Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Info Item Team Thread - Item/ingredient/major Id Changes, Updates & More

Discussion in 'Wynncraft' started by Selvut283, Jun 2, 2020.

  1. SuperTheFlugel

    SuperTheFlugel Battle Monk Enjoyer CHAMPION

    Messages:
    943
    Likes Received:
    507
    Trophy Points:
    97
    Minecraft:
    thats probably not much if its in 2.0 mana
     
    starx280 likes this.
  2. highbread

    highbread highbread HERO

    Messages:
    1,600
    Likes Received:
    10,874
    Trophy Points:
    164
    Guild:
    Minecraft:
    i'm referring to the fact that the /x is censored as well as the length of the censoring after mana, which is longer than what would be expected for regen/steal

    unfortunately now that i've explained the joke it isnt funny anymore
     
    FelixTape, Dr Zed, Castti and 6 others like this.
  3. CrunchyCol

    CrunchyCol CrunchyCOOL CHAMPION

    Messages:
    592
    Likes Received:
    1,240
    Trophy Points:
    91
    Minecraft:
    I thought your explanation was way funnier than the joke, which actually wasn’t very funny at all
     
  4. touhoku

    touhoku heavy spell pioneer Item Team CHAMPION

    Messages:
    615
    Likes Received:
    1,737
    Trophy Points:
    148
    Guild:
    Minecraft:
    Another set of changes for you all

    Oblivion
    manaRegen: -52 -> -30
    manaSteal: 1 -> 15

    Scaldsteppers
    manaSteal: 1 -> 0
    spellCostRaw3: 0 -> -4

    Corsair
    IntelligencePoints: -16 -> 0

    The Nothing
    damage: 0-3 -> 0-0
    fireDamage: 0-0 -> 0-1
    thunderDamage: 0-0 -> 0-1
    airDamage: 0-0 -> 0-1
    spellDamageBonus: 61600 -> 0
    mainAttackDamageBonus: 14000 -> 0
    spellFireDamageBonusRaw: 0 -> 500
    spellThunderDamageBonusRaw: 0 -> 500
    spellAirDamageBonusRaw: 0 -> 500
     
    starx280, Ingo, Castti and 2 others like this.
  5. Namakobushi

    Namakobushi Famous Adventurer VIP+

    Messages:
    554
    Likes Received:
    558
    Trophy Points:
    148
    Minecraft:
    New IDs, interesting: raw elemental spell damage.

    Does that mean there will be elemental spell % too? Actually that's probably covered under elemental damage %. Would be interesting anyway, focusing on spell damage and not all.
     
  6. MHCclass2

    MHCclass2 Well-Known Adventurer VIP

    Messages:
    85
    Likes Received:
    20
    Trophy Points:
    51
    Minecraft:
    maybe dont nerf prowess i think prowess give good gameplay especial at endgame becaues . you need skill points requircement for powerful item at endgame so I CAN ACTUALLY USE MY BUILD I DONT WANT TO DO RAIDS ON MY ARCHER I DONT HAVE FREEDOM I CANT DO NOL and notg is so boring
     
  7. Castti

    Castti Kookie HERO

    Messages:
    2,247
    Likes Received:
    19,071
    Trophy Points:
    209
    Guild:
    Minecraft:
    BRO???????

    WHEN THE NEW IDS DROP
     
  8. SoulyHere

    SoulyHere She/Her

    Messages:
    1,563
    Likes Received:
    1,671
    Trophy Points:
    130
    Minecraft:
    The Nothing will really become the nothing
     
    starx280 likes this.
  9. Castti

    Castti Kookie HERO

    Messages:
    2,247
    Likes Received:
    19,071
    Trophy Points:
    209
    Guild:
    Minecraft:
    me when the

    the -cost item has no -int
    good.
     
    starx280, Skidooskei and Ingo like this.
  10. touhoku

    touhoku heavy spell pioneer Item Team CHAMPION

    Messages:
    615
    Likes Received:
    1,737
    Trophy Points:
    148
    Guild:
    Minecraft:
    In preparation for beta, all items in the game with spell cost % rolls have had the roll deflated by 30%, rounded "normally" (17.5 -> 18, -17.5 -> -17), aside from the following:

    Received a 40% cut:
    Immolation
    Convergence

    Some exceptions we already know will not receive this nerf in the finished update may not show this blanket nerf on beta

    note that as always, no changes are final, and items will have their rolls adjusted as we see fit during beta
     
    Last edited: Jun 18, 2022
  11. highbread

    highbread highbread HERO

    Messages:
    1,600
    Likes Received:
    10,874
    Trophy Points:
    164
    Guild:
    Minecraft:
    i'm gonna beat you up
    oblivion try to be good with 2.0 assassin challenge (very difficult)
     
    Ingo, starx280, touhoku and 3 others like this.
  12. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

    Messages:
    7,370
    Likes Received:
    15,042
    Trophy Points:
    217
    Minecraft:
    Honestly, at that point does it even need base damage at all?
     
    Namakobushi likes this.
  13. Skidooskei

    Skidooskei King of the Lollipops CHAMPION

    Messages:
    407
    Likes Received:
    464
    Trophy Points:
    85
    Minecraft:
    What’s going to happen with heal calculations for shaman and mage? Is it still going to be water damage? Or is it a new ID?
     
    Gone2Dream likes this.
  14. Gigavern

    Gigavern Giant Fern VIP+

    Messages:
    1,991
    Likes Received:
    1,978
    Trophy Points:
    130
    Guild:
    Minecraft:
    Recall that the elemental raw spell will only apply if the corresponding element is dealt (so it still does all or nothing of an element depending on whether you roll a 0 or 1). The gimmick seems to be kept, though I'm guessing it makes The Nothing more vulnerable to 2.0 spell conversion?
     
    Bart (MC), touhoku and Castti like this.
  15. hppeng

    hppeng 0 intel is the correct amount of intel HERO

    Messages:
    1,243
    Likes Received:
    2,007
    Trophy Points:
    153
    Guild:
    Minecraft:
    according to touhoku it always deals damage on the nothing

    i guess a 0 damage counts as damage dealt
    (its effective 1.5k raw)
     
    starx280, Gigavern and touhoku like this.
  16. Namakobushi

    Namakobushi Famous Adventurer VIP+

    Messages:
    554
    Likes Received:
    558
    Trophy Points:
    148
    Minecraft:
    So it's always going to deal damage, and it will so consistently, at least more so than before? Like Mistrise Mystic said above, what's the point of even having the base damage anymore?
    I'm looking back at the changelog and don't see anything drastic that would change how the Nothing would work with this.
    The Nothing won't really be gimmicky anymore. Even with stacking raw spell with the current The Nothing, you still get varying damage because of the 61600% on base total 0-6. Now that it will be gone, they remove that variation and the gimmick, right?
    https://wynnbuilder.github.io/#5_0q...0Ay0n01030t010A0+020NS1F0132-Y11+r1G1P1g00000
    This new version of the weapon with the current formula and available IDs adds 900 damage to the build I use. It will only add more with conversion moving to added damage. So it will be (most likely) stronger, but less interesting.
    It'd be better if it were like what Gigavern said. Touhoku's like makes me think that Gigavern's right, but hppeng proved it wrong with something Touhoku said. . . .
    Huh.
    Of course "wait and see" but it'd be cool to figure out how it works beforehand. . . .
     
    Endistic likes this.
  17. Bart (MC)

    Bart (MC) Ex-Item Maker & Day Counter (MC) CHAMPION

    Messages:
    1,610
    Likes Received:
    12,159
    Trophy Points:
    164
    Guild:
    Minecraft:
    Hey everyone, quick note for the Hero Beta that just opened- if you are using any mods for Wynncraft that change the way items are shown (such as Wynntils), it is possible that items will suddenly have missing or broken identifications. Please check the item in a vanilla version before reporting or asking about it, as there shouldn't be any item changes that have not been posted on this thread.
     
    starx280, WithTheFish, Castti and 2 others like this.
  18. EpsilonDown

    EpsilonDown Vibing to TNA theme HERO

    Messages:
    389
    Likes Received:
    2,041
    Trophy Points:
    91
    Minecraft:
    Question - would there be mass 'fine tuning' to prior items? Like since all -1 spell cost has changed to -5 spell cost, it gets patched again to -4, -3 or -6...
     
    starx280 and Endistic like this.
  19. BlueTheSniper

    BlueTheSniper Founder of Blue Builds CHAMPION

    Messages:
    1,481
    Likes Received:
    1,648
    Trophy Points:
    130
    Guild:
    Minecraft:
    Oblivion :prayer emoji: ty
     
    touhoku and starx280 like this.
  20. SpotAction

    SpotAction Well-Known Adventurer

    Messages:
    154
    Likes Received:
    39
    Trophy Points:
    57
    Guild:
    Why does nirvana Major id have to be 50% -> 30%. This is too drastic a shift especially when this makes it almost useless because sorcery on trift is already at 30% with no change so PLEASE revert nirvana back to normal im begging you Wynn devs and salted
     
    starx280 likes this.