5. PrinceSotry_

    PrinceSotry_ Well-Known Adventurer

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  6. PrinceSotry_

    PrinceSotry_ Well-Known Adventurer

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  7. PrinceSotry_

    PrinceSotry_ Well-Known Adventurer

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  8. PrinceSotry_

    PrinceSotry_ Well-Known Adventurer

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  9. Linnyflower

    Linnyflower ironman btw Item Team HICH Master CHAMPION

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  10. Bart (MC)

    Bart (MC) Ex-Item Maker & Day Counter (MC) CHAMPION

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    Figure this is as good time as any to mention this on a place a little more visited than my profile- there's room in the Item Team because I quit as an Item Maker some days ago. Frankly, with my inactivity it was overdue, but my time as IM has meant a lot to me. <3

    good luck to all people applying!
     
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  11. point_line

    point_line Well-Known Adventurer

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  12. Linnyflower

    Linnyflower ironman btw Item Team HICH Master CHAMPION

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    Last edited: Aug 5, 2023
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  13. T-Flex

    T-Flex At the gym HERO

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    Lmao, whoever did this, I chuckled.

    Capture.PNG

    Glad to see some old gang is still going strong. Hope y'all are doing fine!
     
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  14. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    Hey, it's happening! The thread has been updated!!










    ...hello? Anyone there?
     
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  15. ____________birb

    ____________birb borpus Staff Member Moderator VIP+

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    oh my goodness
     
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  16. AmbassadorDazz

    AmbassadorDazz Discord Killjoy Staff Member Moderator HERO

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    upload_2023-10-31_12-42-12.gif
    (also the link leading to the backup IM thread links to Page 2 rather than Page 1, just a FYI)
     
    Last edited: Oct 31, 2023
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  17. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    We're finally back to bring forward a bigger than usual item update, featuring the under-used ID of Healing Efficiency!

    Players of pre-2.0 probably are aware that Water Damage affecting healing power was something added in for a few updates before being formalized as Fluid Healing come 2.0 and the ability tree. As such, a lot of items use Water Damage in place of a healing boost since at the time, Healing Efficiency didn't exist. It took us a while to finally get around to finishing it(and by that I mean I was slated to do the armors and was procrastinating) and healing efficiency changes are by no means done. You'll notice there aren't any accessories changed anywhere on the running log, for one. These numbers are likely to be tweaked further in the future, added to other items, or what have you...

    ...but items that used water damage for healing, and some items that didn't, are getting something more concrete! This includes a handful of mythic changes, for healing-focused mythics such as Absolution or Lament as well.


    Wait what's a rhythm of the seasons-
     
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  18. Impulse18

    Impulse18 Well-Known Adventurer CHAMPION

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    abso buff is crazy
     
  19. biadzok

    biadzok Well-Known Adventurer CHAMPION

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    So, quick question : lament had almost the same water damage values as koh (25-105%) and in the patch you say 81% water damage converted to 42% healing efficiency for koh
    For lament we can only see a 31% healing efficiency addition.
    Does this mean now koh has better healing efficiency or is this not supposed to be the case ? (because I guess now water damage won't influence healing efficiency anymore)

    Ps : I didn't look at everything but w saint set buff
     
  20. Impulse18

    Impulse18 Well-Known Adventurer CHAMPION

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    also will abso/other items waterdamage % rolls be transferred to their HE% rolls or is it more gambling -_-