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Archer/Hunter Arrow Bomb Archer

Discussion in 'Class Builds' started by Enderman1234, Aug 28, 2022.

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  1. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    Hi guys, After doing some testing on the beta realms, I think I have come to a relatively strong build, amongst the other relatively underwhelming strategies I have tried.

    I first tried a boltslinger build with arrow storm, and so far arrow storm seems very undertuned and I could not make ANY arrow storm centric strategy work. That being said, Arrow Bomb builds however, are insane.

    The build
    Bow proficiency 1 (1/45)
    Heart Shatter (2/45)
    Escapee (3/45)
    Double Shots (4/45) - We take double shots as it gives us more build flexibility
    Arrow Storm (5/45)
    Cheaper Escape (6/45)
    Arrow Shield (7/45)
    Fire Master (8/45)
    Fire Creep (10/45)
    Bryophyte roots (12/45)
    Basaltic Trap(14/45)
    More Shields(15/45)
    Implosion(17/45)
    Bouncing Bomb(19/45)
    More Traps(20/45)
    Earth Mastery(21/45)
    Mana Trap(23/45)
    Cheaper Arrow Storm(24/45)
    Call off the Hound (26/45)
    Cheaper Escape (27/45)
    Grape Bomb (29/45)
    Air Mastery(30/45)
    Arrow Rain(32/45)
    Triple Shots(33/45)
    Thunder Mastery(34/45)
    Guardian Angels(36/45)
    Windstorm(38/45)
    Refined Gunpowder(39/45)
    ----------------------------------------------
    This above is the core build, You could go into focus from here, move speed from here, anything works.

    Why do I not have focus in the main build? Well its mostly due to how focus works. The way it SEEMS to work is that if any side arrow bombs miss a target, you lose stacks which just means keeping focus stacks is far too hard and impractical for this build. If you want to min-max damage, it might be optimal but I'' leave that up to reader discretion.
    Items: Honestly, I have no idea. My item build is terrible because I don't really play wynncraft anymore, but the damage this build brings out is kind of insane. It melts LI bosses. Based off off scalings, I would guess some kind of fire spell spam shell, but that's not really my forte. I used a air spell spam build with it, because that was my prior build, and the damage was good and this is obviously not the best shell for it.

    Problems with the class tree: The capstones do not feel good to get at all, Crepuscular ray is cool, but you can just get hit during it. All-Seeeing Panoptes is cool but doesn't seem worth the point investment, and Minefield seems like its way too much work to make it worthwhile. Personally, after a couple hours of testing out different skill builds, just going for all the strongest arrow bomb nodes with a bit of arrow shield fun stuff mixed it feels a bit uninspired, but maybe I missed a build! Let me know what you guys think
     
  2. lemonalade

    lemonalade [insert misinformation here] CHAMPION

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    Not bashing on this but merely showing that All-Seeing Panoptes makes a massive difference.
    https://hppeng-wynn.github.io/build...M2SN0QV0e0e0e0e161g0000101ZCOzz++++--Bjlujve0
    WynnBuilder build:
    > Freedom [f6f6t6t6]
    Basic powdered Freedom (no armor) going down Boltslinger path without All-Seeing Panoptes deals an average DPS of ~62k (~15.5k per bow). Arrow Rain does ~681.4k (~4.5k per arrow).

    https://hppeng-wynn.github.io/build...M2SN0QV0e0e0e0e161g0000101ZCOzz++++--Bjlujvf0
    WynnBuilder build:
    > Freedom [f6f6t6t6]
    Same as above but with All-Seeing Panoptes. DPS jumps from ~62k to ~108.5k (~27k per bow). Arrow Rain is the same damage.

    I know this is using Freedom so numbers are high, but even if you try this with Hellstrand or something, All-Seeing Panoptes nearly doubles the damage of Guardian Angels
     
  3. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    Sure, but is it worth the point investment? A lot of the points leading up to it are just okay, and it just doesn't seem worth the point investment because after you get all-seeing panoptes, you are kind of left with not many points to spare.
     
  4. lemonalade

    lemonalade [insert misinformation here] CHAMPION

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    Really depends on your playstyle but that is currently Archer's best source of passive damage and arguably the best passive damage in the game (only really comparable to Summoner). Also Elusive isn't bad since that can negate Arrow Storm knockback and Arrow Bomb self damage. Nighthawk is also now viable since Hawkeye reduces arrow spread and doesn't decrease the number of arrows so it makes it substantially easier to hit.

    The only issue with Trapper is that Time Bomb takes awhile to reach maximum power so ultimately you're dealing more damage with Guardian Angels because they don't need time to ramp up damage. Sharpshooter is definitely gonna kill things faster with Bomb Arrow but as you mentioned, Focus is kinda yikes and hard to handle in endgame. Archer tree is a little funky to work with
     
  5. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    That's why I went with the build I went with, and why I think the archer tree is flawed as a whole. I didn't really go with either 3 trees, I just looked at the best Bomb Arrow talents and went with those. Guardian Angels are REALLY good, I agree, and thus why I decided to go for them as well, but I don't think fully investing in them, losing a lot of damage in bomb arrow is the best way to go. The other thing to note is you are gaining the dog from the trapper tree in exchange for a bunch of those factors so you aren't losing AS much passive damage otherwise. I really think all three trees are pretty clunky and don't really play well, and Arrow Storm feels like you are forced to take Nighthawk to make it reliable. All of these factors made me feel like this relatively flexible strategy of just Arrow Bomb multipliers is a rather boring strategy but seems to scale the best with numerous different builds.

    Note: Elusive isn't bad, but it is not a damage multiplier, I don't think Arrow Storm is very good and the self damage is easily negated
     
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