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Every class gets access to every archetype. What comes on top?

Discussion in 'Wynncraft' started by EpsilonDown, Jan 7, 2023.

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  1. EpsilonDown

    EpsilonDown Vibing to TNA theme HERO

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    Minecraft:
    Base spells stay the same, and they get upgrades according to where they're unlocked in the ability tree. (For example, Meteor can be boosted by Mask of Lunatic, Sharpnel bomb, Quadruple Bash, etc)

    Round 1. You can use another class' whole ability tree. For example we got:

    Acolyte Mage (become reverse-healer)
    Battle Monk Archer (aka rocket jump academy)
    Boltslinger Assassin (4 multihits at a cheap price)
    Trickster Shaman (embrace 6 totems)
    Arcanist Warrior (Charge charge charge)

    Round 2. You can use any archetype trees and any crosspaths. Now we can get...

    Acrobat Battle Monk
    Fallen Shadestepper
    Arcanist Trickster
    Arcanist Acrobat
    Riftbender sharpshooter

    So in this chaos, what would be the best or funniest playstyle?
     
    Last edited: Jan 7, 2023
  2. Jack303_

    Jack303_ Cataclysm enthusiast

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    Yes... Yes... YES! YES!!!!

    Okay i can't even imagine how broken that'll be
     
  3. itay_

    itay_ Well-Known Adventurer VIP+

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    For round 1 maybe warrior with shade? Because warrior already has good base spells. The shade buffs would make uppercut do insane damage. Also, unlike assassin, warrior has a good movement spell, so even after leaving vanish it will be easy to escape using charge. So shade warrior can actually be a good version of shadestepper.

    For round 2 I was thinking fallen acolyte. you can easily lower ur hp while corrupted with acolyte. Which means you can have 3rd spells that are buffed by max fallen, 50% damage buff (the buff you get when using aura with bloodpool charged), shocking aura buffed and armor breaker buffed. Rebound will also make the 3rd spell activate twice. You can also remove corruption and get heals from the 3rd spell, allowing you to heal extremely fast from being corrupted.

    P.S: would arcanist shaman make the totem give mana instead of heal?
    ________________________________
    Also another contender for round 2 can be riftwalker-summoner. Summoner can easily get the max amount of winded due to the summons. Combining this with a class like archer would allow riftwalker-summoner to have rly good dps while having a good distance to be safe from mobs
     
    Last edited: Jan 7, 2023
  4. CatFan105

    CatFan105 Blue guy

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    Trickster trapper
    Every time you vanish, you are surrounded by a minefield
    It will probably still be worthless
     
  5. Jirayut

    Jirayut strati masterrace VIP+

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    Paladin rift bender:.. my god

    Mirage Bolt trickshade & trapper trickshade crashing your pc

    You know what, sharp riftbender fallen walks into the bar, balance hotfix6 says hi
     
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  6. enderchen2580

    enderchen2580 Well-Known Adventurer CHAMPION

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    It would be so fun if boltslinger can buff Mage's meteor and summon 4 or 8 meteors at once, but sadly arrow storm is 1 st spell and meteor is 3rd spell.
    But trickster mage can still be a good alternative.
     
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  7. point_line

    point_line Well-Known Adventurer

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    Round 1 would definitely be riftwalker assassin. Smoke bomb passively applies winded and deals increasingly more damage, and multihit with breathless would deal insane damage. Not to mention that mage spell multipliers are intended for the low base damage of wands, and the base damage of daggers is a lot higher.
    Round 2 would be battle monk riftwalker. Air shout basically sets winded to 30 and deals damage, so you can scream at enemies and they will die.
     
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  8. Crouton_18

    Crouton_18 Either an Airship Captain or a Masochist CHAMPION

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    Im very surprised no one has said Fallen Rage Grandmother archer. Do you understand how broken that would be?? Do you comprehend??
     
  9. Fleega

    Fleega Sleeping Ultimate Chimera CHAMPION

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    Trying mixing trickster with everything would be fun
    AP definitely wouldn't work out but having 14 (or 28 if you wanted i guess) guardian angels would be kinda funny, wouldn't have to worry about losing the clones as much due to pure range as well, then assumedly mixing it with time rift if that's even still a thing for simply too many guardian angels at once all shooting the same enemy
    hell even doing 7 crepuscular rays at once would be hilarious, though the homing attacks probably wouldn't actually work well enough to all hit one foe
    just anything that would be easy to hit all 7 copies of your attacks at once with easier than trickster's normal set of moves can would probably be at least fairly strong, even if there is a fairly big damage drawback from having active clones
     
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  10. EpsilonDown

    EpsilonDown Vibing to TNA theme HERO

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    People saying Riftwalker but I think it needs too long to charge

    Also think of some items as well, for example riftwalker-boltslinger olympic shaman exploding jump build

    Some more ideas: Paladin Lightbender/Paladin Acolyte with Sparkling Hope
    Arcanist Boltslinger might just crash the game
    Trapper Mage with bouncing grape meteor
    Twain's Arc Shadestepper, ultimate heavy melee
     
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  11. Etherweaver

    Etherweaver Overseer of the Realm

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    Sharpshooter riftbender to make Epoch even more powerful than it already is, paladin lightbender for built-in rally healing and even more team support power.
     
  12. skyw25537

    skyw25537 Crepuscular Ray = Pharah's ult change my mind HERO

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    Crepuscular air shout would be hilarious
     
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