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Guide [Outdated] 2.0 Class Ability Trees (Live)

Discussion in 'Wynncraft' started by lemonalade, Jun 11, 2022.

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  1. lemonalade

    lemonalade [insert misinformation here] CHAMPION

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    LIVE RELEASE IS SEPTEMBER 8TH

    Missed the 2.0 Dev stream and don't wanna watch it all the way through just to find the different abilities? Don't worry, I did it for you!

    I have spent a painful amount of hours (40+ at this point) creating each class ability tree with all the abilities that were revealed in the stream (and also beta now)

    Keep in mind all of these abilities are subject to change and are not final. Anticipate balance patches even after live release!

    A node can only be unlocked if it is side by side or below another unlocked node. You cannot unlock a node if it is directly above an unlocked node. (Example: In the Warrior Tree, you can unlock Flying Kick via Cheaper Uppercut because they are directly connected. However, you cannot unlock Flying Kick via Boiling Blood -> Ragnarokkr -> Flying Kick because it is directly above the Ragnarokkr node)

    You get a maximum of 45 Ability Tree Points

    NOTE: Please refer to the changelog to see the updates for this thread's files. Once 2.0 releases to Live Servers, I will be ending support for both the PDF and Online version. The web version will still be visible but do note it may be outdated. Most people will be/are using Wynnbuilder so there is no point for me to continue updating this. Note that the dates in the changelog are written as: (Month/Day)

    We are rapidly approaching the release of 2.0 and I want to thank everyone who has contributed to this thread. I sincerely hope the online tree has been helpful to those who cannot access BETA as I have spent hours upon hours on this (approaching 50 at the time of writing), and I know that this will soon/already has become irrelevant due to Wynnbuilder (which I'm glad to know I have contributed to unintentionally), so this is my final note to you all. My goal for this thread was to help inform those who could not access hero beta and I think I can safely say that I accomplished that. Good luck in 2.0 everyone, cheers!

    Online Link:
    https://lucid.app/documents/view/a915c177-6d67-4e4b-831a-713b71a06ea6
    Note that mobile users may encounter quality issues, so use the "Desktop version" of the webpage if possible. All classes can be navigated via the tabs at the bottom of the screen.

    Latest Update: 9/6 (Patch Notes #17 [TRUE FINAL BETA PATCH])

    - I don't have trees updated for Patch 17 because Beta is currently down


    Update 9/2: [Patch Notes #16] (FINAL BETA PATCH)
    - Note: Patch Notes #14 and #15 had no balance changes
    - Uploaded V2.o BETA Archer, V1.8 BETA Mage, V1.6 BETA Shaman
    - Removed V1.9 BETA Archer, V1.7 BETA Mage, V1.5 BETA Shaman

    Archer:
    - Arrow Rain's arrow amount increased (150 -> 200 Arrows)
    - Arrow Rain's damage per arrow buffed (Total: 140% -> 150% / Neutral: 80% -> 100% / Air: 60% -> 50%)
    - Escape Artist's damage per arrow buffed (Total: 30% -> 100% / Neutral: 20% -> 70% / Thunder: 10% -> 30%)
    - Crepuscular Ray's damage per arrow buffed (Total: 25% -> 35% / Neutral: 20% -> 25% / Water: 5% -> 10%)

    Mage:
    - Thunderstorm's thunder strike amount increased (3 -> 4)
    - Thunderstorm's damage per strike nerfed (Total: +45% -> +35% / Neutral: +30% -> +25% / Thunder: +15% -> +10%)
    - Breathless's damage per Winded nerfed (Total: 25% -> 18% / Neutral: 15% -> 10% / Earth: 10% -> 8%)
    - Sunflare now has a Cooldown (? -> 20s)
    - Sunflare's heal requirement reduced (400% -> 300% of max health)
    - Lightweaver's damage buffed (Total: 60% -> 100% / Neutral: 40% -> 70% / Fire: 20% -> 30%)
    - Heal's heal amount buffed (10% -> 15% of max health)
    - Orphion's Pulse heal amount buffed (15% -> 20% of max health per pulse)

    Shaman:
    - Blood Rite's damage to Blood conversion buffed (25% -> 35%)
    ~~~~~~~~~
    Update 8/23: [Patch Notes #13]
    - Uploaded V1.5 BETA Shaman, V1.9 BETA Archer, V1.7 BETA Mage, V2.2 BETA Warrior
    - Removed V1.4 BETA Shaman, V1.8 BETA Archer, V1.6 BETA Mage, V2.1 BETA Warrior

    Shaman:
    - Crimson Effigy's damage nerfed (Total: 100% -> 80% / Neutral: 50% -> 40% / Water: 50% -> 40%)
    - More Effigies now has reduced damage (Total: 0% -> -20% / Neutral: 0% -> -10% / Water: 0% -> -10%)
    - Mengdu's maximum water damage reduced (100% -> 40%)

    Archer:
    - Elusive's time requirement reduced (8s -> 5s)

    Mage:
    - Orphion's Pulse now has a minimum Archetype requirement (0 -> 5 Light Bender)

    Warrior:
    - Total Fallen Archetype amount increased (14 -> 15)
    - Blood Pact is now a Fallen Archetype
    - Whirlwind Strike's range nerfed (+2 -> +1 Blocks)
    ~~~~~~~~
    Update 8/22: [Shadow Patch] (Yes I'm a few days late I'm sorry)
    - Uploaded V2.1 BETA Warrior, V1.8 BETA Archer, V1.6 BETA Mage, V1.4 BETA Assassin, V1.4 BETA Shaman
    - Removed V2.0 BETA Warrior, V1.7 BETA Archer, V1.5 BETA Mage, V1.3 BETA Assassin, V1.3 BETA Shaman

    Warrior:
    - Updated all ability descriptions to match in-game descriptions
    - Tempest's AoE updated (16 -> 12 Blocks)
    - Boiling Blood's duration added (3s)

    Archer:
    - Updated all ability descriptions to match in-game descriptions
    - Escape's Mana cost updated (25 -> 20)
    - Phantom Ray's Mana cost updated (-10 -> -5)
    - Patient Hunter renamed to Time Bomb (funnily enough Stronger Patient Hunter was not renamed, but this will be corrected soon)
    - Time Bomb's damage buffed (+80% -> +100%)
    - Homing Shots' minimum archetype requirement updated (0 -> 2 minimum Sharpshooter)
    - Precise Shot is now a Sharpshooter Archetype
    - Better Arrow Shield is no longer a Sharpshooter Archetype

    Mage:
    - Updated all ability descriptions to match in-game descriptions
    - Burning Sigil's duration added (5s)
    - Pyschokinesis's range added (+20 Blocks)
    - Arctic Snake's effect added (100% Slowness to Enemies)
    - Arctic Snake's duration nerfed (2s -> 1s)

    Assassin:
    - Updated all ability descriptions to match in-game descriptions
    - Fatality blocks Backstab
    - Backstab blocks Fatality
    - Shadow Travel's AP requirement updated (1 -> 2)

    Shaman:
    - Updated all ability descriptions to match in-game descriptions
    - Totem's duration typo corrected (20s -> 30s)

    ~~~~~~~~
    Update 8/14: [Patch Notes #12]
    - Uploaded V1.5 BETA Mage, V2.0 BETA Warrior, V1.3 BETA Assassin, V1.3 BETA Shaman
    - Removed V1.4 BETA Mage, V1.9 BETA Warrior, V1.2 BETA Assassin, V1.2 BETA Shaman

    Mage:
    - Lightweaver's damage buffed (Total: 50% -> 60% / Neutral: 30% -> 40%)

    Warrior:
    - Uppercut's range buffed (4.5 -> 5.5 Blocks)
    - Uppercut's damage value typos corrected
    - Half-Moon Swipe's range bonus nerfed (+4 -> +3 Blocks)
    - Bak'al's Grasp's Corrupted State now cancelable (Shift + War Scream)
    - Mantle of Bovemists's shields protect every 0.5s instead of 1 hit (Ability description was not updated however)
    - Massacre has a Cooldown (0s -> 2s)
    - Massacre's Corrupted per hit bonus increased (+1% -> +4%)

    Assassin:
    - Lacerate's damage buffed (Total: 80% -> 90% / Neutral: 50% -> 60%)
    - Blade Fury now provides damage bonus per hit (Thunder: 0% -> +10% per hit)
    - Marked's Cooldown reduced (0.5s -> 0.4s)
    - Marked's maximum amount reduced (5 -> 4)
    - Marked's damage bonus per Marked nerfed (+10% -> +8%)
    - Better Marked's damage bonus nerfed (+5% -> +4%)
    - Violent Vortex's range buffed (6 -> 8 Blocks)
    - Backstab's damage nerfed (Total: 300% -> 250% / Neutral: 230% -> 200% / Earth: 70% -> 50%)
    - Satsujin's damage bonus nerfed (+200% -> +150%)

    Shaman:
    - Hymn of Hate's bonus Aura damage buffed (-70% -> -50%)
    - Puppet Master's damage nerfed (Total: 30% -> 25% / Neutral: 10% -> 5%)
    - Shepherd's damage buffed (-5% -> 0%)
    - Shepherd's max Puppets decreased (+10 -> +8)
    - Shepherd's Puppet duration decreased (20s -> 15s)
    - Regeneration's heal amount nerfed (1% -> 0.5% of max health)
    - Mask of the Fanatic's Totem mana cost reduction nerfed (-70% -> -65%)
    - Mask of the Coward's speed boost buffed (+60% -> +80% Walk Speed)
    - Invigorating Wave's attack speed bonus nerfed (+100% -> +50%)
    ~~~~~~~~
    Update 8/9: [Shadow Patch]
    - Uploaded V1.2 BETA Shaman
    - Removed V1.1 BETA Shaman

    Shaman:
    - Blood Rite's archetype requirement decreased (10 -> 9 Acolyte)
    - Blood Sorrow's damage buffed (Total: 65% -> 90% / Neutral: 50% -> 70% / Water: 15% -> 20%)
    - Blood Sorrow's Blood Pool usage increased (60% -> 70%)
    - Blood Sorrow's duration decreased (5s -> 4s)
    - Blood Sorrow's overflowing health changed (+2% -> +3% / decays -1% -> -1.5%)
    ~~~~~~~~
    Update 8/8: [Patch Notes #11] (SHAMAN RELEASE)
    - Uploaded V1.0 BETA Shaman, V1.4 BETA Mage, V1.2 BETA Assassin, V1.9 BETA Warrior, V1.1 BETA Shaman
    - Removed Fixed File + V1.0 BETA Shaman, V1.3 BETA Mage, V1.1 BETA Assassin, V1.8 BETA Warrior

    Shaman:
    - Mask of the Lunatic's Aura mana cost typo fixed (-30 -> -30%)

    Mage:
    - Fortitude's archetype requirement increased (0 -> 2 Light Bender)

    Assassin:
    - Stronger Vortex's description updated to fix numerous typos
    - Backstab's damage buffed (Total: 250% -> 300% / Neutral: 200% -> 230% / Earth: 50% -> 70%)
    - Multihit's damage buffed (Total: 35% -> 40% / Neutral: 25% -> 30%)
    - Weightless's mana per hit buffed (0.5 -> 0.7)
    - Jasmine Bloom's cooldown between attacks reduced (0.4s -> 0.3s)

    Warrior:
    - War Scream's damage resistance buffed (+10% -> +20%)
    ~~~~~~~~
    Update 7/28: [Patch Notes #10]
    - Uploaded V1.8 BETA Warrior, V1.7 BETA Archer
    - Removed V1.7 BETA Warrior, V1.6 BETA Archer

    Archer:
    - Nimble String's damage buffed (Total: -15% -> -10% / Neutral: -15% -> -10%)

    Warrior:
    - Intoxicating Blood's health gained per kill buffed (2% -> 5% of health lost)
    - Enraged Blow's maximum damage bonus nerfed (300% -> 220%)
    - Enraged Blow's damage bonus per 1% of health lost nerfed (+3% -> +2.2% increased damage)
    - Sparkling Hope's damage buffed (Total: 15% -> 30% / Neutral: 10% -> 20% / Thunder: 5% -> 10%)
    ~~~~~~~~
    Update 7/21:
    [Patch Notes #9]
    - Uploaded V1.1 BETA Assassin, V1.7 BETA Warrior
    - Removed V1.0 BETA Assassin, V1.6 BETA Warrior

    Warrior:
    - Ragnarokkr now has a duration bonus (0s -> +90s)
    - Ragnarokkr's range bonus removed (+2 -> 0 Blocks)

    Assassin:
    - Lacerate's damage buffed (Total: 70% -> 80% / Neutral: 40% -> 50%)
    - Double Spin's second spin has increased range (0 -> +2 Blocks)
    - Double Spin Neutral Damage typo corrected
    - Stronger Vortex's AP cost decreased (2 -> 1)
    - Wall Jump now reduces the cooldown of Hop (0s -> -1s)
    - Diversion's Minimum Trickster Archetype requirement decreased (12 -> 11)
    - Satsujin now only triggers via Multihit (Backstab) or Main Attack
    - Vanish's cooldown decreased (10s -> 5s)
    ~~~~~~~~
    Update 7/19: [Patch Notes #8] (ASSASSIN RELEASE)
    - Uploaded V1.0 BETA Assassin, V1.6 BETA Archer, V1.6 BETA Warrior, V1.3 BETA Mage
    - Removed Fixed File Assassin, V1.5 BETA Archer, V1.5 BETA Warrior, V1.2 BETA Mage

    Archer:
    - Phantom Ray's range buffed (12 -> 16 Blocks)

    Warrior:
    - Armour Breaker's duration buffed (5 -> 8s)

    Mage:
    - Breathless's damage nerfed (Total: 30% -> 25% / Earth: 15% -> 10%)
    - Transonic Warp's damage nerfed (Total: 45% -> 30% / Neutral: 30% -> 20% / Thunder: 10% -> 5%)
    - Lightweaver's heal requirement decreased (60% -> 50% of your max health)
    - Divination's damage buffed (Total: -60% -> -40% / Neutral: -50% -> -30%)
    ~~~~~~~~
    Update 7/9: [Updated Visuals]
    - Uploaded V1.5 BETA Archer, V1.5 BETA Warrior, V1.2 BETA Mage
    - Removed V1.4 BETA Archer, V1.4 BETA Warrior, V1.1 BETA Mage

    Updated Visuals:
    - Removed directional arrows to prevent confusion on how nodes connect and replaced with normal lines
    - Nodes changed from white to black background for easier readability
    - Added more colors to ability descriptions
    - Bolded key values in ability descriptions
    - Nodes are larger, requiring less zooming in (PDFs are now easily visible on Mobile devices)
    - Gave nodes accurate spacing to match in-game ability tree node spacing
    ~~~~~~~~
    Update 7/8: [Patch Notes #7]
    - Uploaded V1.1 BETA Mage, V1.4 BETA Archer
    - Removed V1.0B BETA Mage, V1.3A BETA Archer

    Mage:
    - Windsweeper's added damage per Winded nerfed (Total: 40% -> 30% / Neutral: 30% -> 20%)
    - Breathless's added damage per Winded nerfed (Total: 40% -> 30% / Neutral: 20% -> 15% / Earth: 20% -> 15%)
    - Transonic Warp's added damage per Winded nerfed (Total: 60% -> 45% / Neutral: 40% -> 30% / Air: 10% -> 5%)
    - Devitalize's enemy damage reduction per Winded nerfed (-3% -> -2%)
    - Fortitude's duration buffed (4s -> 5s)
    - Fortitude's ally damage bonus nerfed (100% -> 60%)
    - Seance is no longer an Arcanist Archetype
    - Chaos Explosion is now an Arcanist Archetype
    - Arcane Overflow's minimum Archetype requirement increased (11 -> 12) [NOTE: There is a typo in the Patch Notes #7 regarding this change]
    - Manastorm's minimum Archetype requirement decreased (2 -> 1)
    - Manastorm's minimum Mana requirement increased (80 -> 100)
    - Manastorm's Mana regeneration nerfed (+15 -> +10 Mana)

    Archer:
    - Arrow Storm's description updated to be more accurate to in-game effects
    - Frenzy's maximum Walk Speed nerfed (200% -> 160%)
    - Arrow Rain's total number of arrows nerfed (200 -> 150)
    - Arrow Rain's damage nerfed (Total: 200% -> 140% / Neutral: 120% -> 80% / Air: 80% -> 60%)
    - Escape Artist's total amount of arrows updated (135 -> 120) [NOTE: Patch Notes #3 changed the value from 180 to 135, however in-game it STILL says 120 arrows. I did not update the description of this ability before due to confusion, but I will now be updating it to match the in-game description for consistency]
    - Escape Artist's damage nerfed (Total: 40% -> 30% / Neutral: 30% -> 20%)
    - Focus's damage per Focus buffed (+35% -> +40%)
    - Decimator's maximum damage bonus buffed (50% -> 70%)
    - Crepuscular Ray's damage buffed (Total: 20% -> 25% / Neutral: 15% -> 20%) [NOTE: There was a typo in File V1.3A: Total: 15% / Neutral: 10%]
    ~~~~~~~~
    Update 7/5: [Typo Corrections]
    -
    Uploaded V1.0A BETA Mage, V1.0B BETA Mage
    - Removed V1.0A BETA File for Mage, V1.0 BETA File for Mage

    Mage:
    - Sunflare now connects to Manastorm
    - Sunflare and Manastorm's connection now branch off to connect to Arcane Overflow
    - Breathless is no longer connected to Cheaper Teleport
    - Purification is now connected to Cheaper Teleport
    ~~~~~~~~
    Update 7/4: [Patch Notes #6] (MAGE RELEASE)
    - Uploaded V1.4 BETA Warrior, V1.0 BETA Mage
    - Removed Fixed File Mage, V1.3 BETA Warrior

    Warrior:
    - Half-Moon Swipe's water damage conversion removed
    - Half-Moon Swipe's damage buffed (Total: -70% -> -40% / Water: 0% -> 30%)
    - Air Shout's damage buffed (Total: 25% -> 50% / Neutral: 20% -> 40% / Air: 5% -> 10%)
    - Flying Kick's damage buffed (Total: 150% -> 200% / Neutral: 120% -> 150% / Air: 20% -> 30% / -> Water: 10% -> 20%)
    - Collide's damage buffed (Total: 150% -> 200% / Neutral: 100% -> 150%)
    - Discombobulate's damage added per hit buffed (+2 -> +3)
    - Discombobulate's maximum bonus damage buffed (Max: 50 -> 80)
    - Iron Lungs is now a Paladin Archetype (Total Paladin Archetypes: 14 -> 15)
    ~~~~~~~~
    Update 6/30: [Typo Corrections]
    - Uploaded V1.3A BETA Archer, V1.3A BETA Warrior
    - Removed V1.3 BETA Archer, V1.3 BETA Warrior

    Archer:
    - Better Arrow Shield is now a Sharpshooter Archetype
    - Homing Shots is now a Sharpshooter Archetype (Note: Archer still has 14 Sharpshooter abilities)

    Warrior:
    - Provoke is no longer a Paladin Archetype (Note: Warrior still has 14 Paladin abilities)
    - Provoke's AP point cost increased (1 -> 2)
    - Cyclone's AP point cost increased (1 -> 2)
    ~~~~~~~~
    Update 6/28: [Patch Notes #5]
    - Uploaded V1.3 BETA Archer, V1.3 BETA Warrior
    - Removed V1.2 BETA Archer, V1.2 BETA Warrior

    Archer:
    - Arrow Storm's arrow stream amount decreased (2 -> 1 stream) [NOTE: The description has not been updated on Beta Server so it will remain unchanged in the document because I'm not 100% positive this is a damage nerf]
    - Nimble String's bonus arrows nerfed (+8 -> +6)
    - Windstorm damage buff (-15% -> -10%)
    - Windstorm's bonus arrows buffed (0 -> +2)
    - All-Seeing Panoptes' damage nerfed (+20% -> +10%)
    - All-Seeing Panoptes' range nerfed (+10 -> +8 blocks)

    Warrior:
    - Radiance's duration buffed (5 seconds -> 8 seconds)
    ~~~~~~~~
    Update 6/26: [Patch Notes #4]
    -Uploaded V1.2 BETA Archer, V1.2 BETA Warrior
    - Removed V1.1 BETA Archer, V1.1 BETA Warrior

    Archer:
    - Guardian Angels is now a Boltslinger Archetype
    - Windy Feet is no longer a Boltslinger Archetype
    - Mana Trap AoE correction (AoE: 12 -> 16 blocks)
    - Fire Creep AoE correction (2 -> 0.8 blocks)
    - Arrow Bomb's self-damage updated (30% -> 25%)
    - Arrow Bomb's AoE updated (2.5 -> 4.5 blocks)
    - NOTE: Escape Artist currently says "120 arrows" in-game, but patch notes #3 edited it to 135. Due to minor confusion, Escape Artist will not be updated to match in-game description until further clarification)
    - Updated descriptions of other abilities

    Warrior:
    - Uppercut's damage updated (Total: 250%->280% / Neutral: 150%->200%)
    - Enraged Blow damage increase per 1% health lost buffed (+2% [max 200%] -> +3% [max 300%])
    - Quadruple Bash description updated (now triggers twice as fast)
    - Thunderclap description updated (now triggers twice as fast)
    - Thunderclap Aoe updated (+2 -> +3 blocks)
    - Discombobulate requirement decreased (Min Battle Monk: 12 -> 11)
    - Tempest damage updated (Total: 60% -> 50% / Neutral: 40% -> 30% / Air: 20% -> 10%)
    - Tempest AoE updated (? -> 16 blocks)
    -Updated descriptions of other abilities
    ~~~~~~~~
    Update 6/25: [Patch Notes #1, #2, #3]
    - Uploaded V1.1 BETA Archer, V1.1 BETA Warrior
    - Removed V1.0 BETA Archer, V1.0 BETA Warrior

    Archer:
    - Guardian Angels AoE increased (4 -> 5 blocks)
    - Guardian Angels damage nerfed (Neutral: 40% -> 30% / Air: 20% -> 10%)
    - Escape Artist arrow amount nerfed (180 [originally said 100] -> 135 arrows)
    - Basaltic Trap damage buffed (Total: 200% -> 250% / Neutral: 140% -> 190%)
    - Mana Trap mana regen nerfed (4 -> 2.85 per sec)
    - Grappling Hook range buffed (20 -> 26 blocks)
    - Stronger Hook range nerfed (+8 -> +4 blocks)

    Warrior:
    - Heavy Impact moved to after Uppercut
    - Thunderclap and Cyclone swapped positions
    - Blood Pact health per mana buffed (1% -> 0.6%)
    - Haemorrhage health per mana buffed (0.5% -> 0.3%)
    ~~~~~~~~
    Update 6/18: [BETA RELEASE] (ARCHER & WARRIOR RELEASE)
    - Uploaded V1.0 BETA Archer, V1.0 BETA Warrior
    - Removed Fixed File Archer, Fixed File Warrior

    Warrior:
    - Blood KO removed
    - Removed extra blank nodes
    ~~~~~~~~
    Update 6/15: [Typo Corrections]
    - Uploaded Fixed Files
    - Removed Ability Tree Files
    ~~~~~~~~
    Update 6/11: [Dev Stream Files]
    - Uploaded Ability Tree Files (based on information shown in 2.0 Dev stream)
    I wanna thank everyone so far who has helped me improve the quality of this thread, because I am a blind fool:
    - @tomka700
    - @brixt01
    - @JaydonTheWarrior
    - @ManicInsanity
    - @blankman
    - @Monolith
    - @Deco113
    - @a loaf of bread
    - @FreneticEntropy
    - @DungeonBee
     

    Attached Files:

    Last edited: Sep 7, 2022
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    Enderae Wanderer of the Realm VIP

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    Salted Game Design & Wynncraft Founder Staff Member Admin GM CHAMPION

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    lemonalade [insert misinformation here] CHAMPION

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    Aftershokke Meow?

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    Coffee KQ Beauteous Brew VIP+

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    Last edited: Jun 13, 2022
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    Skidooskei King of the Lollipops CHAMPION

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    tomka700 Well-Known Adventurer HERO

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    lemonalade [insert misinformation here] CHAMPION

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    ________________________________
    ah beans, thanks for pointing that out. I'll have it fixed when I update it for beta
     
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    Minecraft:
    upload_2022-6-12_17-15-42.jpeg
     
  17. CoolVictor2002

    CoolVictor2002 Dead meme expert,cyberbullied by NicBOMB CHAMPION

    Messages:
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    1,592
    Trophy Points:
    175
    Guild:
    Minecraft:
    xiao.png
    images.jpg
    EVIL CONQUERING
     
    Last edited: Jun 12, 2022
  18. Jakacraft

    Jakacraft Vibing CHAMPION

    Messages:
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    23
    Trophy Points:
    51
    Minecraft:
    I praise your commitment man
     
  19. blankman

    blankman Wynncraft Boomer VIP+

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    Minecraft:
    Am I misunderstanding the warrior chart, or are Uppercut and War Scream mutually exclusive due to their prerequisites? (Vehement vs Tougher Skin)
     
  20. MatForYoga888

    MatForYoga888 High Gavellian Transcriber

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    Minecraft:
    you can go sideways (im pretty sure all the sideways arrows are bidirectional)
     
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