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Top 3 Hardest Bosses

Discussion in 'Wynncraft' started by chateaukey, Jan 30, 2023.

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  1. starx280

    starx280 The boy who cried lunar VIP

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    Minecraft:
    1. Panic Zealot
    2. Oceanic Judge
    3. Solar Vanguard
     
  2. Erebuis

    Erebuis Defiled Cave Enjoyer :3 (-580, 27, -580) VIP+

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    Oceanic Judge got buffed to be fair so it is pretty hard rn. Gale is a lag machine and solar vanguard is just tanky and big dmg at the same time
     
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  3. MooseWhisker

    MooseWhisker Recovering breathing addict VIP+

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    Minecraft:
    1) Mechorrupter of Worlds
    2) Aledar & Tasim
    3) Solar Vanguard

    Mechorrupter of worlds has the capacity to instant kill anything unless they’re a hard tank if it can combo multihits together (which can and does happen). No class is safe except for maybe acrobat and battle monk, or if your build has really high walk speed.

    Aledar and Tasim are primarily a stats check, but the 2v1 means you’re forced to do some defensive action.

    Solar Vanguard punishes hyper dps by lagging you out and instant killing you. Strategies for this boss are usually to slow down a little, or get a better computer.

    Obviously all of these bosses can be annihilated with the right build, but I think these are the hardest in general.
     
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  4. Baldsniper24488

    Baldsniper24488 Travelled Adventurer HERO

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    Minecraft:
    1. Solar Vanguard
    2. Orange Cybel
    3. Dr Legendary

    (assuming its a solo)
     
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  5. Baldsniper24488

    Baldsniper24488 Travelled Adventurer HERO

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    PZ is easy if you are running shaman or summoner, Mechcorrupter is just a literal borefest if you have high hp, Qira can be done easily with a team. All I'm trying to say is that there is no hard and fast rule for bosses. Take Aledar and Tasim for example, some people have trouble with them, but some others can demolish them extremely quickly. It is based on build and/or archetype/class.
     
  6. Da Homeboi

    Da Homeboi maybe tell me if somethings wrong with the wiki HERO

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    Haven't seen the ToA death and/or Death Metal here. The whole using the other bosses correctly is just too reliant on a boss that's in the middle of a boss rush being insanely difficult. To me and most of my LI runs, it only depends on if RNGesus smiles upon you. It definitely needs to be reworked to at least be fairer.

    Orphion is also here too bc of lag. If it didn't make even good pcs drop to 1 fps then it would be massively better, but there's just too many mobs that spawn.

    I actually think solar vanguard is in kind of a good spot rn, mainly cuz I can focus on the arena threats at the same time as fighting the boss, so the arena threats aren't really that bad. The old Oceanic Judge with the debuffs was treacherous to fight.

    Dunno what to put for spot 3 so Yahya - The Final Form. Nigh-infinite HP (don't mind the fact that's it's nowhere near infinity), complete regeneration, the spawning sequence. You will easily be shredded down to your max HP in hours by this boss.
     
  7. Sugo

    Sugo Tired Tryhard CHAMPION

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    Minecraft:
    For max level:
    1. Panic Zealott
    2. Greg
    3. Qira

    At level:
    1. Panic Zealot
    2. Orphion
    3. Death from toa (I'm talkin' level 75)
     
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  8. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Please note that I am speaking from the perspective not just of my own personal experience and biases to any specific class, build or playstyle, but from what I would assume is the shoes of nearly everyone else here as well. That being said:





    …I’m sorry?
     
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