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SPOILER THE TNA BULB ROOM IS ACTUALLY JUST AWFUL

Discussion in 'Wynncraft' started by Linnyflower, Sep 13, 2022.

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  1. Linnyflower

    Linnyflower ironman btw Item Team HICH Master CHAMPION

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    ok. so. someone explain to me how a raid room where the only way to progress is to just wait for these things to spawn is a good idea. not only is the only way to progress to have the things spawn. it is generally just kind of boring. you need to fill up only one bulb, and i didnt think it was actually possible to fail this room. until right now.

    to top it off, the things spawn completely randomly and by total chance. there is also no indication that one has even spawned in the first place. and if you get bad enough luck, you WON'T HAVE ENOUGH MOBS SPAWN IN TO ACTUALLY COMPLETE THE ROOM BEFORE IT TIMES YOU OUT. WHAT IN THE ACTUAL FUCK. WHO THOUGHT THIS WAS AT ALL A GOOD IDEA? SEVEN MINUTES OF WAITING FOR A ROOM WHERE THERE IS NO POSSIBLE WAY AT ALL TO WIN

    WHAT EVEN IS THIS



    bonus screenshot
    upload_2022-9-12_21-27-32.png


    aanyways can we uhj. improve this room. please. for the love of god. maybe make these guys spawn like four times more, make it so you have to fill up two bulbs and not one, and then give em outlines or some shit. last part optional. please. this room really just wastes your time when you don't fail it, it is boring as all hell and is just a waiting simulator. it should not take a long time if your party is more than capable of dealing with the room,. which basically all parties are.
    ________________________________
    ok small update if anyone else is having a similar issue just piss off from the bulbs for a few seconds and itll work
    upload_2022-9-12_21-40-49.png
     

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    Last edited: Sep 13, 2022
    Beanie Boi, AIexxx, Dr Zed and 11 others like this.
  2. Lumia

    Lumia Making your potatoes since 2002. CT Manager HERO Builder

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    Cope, skill issue, get good.

    for real the issue is that the bulb keeper lads won't spawn if you are too close to the bulbs. I did this to prevent camping, but I also made that decision like 8 months ago and I kinda think camping hasn't been an issue so I'm just gunna remove it.
    I'm also working on making this room less boring too :)
     
  3. FelixTape

    FelixTape BRuh Item Team CHAMPION

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    dont tell them about mob totems itll be really funneeeee
     
  4. nicktree

    nicktree wynncraft player HERO GM

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    It's all in your head, it's just a placebo, they don't do anything...

    Or do they?...
     
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  5. Lumia

    Lumia Making your potatoes since 2002. CT Manager HERO Builder

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    Mob totems don't actually make the bulb keepers spawn. The bulb keepers don't spawn using the normal wynncraft spawning system that mob totems affect.

    the way they spawn rn, is first 1 of the people in the party is chosen as a target every 5 seconds.
    the script checks that the random person is 15 blocks away from a bulb
    it then has a 50/50 chance to spawn the bulb keeper in a 2o block radius around the chosen target.
    Mob totems have no affect on any of that spawning process.

    What is being changed is, the distance check is only going to be like 2 blocks, so you can't literally camp on top of the bulbs and wait for bulb keepers to come to you, and because that will make them spawn much more often, there is now a 10 second wait between checks, and the radius they spawn is now 25 blocks.
     
  6. MlecznyHuxel99

    MlecznyHuxel99 Fruman walls guy VIP+

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    Did TNA 1 time so far, my party got this room and 0 required mobs spawned :skull:
    Funny running out of time moment
     
  7. Sar

    Sar The Fire Archer CHAMPION

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    yesterday when I ran tna we had 2 runs in which the bulbs just disappeard when we filled them 3/3, no portal spawns on rare occasions
     
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