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Hotfix 2.0.1 - Hotfix #1

Discussion in 'News & Patches' started by Salted, Nov 8, 2022.

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  1. PlasmaWarrior

    PlasmaWarrior Fishomancer HERO

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    Is CGG still bugged?
    I got stuck in spectator mode during the boss fight opening cutscene and wasn't able to beat the dungeon because of that. 3 times in a row.
     
  2. Castti

    Castti Kookie HERO

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    It's fixed
     
    luckeyLuuk, ThedumbOX, Ingo and 2 others like this.
  3. PlasmaWarrior

    PlasmaWarrior Fishomancer HERO

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    :)
     
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  4. Castti

    Castti Kookie HERO

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    They actually removed the pre-boss cutscene entirely too
     
  5. PlasmaWarrior

    PlasmaWarrior Fishomancer HERO

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    :(

    Is the floating Redbeard cutscene still there? That's always funny
     
  6. Castti

    Castti Kookie HERO

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    I think I was wrong it seems like someone right in front of me had just beaten the boss so the cutscene didnt even happen.


    But it is fixed.
     
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  7. turtletop

    turtletop Well-Known Adventurer Builder

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    Creator Karma:
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    :sob: arcanist buff
     
  8. FelixTape

    FelixTape BRuh Item Team CHAMPION

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  9. pikl233

    pikl233 shiba :3 HERO

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    thanks god no more juju nons shooting fire everywhere making everyone fall off light room parkour
     
  10. Gort

    Gort His Royal Pimpness CHAMPION

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    more splendid news salted.... thank you very much i look forward to many more posts in the future
     
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  11. Hei

    Hei The Black Reaper CHAMPION

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    I mean the fire creep stacking was pretty OP, it was very nice for wars admittedly, but it needed to be removed. Why it got a cooldown I have no idea, it was way too good now I think it's gonna be lacking quite a bit.
     
    Castti likes this.
  12. SpellSpammer

    SpellSpammer marked should mark the back of an enemy VIP

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    nice assassin buff is now quite literally confirmed

    now buff arcanist a slight bit so I can rest in peace (real)
     
  13. Ingo

    Ingo Class Building Enthusiast HERO

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    The roll range "bug" is intended. Now negative spell costs roll from 0.3 to 1.3 and positive roll from 0.7 to 1.3. Ever since their addition in 1.19 pos was from 0.3 to 1.3 and neg was from 0.7 to 1.3.

    It is a long-lasting feature that helped to make spell costs not that roll reliant (keep in mind that many one-time-only items like Electro Mage's Boots, Draoi Fair, Dragon's Eye Bracelet and others have roll ranges. If someone gets a bad roll on those they are locked out of many builds except if they buy a very expensive one with good rolls - and those will become even more expensive now). I don't see any positive impact that this change has on the game - they said they made it for consistency (green ID = 0.3 to 1.3, red ID = 0.7 to 1.3 instead of positive ID = 0.3, negative ID = 0.7) but if you ask me if they really want consistency 0.7 to 1.3 would fix this problem while also making rolling items a bit less luck-reliant, lowering the price of items with good rolls and hereby making them accessible for average players, giving them the opportunity to experiment with builds while using decently rolled items so they can experience wynncraft's content again and again in different builds and with different playstyles.
     
  14. pizzaacat

    pizzaacat that one dumbass VIP+

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    YES LETS GOOOO:smirkcat:
     
  15. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    classic wynncraft shadowpatch
     
  16. Hansel

    Hansel A Traveler HERO

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    did they nerf anxiolytic ??? please no lmao

    mine used to be
    perfect mr and perfect 3rd spell cost (-2)
    now its -4??? why
     
  17. Castti

    Castti Kookie HERO

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    spell cost roll ranges got changed to be "consistent" with other stat roll ranges. It sucks, but it isn't a change exclusive to anxio.
     
  18. Hansel

    Hansel A Traveler HERO

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    this is gonna trigger *some* people :skull:
     
    Last edited: Nov 9, 2022
  19. Nocallia

    Nocallia Travelled Adventurer HERO

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    No one really talked about this, but this really helps my late-game boltslinger build, and I have to thank you for that. Especially because I prefer Grappling Hook over the regular Escape, and this change allowed me to no longer need to add "Precise Shot" to my active abilities.

    While it's a change I wasn't expecting (personal want is switching Elusive and Geyser Stomp), I am still 100% in support of this.
     
  20. P0ke

    P0ke Wynntils Dev CHAMPION

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    wow! this is fucking stupid. thanks for letting me know tho
     
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