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Guide Stats and Spell Combos For Every Legendary Island Boss

Discussion in 'Wynncraft' started by highbread, Mar 27, 2022.

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  1. highbread

    highbread highbread

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    This thread will contain the health, damage, attack speed, AI, CC resistance, and spell combos for every single boss in Legendary Island.

    except yahyabot
    fuck you yahyabot
    (he has no spell combos anyway)

    Note: You'll see (x | y%) after spells in each spell combo.
    x = seconds before next spell cast, i.e. cooldown
    y = damage multiplier for the spell

    Note 2: For bigger or more complicated spell combos, I will separate parts of the spell combo into different lines for easier comprehension.

    The Mummyboard
    The Mummyboard (Form 1)
    Ranged AI

    1700-1750 Neutral Damage
    850 Earth Damage
    425 Air Damage
    425 Fire Damage

    1.25 Attack Rate

    CC:
    KB: 4s
    Blind: 8s
    Slow: 12s

    Heavy Slowness (0) -> Heavy Weakness (5)
    Probability: 2/9

    Heavy Push (2) -> Heavy Teleport (8 | 50%)
    Probability: 2/9

    Heavy Teleport (1 | 50%) -> Teleport (0) -> Teleport (0) -> Flamethrower (8 | 75%)
    Probability: 2/9

    Heavy Teleport (3 | 50%) -> Heavy Push (1) -> Heavy Teleport (8 | 50%)
    Probability: 2/9

    Charge (0) -> Charge (0) -> Flamethrower (4 | 50%) -> Flamethrower (8 | 100%)
    Probability: 1/9

    The Mummyboard (Form 2)
    Rapid Ranged AI

    1700-1750 Neutral Damage
    850 Earth Damage
    425 Air Damage
    425 Fire Damage

    0.4 Attack Rate

    CC:
    KB: 4s
    Blind: Immune
    Slow: 12s

    Heavy Slowness (0) -> Heavy Weakness (3)
    Probability: 2/9

    Heavy Teleport (1 | 50%) -> Teleport (0) -> Teleport (0) -> Flamethrower (7 | 80%)
    Probability: 2/9

    Heavy Teleport (2 | 50%) -> Heavy Push (1) -> Heavy Teleport (7 | 50%)
    Probability: 2/9

    Charge (0) -> Charge (0) -> Flamethrower (3 | 50%) -> Flamethrower (6 | 100%)
    Probability: 2/9

    4x Heavy Push (0) -> Heavy Push (3) ->
    Heavy Flamethrower (0 | 65%) -> Heavy Teleport (5 | 50%) ->
    Heavy Flamethrower (0 | 65%) -> Heavy Charge (5 | 150%) ->
    Flamethrower (0 | 80%) -> Teleport (0) -> Teleport (0) -> Teleport (2) ->
    Flamethrower (0 | 80%) -> Teleport (0) -> Teleport (0) -> Teleport (1) ->
    Heavy Flamethrower (14 | 65%)
    Probability: 1/9

    Corkus Virus Doctor
    Corkus Virus Doctor
    Ranged AI

    3250-3350 Neutral Damage
    525 Earth Damage
    525 Water Damage

    1.0 Attack Rate

    CC (Virus Doctor):
    KB: 3s
    Blind: Immune
    Slow: 9s

    CC (Minions):
    Blind: Immune

    Charge (1) -> Charge (1) -> Heavy Explosion (6 | 200%)
    Probability: 1/5

    Charge (1) -> Explosion (0 | 200%) -> Charge (1) -> Heavy Explosion (6 | 200%)
    Probability: 1/10

    Pull (1) -> Explosion (6 | 200%)
    Probability: 1/5

    Pull (2) -> Heavy Explosion (6 | 200%)
    Probability: 1/10

    Push (0) -> Push (2) -> Heavy Arrow Storm (7 | 30%)
    Probability: 1/5

    Push (0) -> Push (1) -> Arrow Storm (1 | 30%) -> Heavy Arrow Storm (7 | 30%)
    Probability: 1/10

    Charge (3) ->
    3x [Charge (1) -> Explosion (2 | 175%)] ->
    Heavy Charge (0 | 100%) -> Explosion (0 | 175%) -> Explosion (0 | 175%) -> Explosion (2 | 175%) ->
    Heavy Explosion (0 | 250%) -> Push (9)
    Probability: 1/10

    Corkus Accipientis
    Corkus Accipientis (Form 1)
    Melee AI

    2100-2300 Neutral Damage
    2200 Earth Damage

    1.0 Attack Rate

    CC:
    KB: Immune
    Blind: Immune
    Slow: 12s

    Heavy Pull (2) -> Slowness (8)
    Probability: 1/7

    Heavy Pull (1) -> Heavy Weakness (7)
    Probability: 1/7

    Heavy Charge (1 | 100%) -> Slowness (7)
    Probability: 1/7

    Heavy Charge (1 | 100%) -> Heavy Weakness (6)
    Probability: 1/7

    Heavy Push (0) -> Heavy Charge (6 | 150%)
    Probability: 1/7

    Heavy Push (0) -> Heavy Charge (7 | 150%)
    Probability: 1/7

    Heavy Push (0) -> Heavy Charge (8 | 150%)
    Probability: 1/7

    Corkus Accipientis (Form 2)
    Ranged AI

    2100-2300 Neutral Damage
    1100 Earth Damage
    1100 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: 12s

    Teleport (2) -> Meteor (2 | 150%) ->
    Teleport (2) -> Meteor (2 | 150%) ->
    Heavy Teleport (1 | 10%) -> Heavy Teleport (2 | 10%) -> Heavy Explosion (6 | 200%)
    Probability: 2/5

    Heavy Teleport (2 | 10%) -> Heavy Explosion (2 | 150%) ->
    Heavy Teleport (2 | 10%) -> Heavy Explosion (2 | 150%) ->
    Teleport (1) -> Teleport (2) -> Meteor (6 | 200%)
    Probability: 2/5

    Explosion (0 | 0%) -> Explosion (0 | 10%) -> Explosion (0 | 10%) -> Heavy Explosion (0 | 10%) -> Heavy Explosion (0 | 10%) -> Heavy Push -> (0) -> Heal (10 | 15%)
    Probability: 1/5

    Corkus Accipientis (Form 3)
    Melee AI

    1600-1700 Neutral Damage
    1650 Thunder Damage

    1.5 Attack Rate

    CC:
    KB: 6s
    Blind: 12s
    Slow: Immune

    Heavy Charge (1 | 150%) -> Heavy Multihit (2 | 25%) ->
    Heavy Charge (1 | 150%) -> Heavy Charge (2 | 150%) -> Heavy Multihit (3 | 25%) ->
    Heavy Charge (1 | 150%) -> Heavy Charge (2 | 150%) -> Heavy Charge (1 | 150%) -> Heavy Multihit (8 | 25%)
    Probability: 1/2

    Heavy Charge (1 | 50%) -> Heavy Explosion (2 | 200%) ->
    Heavy Charge (1 | 50%) -> Heavy Charge (2 | 50%) -> Heavy Explosion (3 | 200%) ->
    Heavy Charge (1 | 50%) -> Heavy Charge (2 | 50%) -> Heavy Charge (1 | 50%) -> Heavy Explosion (8 | 200%)
    Probability: 1/4

    Heavy Pull (0) -> Pull (3)
    Probability: 1/4

    Corkus Accipientis (Form 4)
    Charge AI

    2100-2300 Neutral Damage
    2200 Air Damage

    1.0 Attack Rate

    CC:
    KB: 3s
    Blind: 12s
    Slow: Immune

    Pull (2) -> Arrow Storm (2 | 30%) -> Arrow Storm (2 | 30%) -> Arrow Storm (7 | 30%)
    Probability: 1/4

    Pull (2) -> Arrow Storm (2 | 30%) -> Arrow Storm (2 | 30%) -> Arrow Storm (8 | 30%)
    Probability: 1/4

    Heavy Arrow Storm (1 | 15%) -> Charge (1) -> Heavy Arrow Storm (1 | 15%) -> Charge (1) -> Heavy Multihit (9 | 35%)
    Probability: 1/4

    4x Heavy Charge (0 | 20%) -> Heavy Arrow Storm (0 | 30%) -> 4x Heavy Charge (0 | 20%) -> Heavy Arrow Storm (0 | 30%) -> Heavy Charge (10 | 40%)
    Probability: 1/4

    Corkus Accipientis (Form 5)
    Retreat AI

    2100-2300 Neutral Damage

    2.0 Attack Rate.

    Heavy Push (0) -> Heavy Charge (4 | 200%)
    Probability: 1/2

    Push (0) -> Push (0) -> Heavy Charge (4 | 200%)
    Probability: 1/2

    Matrojan Idol
    Matrojan Idol (Form 1)
    Crawl AI

    3200-3400 Neutral Damage
    1100 Fire Damage
    1100 Air Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune

    [Flamethrower (8 | 75%) -> Flamethrower (5 | 75%) -> Flamethrower (2 | 75%) -> Heavy Pull (1) -> Flamethrower (4 | 75%) -> Flamethrower (1 | 75%) -> Heavy Pull (6)] 3x ->
    Flamethrower (0 | 30%) -> Flamethrower (0 | 30%) -> Flamethrower (6 | 30%) ->
    Heavy Pull (0) -> Flamethrower (3 | 60%) ->
    Heavy Pull (0) -> Flamethrower (3 | 60%) ->
    Heavy Pull (0) -> Heavy Explosion (9 | 175%)

    Matrojan Idol (Form 2)
    Crawl AI

    3200-3400 Neutral Damage
    2200 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune

    [Meteor (7 | 200%) -> Heavy Pull (4) -> Heavy Pull (2) -> Meteor (5 | 200%) -> Meteor (5 | 200%) -> Heavy Pull (2) -> Meteor (7 | 200%)] 3x ->
    Heavy Pull (0) -> Heavy Pull (0) -> Heavy Pull (2) ->
    Meteor (0 | 200%) -> Meteor (0 | 200%) -> Meteor (2 | 200%) ->
    Heavy Pull (0) -> Heavy Explosion (9 | 200%)

    Matrojan Idol (Form 3)
    Melee AI

    3200-3400 Neutral Damage
    1100 Earth Damage
    1100 Thunder Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune

    [Heavy Vanish (3) -> Heavy Pull (2) -> Heavy Multihit (3 | 25%) -> Heavy Multihit (7 | 25%)] 4x ->
    Heavy Vanish (0) -> Heavy Pull (0) -> Heavy Pull (0) -> Heavy Pull (1) -> Heavy Multihit (2 | 25%) ->
    Heavy Pull (0) -> Heavy Explosion (9 | 200%)

    Matrojan Idol (Form 4)
    Melee AI
    3200-3400 Neutral Damage
    2200 Thunder Damage

    1.0 Attack Rate

    CC:
    Blind: Immune

    Charge (2) -> Charge (1) -> Pull (1) -> Pull (1) -> 3x Charge (0) -> Pull (0) -> Explosion (0 | 10%) ->
    Charge (4) -> Charge (2) -> Pull (1) -> Pull (1) -> Charge (1) -> Charge (0) -> Charge (0) -> Pull (0) -> Explosion (0 | 10%) ->
    Charge (0) -> Charge (4) -> Pull (2) -> Pull (1) -> Charge (1) -> Charge (1) -> Charge (0) -> Pull (0) -> Explosion (0 | 10%) ->
    Charge (0) -> Charge (0) -> Pull (4) -> Pull (2) -> Charge (1) -> Charge (1) -> Charge (1) -> Pull (0) -> Explosion (0 | 10%) ->
    Charge (0) -> Charge (0) -> Pull (0) -> Pull (4) -> Charge (2) -> Charge (1) -> Charge (1) -> Pull (1) -> Explosion (0 | 10%) ->
    Charge (0) -> Charge (0) -> Charge (0) -> Charge (0) -> Charge (4) ->
    10x Charge (0) -> Heavy Pull (0) -> Heavy Explosion (0 | 10%)

    Matrojan Idol (Form 5)
    Melee AI
    3200-3400 Neutral Damage
    2200 Earth Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune

    3x [Heavy Charge (5 | 200%) -> Heavy Charge (2 | 200%) -> Heavy Charge (5 | 200%) -> Heavy Push (2) -> Heavy Charge (4 | 200%) -> Heavy Push (1) -> Heavy Charge (7 | 200%)] ->
    Heavy Push (0) -> Heavy Push (0) -> Heavy Push (1) ->
    Heavy Charge (1 | 100%) -> Heavy Explosion (9 | 200%)

    Matrojan Idol (Form 6)

    Charge AI

    3200-3400 Neutral Damage
    1100 Earth Damage
    1100 Air Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune

    3x [Arrow Storm (6 | 25%) -> Push (0) -> Arrow Storm (2 | 25%) -> Arrow Storm (6 | 25%) -> Push (2) -> Heavy Arrow Storm (6 | 20%)] ->
    Push (0) -> Push (0) -> Push (1) ->
    Arrow Storm (0 | 25%) -> Heavy Arrow Storm (2 | 1%) ->
    Arrow Storm (0 | 25%) -> Heavy Arrow Storm (2 | 1%) ->
    Arrow Storm (0 | 25%) -> Heavy Arrow Storm (10 | 1%)

    Matrojan Idol (Form 7)
    Charge AI

    3200-3400 Neutral Damage
    1100 Water Damage
    1100 Air Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune
    Slow: 8s

    [Heavy Teleport (7 | 60%) -> Heavy Teleport (4 | 60%) -> Heavy Teleport (1 | 60%) -> Heavy Push (0) -> Heavy Teleport (1 | 60%) -> Heavy Teleport (4 | 60%) -> Heavy Teleport (7 | 60%) -> Heavy Push (0)] 3x ->
    Heavy Push (0) -> Heavy Push (0) -> Heavy Push (1) -> Heavy Teleport (1 | 60%) -> Heavy Explosion (0 | 200%)

    Matrojan Idol (Form 8)
    Charge AI

    3200-3400 Neutral Damage
    2200 Water Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune
    Slow: 8s

    Heavy Pull (5) -> Pull (0) -> Slowness (0) -> Heavy Weakness (0)

    Matrojan Idol (Form 9)
    Melee AI

    1600-1700 Neutral Damage
    550 Water Damage
    550 Fire Damage

    2.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune
    Slow: 8s

    [Heavy Pull (2) -> Charge (1) -> Charge (1) -> Multihit (4 | 35%) -> Charge (1) -> Charge (1) -> Multihit (2 | 35%) -> Multihit (4 | 35%) -> Charge (0) -> Charge (0) -> Charge (0) -> Heavy Pull (4)] 5x ->
    5x Heavy Pull (0) -> Heavy Explosion (1 | 100%) ->
    Heavy Pull (0) -> Heavy Explosion (1 | 100%) ->
    Heavy Pull (0) -> Heavy Explosion (4 | 100%)

    Matrojan Idol (Form 10)
    Melee AI

    1800-1850 Neutral Damage

    3.0 Attack Rate

    CC:
    KB: 4s
    Blind: 8s
    Slow: 8s

    Push (1) -> Push (0) -> Push (0) -> Push (0) -> Push (4) ->
    Charge (1) -> Teleport (2) -> Charge (1) -> Charge (2) -> Teleport (2) ->
    Teleport (0) -> Charge (2) -> Teleport (0) -> Charge (2) ->
    Push (2) -> Heal (0 | 20%) -> Heal (1 | 20%)

    Titanium R.A.T. R-4X
    Minigun: Charges up for a brief period, then attacks in a large radius, spinning around.
    3500 Neutral Damage
    2000 Earth Damage
    2000 Thunder Damage

    Target Slam: Targets several areas on the ground. After a short period of time, jump up and slam into each of the areas rapidly.
    6000 Neutral Damage
    5000 Earth Damage
    5000 Thunder Damage

    Jetpack Charge: Rises into the air and begins targeting a player. After a short period of time, locks on the position the player is standing and charges towards it, dealing damage upon impact. This attack can be followed up with Target Slam.
    6000 Neutral Damage
    5000 Earth Damage
    5000 Thunder Damage

    Minion Spawning: Throws some cheese into the air, spawning a group of melee and/or ranged minions from where the cheese lands. In phases 2 and 3, every 3rd time it spawns minions it will spawn triple the amount, and have a slightly longer cooldown.

    Titanium R.A.T. R-4X (Form 1)

    Melee AI

    1500 Neutral Damage
    2000 Earth Damage
    2000 Thunder Damage

    0.75 Attack Rate

    CC:
    Blind: 8s
    Slow: 8s

    Heavy Charge (4 | 150%)
    Probability: 2/7

    Push (0) -> Charge (3) -> Push (0) -> Heavy Charge (6 | 150%)
    Probability: 2/7

    Multihit (1 | 20%) -> Multihit (1 | 20%) -> Multihit (6 | 20%)
    Probability: 2/7

    Charge (1) -> Charge -> (1) -> Charge (3) ->
    Charge (2) -> Heavy Explosion (2 | 150%) ->
    Charge (2) -> Heavy Explosion (2 | 150%) ->
    Charge (2) -> Heavy Explosion (10 | 150%)
    Probability: 1/7

    Titanium R.A.T. R-4X (Form 2)
    Melee AI

    1800 Neutral Damage
    1850 Earth Damage
    1850 Thunder Damage

    0.8 Attack Rate

    CC:
    Blind: 12s
    Slow: 12s

    Push (0) -> Charge (2) -> Push (0) -> Heavy Charge (2 | 150%) -> Meteor (7 | 175%)
    Probability: 2/7

    Multihit (1 | 20%) -> Heavy Explosion (2 | 150%) ->
    Multihit (1 | 20%) -> Heavy Explosion (2 | 150%) ->
    Multihit (1 | 20%) -> Heavy Explosion (7 | 150%)
    Probability: 2/7

    Charge (2) -> Charge (2) -> Heavy Explosion (2 | 150%) ->
    Charge (2) -> Heavy Explosion (2 | 150%) ->
    Charge (2) -> Heavy Explosion (8 | 150%)
    Probability: 2/7

    Explosion (0 | 0%) -> Explosion (0 | 0%) -> Heavy Explosion (3 | 0%) ->
    Meteor (1 | 175%) -> Explosion (1 | 150%) ->
    Meteor (1 | 175%) -> Explosion (1 | 150%) ->
    Meteor (1 | 175%) -> Explosion (1 | 150%) ->
    Meteor (9| 175%)
    Probability: 1/7

    Titanium R.A.T. R-4X (Form 3)
    Melee AI

    2100 Neutral Damage
    1700 Earth Damage
    1700 Thunder Damage

    0.85 Attack Rate

    CC:
    Blind: 12s
    Slow: Immune

    Explosion (0 | 0%) -> Explosion (0 | 0%) -> Heavy Explosion (3 | 0%) ->
    Meteor (1 | 175%) -> Explosion (1 | 150%) ->
    Meteor (1 | 175%) -> Explosion (1 | 150%) ->
    Meteor (1 | 175%) -> Explosion (1 | 150%) ->
    Meteor (9| 175%)
    Probability: 1/5

    Push (0) -> Meteor (2 | 175%) ->
    Push (0) -> Meteor (2 | 175%) ->
    Meteor (7 | 175%)
    Probability: 1/5

    Multihit (1 | 20%) -> Heavy Explosion (2 | 150%) ->
    Multihit (1 | 20%) -> Heavy Explosion (2 | 150%) ->
    Multihit (1 | 20%) -> Heavy Explosion (7 | 150%)
    Probability: 1/5

    Heavy Multihit (1 | 20%) -> Meteor (2 | 175%) ->
    Heavy Multihit (1 | 20%) -> Meteor (2 | 175%) ->
    Heavy Multihit (1 | 20%) -> Meteor (7 | 175%)
    Probability: 1/5

    2x Meteor (2 | 175%) ->
    3x Meteor (1 | 175%) ->
    5x Meteor (0 | 175%) ->
    Heavy Explosion (9 | 150%)
    Probability: 1/5

    Death Metal
    Death Metal (Form 1)
    Ranged AI

    440-460 Neutral Damage
    440-460 Earth Damage
    440-460 Thunder Damage
    440-460 Air Damage

    3.0 Attack Rate

    CC:
    KB: 5s
    Blind: Immune

    [Heavy Push (4) -> Heavy Multihit (0 | 100%) -> Heavy Multihit (8 | 100%)] x3 ->
    Heavy Arrow Storm (1 | 50%) -> Heavy Arrow Storm (8 | 50%)

    Death Metal (Form 2)
    Burst Ranged AI

    295-305 Neutral Damage
    295-305 Earth Damage
    295-305 Thunder Damage
    295-305 Air Damage

    0.75 Attack Rate

    CC:
    KB: 5s
    Blind: Immune

    Heavy Push (3) -> Heavy Multihit (0 | 150%) -> Heavy Multihit (6 | 150%)
    Probability: 1/2

    Heavy Arrow Storm (1 | 75%) -> Heavy Arrow Storm (7 | 75%)
    Probability: 1/4

    Charge (2) -> Multihit (0 | 75%) -> Push (7)
    Probability: 1/4
    Death Metal's Minions
    Snow Malware
    Ranged AI

    500-520 Neutral Damage
    160-180 Water Damage
    160-180 Air Damage

    0.5 Attack Rate

    CC:
    Blind: Immune
    Slow: Immune

    Charge (5) -> Slowness (5) -> Slowness (5) -> Charge (5) -> Arrow Storm (10 | 40%)

    RARgaddon
    Melee AI

    1020-1030 Neutral Damage
    400-410 Earth Damage
    600-640 Fire Damage

    0.75 Attack Rate

    CC:
    Blind: 20s
    Slow: 10s

    Meteor (8 | 150%) -> Meteor (8 | 150%) -> Meteor (1 | 50%) -> Meteor (8 | 150%) -> Meteor (8 | 150%) -> Meteor (1 | 50%) -> Meteor (1 | 50%) -> Meteor (8 | 150%)

    Glitch Doctor
    Ranged AI

    480-520 Neutral Damage
    980-1020 Earth Damage
    480-520 Thunder Damage

    0.8 Attack Rate

    CC:
    Blind: 15s

    3x Heavy Weakness (5) -> Teleport (1) -> Heavy Slowness (8) ->
    3x Heavy Weakness (5) -> Teleport (1) -> Heavy Heal (12 | 25%)

    Antivirus
    Melee AI

    1300-1500 Neutral Damage
    1300-1500 Water Damage

    0.5 Attack Rate

    CC:
    KB: 5s
    Blind: 10s

    Heavy Charge (10 | 125%) ->
    Charge (1) -> Heavy Charge (10 | 125%) ->
    Heavy Charge (1 | 50%) -> Heavy Charge (10 | 125%)

    Wired Beast
    Melee AI

    5400-6000 Neutral Damage

    0.3 Attack Rate

    CC:
    Blind: Immune

    Heavy Charge (10 | 175%) -> Heavy Charge (0 | 25%) -> Heavy Charge (10 | 175%)

    Metalkevo
    285-315 Neutral Damage
    145-155 Earth Damage
    220-230 Thunder Damage
    70-80 Air Damage

    5 Attack Rate

    CC:
    Blind: Immune
    Slow: 10s

    3x [Heavy Explosion (0 | 400%) -> 3x Pull (10)] ->
    Self Destruct (0 | 600%) -> 10x Explosion (0 | 10%)

    Mechorrupter of Worlds
    Mechorrupter of Worlds (Form 1)
    Melee AI

    599-601 Neutral Damage

    20 Attack Rate

    CC (Mechorrupter of Worlds):
    Blind: 8s
    Slow: 8s

    CC (Minions):
    Blind: Immune
    Slow: Immune

    Heavy Pull (2) -> Heavy Multihit (0 | 150%) -> Heavy Multihit (7 | 150%)
    Probability: 2/5

    Heavy Multihit (0 | 150%) -> Heavy Multihit (0 | 150%) -> Heavy Multihit (7 | 150%)
    Probability: 1/5

    Heavy Pull (2) -> Heavy Pull (2) -> Heavy Pull (2) -> Heavy Pull (7)
    Probability: 1/5

    Pull (0) -> Pull (0) -> Pull (0) -> Pull (0) -> Pull (2) ->
    Multihit (1 | 100%) -> Heavy Pull (0) -> Multihit (1 | 100%) -> Heavy Pull (0) -> Heavy Multihit (7 | 150%)
    Probability: 1/5

    Mechorrupter of Worlds (Form 2)
    Melee AI

    899-901 Neutral Damage

    20 Attack Rate

    CC:
    Blind: 8s
    Slow: 8s

    Heavy Pull (1) -> Heavy Multihit (0 | 150%) -> Heavy Multihit (7 | 150%)
    Probability: 2/7

    Heavy Multihit (0 | 150%) -> Heavy Multihit (0 | 150%) -> Heavy Multihit (7 | 150%)
    Probability: 2/7

    Heavy Pull (2) -> Heavy Pull (2) -> Heavy Pull (2) -> Heavy Pull (7)
    Probability: 1/7

    Heavy Pull (0) -> Heavy Pull (0) -> Heavy Pull (0) -> Heavy Pull (0) -> Heavy Pull (1) ->
    Multihit (1 | 100%) -> Heavy Pull (0) -> Multihit (1 | 100%) -> Heavy Pull (0) -> Heavy Multihit (7 | 150%)
    Probability: 1/7

    Heavy Vanish (6) -> Heavy Multihit (4 | 100%) ->
    Heavy Vanish (6) -> Heavy Multihit (4 | 100%) ->
    Heavy Vanish (6) -> Heavy Multihit (0 | 100%) -> Pull (0) -> Heavy Explosion (10 | 500%)
    Probability: 1/7

    Robob's Reinvention
    Robob’s Reinvention (Archer Form)
    Ranged AI

    5400-5600 Neutral Damage

    1.0 Attack Rate

    CC:
    KB: 5s
    Blind: Immune
    Slow: 10s

    Heavy Pull (2) -> Heavy Arrow Storm (7 | 30%)
    Probability: 2/7

    Charge (2) -> Charge (1) -> Charge (1) -> Heavy Arrow Storm (7 | 30%)
    Probability: 2/7

    Push (2) -> Arrow Storm (1 | 30%) -> Charge (1) -> Charge (7)
    Probability: 2/7

    5x Charge (0) -> Heavy Arrow Storm (0 | 50%) ->
    5x Charge (0) -> Heavy Arrow Storm (1 | 50%) ->
    5x Charge (0) -> Heavy Arrow Storm (0 | 50%) ->
    5x Charge (0) -> Heavy Arrow Storm (1 | 50%) ->
    5x Charge (0) -> Heavy Arrow Storm (10 | 50%)
    Probability: 1/7

    Robob’s Reinvention (Mage Form)
    Rapid Ranged AI

    1650-1750 Neutral Damage

    0.5 Attack Rate

    CC:
    KB: 5s
    Blind: Immune
    Slow: 10s

    Heavy Teleport (2 | 100%) -> Meteor (6 | 500%)
    Probability: 2/7

    Heavy Pull (1) -> Meteor (6 | 500%)
    Probability: 1/7

    Heavy Teleport (1 | 100%) -> Heavy Teleport (2 | 100%) -> Heavy Teleport (0 | 100%) -> Heavy Heal (6 | 30%)
    Probability: 1/7

    Meteor (3 | 500%) -> Heavy Teleport (1 | 100%) -> Meteor (6 | 500%)
    Probability: 2/7

    Heavy Teleport (0 | 100%) -> Meteor (0 | 250%) -> Meteor (0 | 250%) -> Meteor (4 | 250%) ->
    Heavy Teleport (0 | 100%) -> Meteor (0 | 250%) -> Meteor (0 | 250%) -> Meteor (4 | 250%) ->
    Heavy Teleport (0 | 100%) -> Meteor (0 | 250%) -> Meteor (0 | 250%) -> Meteor (8 | 250%)
    Probability: 1/7

    Robob’s Reinvention (Assassin Form)
    Melee AI

    2750-2850 Neutral Damage

    2.0 Attack Rate
    CC:
    KB: 5s
    Blind: 10s
    Slow: Immune

    Charge (0) -> Charge (0) -> Charge (0) -> Heavy Vanish (7)
    Probability: 1/7

    Charge (1) -> Heavy Multihit (4 | 35%)
    Probability: 1/7

    Heavy Vanish (4) -> Teleport (0) -> Charge (1) -> Heavy Multihit (6 | 35%)
    Probability: 2/7

    Multihit (1 | 10%) -> Heavy Pull (0) -> Heavy Multihit (8 | 35%)
    Probability: 2/7

    9x Multihit (0 | 5%) -> Charge (1) -> Heavy Multihit (10 | 45%)
    Probability: 1/7

    Robob’s Reinvention (Warrior Form)
    Melee AI

    4500-4700 Damage

    1.0 Attack Rate

    CC:
    KB: 5s
    Blind: 10s
    Slow: Immune

    Heavy Charge (3 | 200%)
    Probability: 1/10

    Charge (1)
    Probability: 1/10

    Heavy Pull (3)
    Probability: 1/10

    Charge (1) -> Charge (1) -> Heavy Charge (0 | 100%) -> Heavy Charge (0 | 100%) -> Heavy Pull (0) -> Heavy Charge (8 | 100%)
    Probability: 1/5

    Heavy Charge (1 | 200%) -> Heavy Charge (1 | 200%) -> Heavy Charge (1 | 200%) -> Heavy Charge (8 | 200%)
    Probability: 1/5

    Heavy Push (1) -> Heavy Charge (6 | 200%)
    Probability: 1/5

    5x Charge (0) -> Heavy Arrow Storm (0 | 50%) ->
    5x Charge (0) -> Heavy Arrow Storm (1 | 50%) ->
    5x Charge (0) -> Heavy Vanish (5) ->
    Heavy Pull (0) -> 7x Multihit (0 | 5%) -> Multihit (2 | 5%) ->
    3x [Heavy Teleport (0 | 50%) -> Meteor (0 | 125%) -> Meteor (0 | 125%) -> Meteor (2 | 125%)] ->
    3x [4x Explosion (0 | 75%) -> Heavy Pull (1)] ->
    3x Heavy Explosion (0 | 250%) -> Heavy Push (12)
    Probability: 1/10

    Orange Cybel
    Orange Cybel (Form 1)
    Melee AI

    3700-3800 Neutral Damage
    1400-1450 Thunder Damage
    1400-1450 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 3s
    Slow: 6s

    Meteor (7 | 125%) -> Meteor (1 | 125%) -> Heavy Charge (7 | 33%)
    Probability: 1/3

    Heavy Charge (1 | 33%) -> Meteor (7 | 125%) -> Meteor (7 | 125%)
    Probability: 1/3

    Heavy Charge (1 | 33%) -> Heavy Charge(2 | 33%) -> Meteor (7 | 125%)
    Probability: 1/3

    Orange Cybel (Form 2)

    Charge AI

    3700-3800 Neutral Damage
    1400-1450 Thunder Damage
    1400-1450 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 5s
    Blind: Immune
    Slow: 15s

    5x Meteor (4 | 135%) -> Meteor (1 | 135%) -> Self Destruct (4 | 135%)

    Orange Cybel (Form 3)

    Melee AI

    3700-3800 Neutral Damage
    1400-1450 Thunder Damage
    1400-1450 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: 4s
    Slow: 10s

    Meteor (6 | 135%) -> Meteor (1 | 135%) -> Heavy Charge (6 | 40%)
    Probability: 1/6

    Heavy Charge (1 | 40%) -> Meteor (6 | 135%) -> Meteor (6 | 135%)
    Probability: 1/6

    Heavy Charge (1 | 40%) -> Heavy Charge (2 | 40%) -> Meteor (6 | 135%)
    Probability: 1/6

    Heavy Charge (2 | 40%) -> Heavy Push (1) -> Heavy Charge (4 | 40%)
    Probability: 1/3

    Heavy Charge (0 | 40%) -> Heavy Charge (0 | 40%) -> Heavy Charge (6 | 40%)
    Probability: 1/6

    Orange Cybel (Form 4)

    Charge AI

    3700-3800 Neutral Damage
    1400-1450 Thunder Damage
    1400-1450 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 5s
    Blind: Immune
    Slow: 15s

    3x Meteor (4 | 150%) ->
    Push (1) -> Meteor (2 | 150%) -> Meteor (4 | 150%) -> Meteor (4 | 150%) ->
    Heavy Push (0) -> Heavy Push (0) -> Heavy Charge (4 | 150%) ->
    3x Meteor (4 | 150%) -> Push (1) -> Self Destruct (4)

    Orange Cybel (Form 5)
    Melee AI

    3700-3800 Neutral Damage
    1400-1450 Thunder Damage
    1400-1450 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 5s
    Blind: 10s
    Slow: 15s

    Meteor (5 | 150%) -> Meteor (1 | 150%) -> Heavy Charge (5 | 50%)
    Probability: 1/8

    Heavy Charge (1 | 50%) -> Meteor (5 | 150%) -> Meteor (5 | 150%)
    Probability: 1/8

    Heavy Charge (1 | 50%) -> Heavy Charge (2 | 50%) -> Meteor (5 | 150%)
    Probability: 1/8

    Heavy Charge (2 | 50%) -> Heavy Push (1) -> Heavy Charge (3 | 50%)
    Probability: 1/8

    Heavy Push (2) -> Heavy Charge (1 | 50%) -> Meteor (5 | 150%)
    Probability: 1/8

    Heavy Charge (0 | 50%) -> Heavy Charge (0 | 50%) -> Heavy Charge (5 | 50%)
    Probability: 1/8

    Explosion (3 | 50%) ->
    Heavy Charge (0 | 50%) -> Meteor (0 | 100%) -> Meteor (0 | 100%) -> Meteor (3 | 100%) ->
    Heavy Charge (0 | 50%) -> Meteor (0 | 100%) -> Meteor (0 | 100%) -> Meteor (3 | 100%) ->
    Heavy Charge (0 | 50%) -> 3x Meteor (0 | 100%) -> Heavy Explosion (7 | 150%)
    Probability: 1/4

    Doctor Legendary
    Doctor Legendary (Form 1)
    Ranged AI

    3400-3600 Neutral Damage

    2.0 Attack Rate

    CC:
    KB: 5s
    Blind: 10s
    Slow: 15s

    Heavy Charge (0 | 200%) -> Charge (3)
    Probability: 1/5

    Heavy Charge (1 | 100%) -> Heavy Charge (1 | 100%) -> Meteor (0 | 200%) -> Meteor (6 | 200%)
    Probability: 1/5

    Meteor (0 | 200%) -> Teleport (0) -> Meteor (2 | 200%) -> Meteor (0) -> Teleport (0) -> Meteor (6 | 200%)
    Probability: 1/5

    Heavy Charge (1 | 40%) -> Heavy Charge (0 | 40%) -> Heavy Charge (0 | 40%) -> Heavy Charge (0 | 40%) -> Heavy Arrow Storm (0 | 40%) -> Heavy Charge (6 | 40%)
    Probability: 1/5

    Push (0) -> Pull (0) -> Push (0) -> Pull (0) -> Push (0) -> Pull (1) ->
    Heavy Flamethrower (0 | 75%) -> Teleport (8)
    Probability: 1/5

    Doctor Legendary (Form 2)
    Melee AI

    3650-3850 Neutral Damage

    2.0 Attack Rate

    CC:
    KB: 15s
    Blind: 10s
    Slow: 5s

    Heavy Teleport (0 | 50%) -> Teleport (3)
    Probability: 1/5

    Charge (0) -> Charge (1) -> Charge (1) -> Heavy Multihit (0 | 30%) -> Heavy Multihit (5 | 30%)
    Probability: 1/5

    Heavy Charge (1 | 200%) -> Heavy Charge (0 | 100%) -> Heavy Charge (0 | 100%) -> Heavy Charge (1 | 100%) ->
    Heavy Multihit (0 | 30%) -> Heavy Multihit (0 | 30%) -> Heavy Multihit (0 | 30%) -> Heavy Multihit (6 | 30%)
    Probability: 1/5

    Flamethrower (0 | 75%) -> Charge (0) -> Charge (2) -> Flamethrower (6 | 75%)
    Probability: 1/5

    Push (0) -> Pull (0) -> Push (0) -> Pull (0) -> Push (0) -> Pull (1) ->
    Heavy Multihit (0 | 25%) -> Heavy Flamethrower (0 | 75%) -> Teleport (8)
    Probability: 1/5

    Doctor Legendary (Form 3)
    Rapid Ranged AI

    3850-4150 Neutral Damage

    0.5 Attack Rate

    CC:
    KB: 10s
    Blind: Immune
    Slow: 10s

    Heavy Teleport (0 | 50%) -> Teleport (2)
    Probability: 1/6

    Heavy Charge (0 | 200%) -> Charge (2)
    Probability: 1/6

    Meteor (2 | 200%) -> Meteor (2 | 200%) -> Meteor (0 | 130%) -> Meteor (0 | 135%) -> Meteor (0 | 135%) -> Meteor (6 | 200%)
    Probability: 1/6

    Charge (2) -> Heavy Charge (0 | 75%) -> Heavy Charge (0 | 75%) -> Heavy Charge (0 | 100%) -> Heavy Charge (4 | 100%)
    Probability: 1/6

    Heavy Explosion (2 | 50%) ->
    3x [Charge (0) -> Heavy Explosion (1 | 200%)] ->
    Charge (0) -> Heavy Explosion (6 | 200%)
    Probability: 1/6

    Push (0) -> Heavy Pull (0) -> Push (0) -> Heavy Pull (0) -> Push (0) -> Heavy Pull (1) ->
    Explosion (3 | 100%) -> Explosion (2 | 100%) ->
    Teleport (0) -> Heavy Pull (1) ->
    Heavy Flamethrower (0 | 75%) -> Heavy Flamethrower (0 | 75%) -> Teleport (10)
    Probability: 1/6
     
    Last edited: Sep 12, 2022
  2. wxhlf

    wxhlf wxhlf HERO

    Messages:
    286
    Likes Received:
    2,952
    Trophy Points:
    87
    Guild:
    Minecraft:
    Hop on these legendary nuts
     
  3. Werveh

    Werveh numba 1 shaman CHAMPION

    Messages:
    136
    Likes Received:
    560
    Trophy Points:
    59
    Guild:
    Minecraft:
    hihebread where is yahyha bot?
     
  4. highbread

    highbread highbread

    Messages:
    1,601
    Likes Received:
    10,911
    Trophy Points:
    162
    Guild:
    Minecraft:
    [​IMG]
     
    FelixTape, japhes, ThedumbOX and 9 others like this.
  5. Werveh

    Werveh numba 1 shaman CHAMPION

    Messages:
    136
    Likes Received:
    560
    Trophy Points:
    59
    Guild:
    Minecraft:
    i hope your cat explode
     
    starx280 and RJJguyTheCarrot like this.
  6. SlyamPoetry

    SlyamPoetry dedicated pikotaro fan!!!!! CHAMPION

    Messages:
    889
    Likes Received:
    1,890
    Trophy Points:
    146
    Guild:
    Minecraft:
    hibhread can I have build
     
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  7. shtnck eyh ckhhe

    shtnck eyh ckhhe Jesus of Nether-eth

    Messages:
    879
    Likes Received:
    1,888
    Trophy Points:
    146
    Minecraft:


    The Mummyboard
    The Mummyboard (Form 1)
    Ranged AI

    1700-1750 Neutral Damage
    850 Earth Damage
    425 Air Damage
    425 Fire Damage

    1.25 Attack Rate

    CC:
    KB: 4s
    Blind: 8s
    Slow: 12s

    Spoiler: Spells Heavy Slowness (0) -> Heavy Weakness (5)
    Probability: 2/9

    Heavy Push (2) -> Heavy Teleport (8 | 50%)
    Probability: 2/9

    Heavy Teleport (1 | 50%) -> Teleport (0) -> Teleport (0) -> Flamethrower (8 | 75%)
    Probability: 2/9

    Heavy Teleport (3 | 50%) -> Heavy Push (1) -> Heavy Teleport (8 | 50%)
    Probability: 2/9

    Charge (0) -> Charge (0) -> Flamethrower (4 | 50%) -> Flamethrower (8 | 100%)
    Probability: 1/9
    The Mummyboard (Form 2)
    Rapid Ranged AI

    1700-1750 Neutral Damage
    850 Earth Damage
    425 Air Damage
    425 Fire Damage

    0.4 Attack Rate

    CC:
    KB: 4s
    Blind: Immune
    Slow: 12s

    Spoiler: Spells Heavy Slowness (0) -> Heavy Weakness (3)
    Probability: 2/9

    Heavy Teleport (1 | 50%) -> Teleport (0) -> Teleport (0) -> Flamethrower (7 | 80%)
    Probability: 2/9

    Heavy Teleport (2 | 50%) -> Heavy Push (1) -> Heavy Teleport (7 | 50%)
    Probability: 2/9

    Charge (0) -> Charge (0) -> Flamethrower (3 | 50%) -> Flamethrower (6 | 100%)
    Probability: 2/9

    4x Heavy Push (0) -> Heavy Push (3) ->
    Heavy Flamethrower (0 | 65%) -> Heavy Teleport (5 | 50%) ->
    Heavy Flamethrower (0 | 65%) -> Heavy Charge (5 | 150%) ->
    Flamethrower (0 | 80%) -> Teleport (0) -> Teleport (0) -> Teleport (2) ->
    Flamethrower (0 | 80%) -> Teleport (0) -> Teleport (0) -> Teleport (1) ->
    Heavy Flamethrower (14 | 65%)
    Probability: 1/9
    Corkus Virus Doctor
    Corkus Virus Doctor
    Ranged AI

    3250-3350 Neutral Damage
    525 Earth Damage
    525 Water Damage

    1.0 Attack Rate

    CC (Virus Doctor):
    KB: 3s
    Blind: Immune
    Slow: 9s

    CC (Minions):
    Blind: Immune

    Spoiler: Spells Charge (1) -> Charge (1) -> Heavy Explosion (6 | 200%)
    Probability: 1/5

    Charge (1) -> Explosion (0 | 200%) -> Charge (1) -> Heavy Explosion (6 | 200%)
    Probability: 1/10

    Pull (1) -> Explosion (6 | 200%)
    Probability: 1/5

    Pull (2) -> Heavy Explosion (6 | 200%)
    Probability: 1/10

    Push (0) -> Push (2) -> Heavy Arrow Storm (7 | 30%)
    Probability: 1/5

    Push (0) -> Push (1) -> Arrow Storm (1 | 30%) -> Heavy Arrow Storm (7 | 30%)
    Probability: 1/10

    Charge (3) ->
    3x [Charge (1) -> Explosion (2 | 175%)] ->
    Heavy Charge (0 | 100%) -> Explosion (0 | 175%) -> Explosion (0 | 175%) -> Explosion (2 | 175%) ->
    Heavy Explosion (0 | 250%) -> Push (9)
    Probability: 1/10
    Corkus Accipientis
    Corkus Accipientis (Form 1)
    Melee AI

    2100-2300 Neutral Damage
    2200 Earth Damage

    1.0 Attack Rate

    CC:
    KB: Immune
    Blind: Immune
    Slow: 12s

    Spoiler: Spells Heavy Pull (2) -> Slowness (8)
    Probability: 1/7

    Heavy Pull (1) -> Heavy Weakness (7)
    Probability: 1/7

    Heavy Charge (1 | 100%) -> Slowness (7)
    Probability: 1/7

    Heavy Charge (1 | 100%) -> Heavy Weakness (6)
    Probability: 1/7

    Heavy Push (0) -> Heavy Charge (6 | 150%)
    Probability: 1/7

    Heavy Push (0) -> Heavy Charge (7 | 150%)
    Probability: 1/7

    Heavy Push (0) -> Heavy Charge (8 | 150%)
    Probability: 1/7
    Corkus Accipientis (Form 2)
    Ranged AI

    2100-2300 Neutral Damage
    1100 Earth Damage
    1100 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: 12s

    Spoiler: Spells Teleport (2) -> Meteor (2 | 150%) ->
    Teleport (2) -> Meteor (2 | 150%) ->
    Heavy Teleport (1 | 10%) -> Heavy Teleport (2 | 10%) -> Heavy Explosion (6 | 200%)
    Probability: 2/5

    Heavy Teleport (2 | 10%) -> Heavy Explosion (2 | 150%) ->
    Heavy Teleport (2 | 10%) -> Heavy Explosion (2 | 150%) ->
    Teleport (1) -> Teleport (2) -> Meteor (6 | 200%)
    Probability: 2/5

    Explosion (0 | 0%) -> Explosion (0 | 10%) -> Explosion (0 | 10%) -> Heavy Explosion (0 | 10%) -> Heavy Explosion (0 | 10%) -> Heavy Push -> (0) -> Heal (10 | 15%)
    Probability: 1/5
    Corkus Accipientis (Form 3)
    Melee AI

    1600-1700 Neutral Damage
    1650 Thunder Damage

    1.5 Attack Rate

    CC:
    KB: 6s
    Blind: 12s
    Slow: Immune

    Spoiler: Spells Heavy Charge (1 | 150%) -> Heavy Multihit (2 | 25%) ->
    Heavy Charge (1 | 150%) -> Heavy Charge (2 | 150%) -> Heavy Multihit (3 | 25%) ->
    Heavy Charge (1 | 150%) -> Heavy Charge (2 | 150%) -> Heavy Charge (1 | 150%) -> Heavy Multihit (8 | 25%)
    Probability: 1/2

    Heavy Charge (1 | 50%) -> Heavy Explosion (2 | 200%) ->
    Heavy Charge (1 | 50%) -> Heavy Charge (2 | 50%) -> Heavy Explosion (3 | 200%) ->
    Heavy Charge (1 | 50%) -> Heavy Charge (2 | 50%) -> Heavy Charge (1 | 50%) -> Heavy Explosion (8 | 200%)
    Probability: 1/4

    Heavy Pull (0) -> Pull (3)
    Probability: 1/4
    Corkus Accipientis (Form 4)
    Charge AI

    2100-2300 Neutral Damage
    2200 Air Damage

    1.0 Attack Rate

    CC:
    KB: 3s
    Blind: 12s
    Slow: Immune

    Spoiler: Spells Pull (2) -> Arrow Storm (2 | 30%) -> Arrow Storm (2 | 30%) -> Arrow Storm (7 | 30%)
    Probability: 1/4

    Pull (2) -> Arrow Storm (2 | 30%) -> Arrow Storm (2 | 30%) -> Arrow Storm (8 | 30%)
    Probability: 1/4

    Heavy Arrow Storm (1 | 15%) -> Charge (1) -> Heavy Arrow Storm (1 | 15%) -> Charge (1) -> Heavy Multihit (9 | 35%)
    Probability: 1/4

    4x Heavy Charge (0 | 20%) -> Heavy Arrow Storm (0 | 30%) -> 4x Heavy Charge (0 | 20%) -> Heavy Arrow Storm (0 | 30%) -> Heavy Charge (10 | 40%)
    Probability: 1/4
    Corkus Accipientis (Form 5)
    Retreat AI

    2100-2300 Neutral Damage

    2.0 Attack Rate.

    Spoiler: Spells Heavy Push (0) -> Heavy Charge (4 | 200%)
    Probability: 1/2

    Push (0) -> Push (0) -> Heavy Charge (4 | 200%)
    Probability: 1/2
    Matrojan Idol
    Matrojan Idol (Form 1)
    Crawl AI

    3200-3400 Neutral Damage
    1100 Fire Damage
    1100 Air Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune

    Spoiler: Spells [Flamethrower (8 | 75%) -> Flamethrower (5 | 75%) -> Flamethrower (2 | 75%) -> Heavy Pull (1) -> Flamethrower (4 | 75%) -> Flamethrower (1 | 75%) -> Heavy Pull (6)] 3x ->
    Flamethrower (0 | 30%) -> Flamethrower (0 | 30%) -> Flamethrower (6 | 30%) ->
    Heavy Pull (0) -> Flamethrower (3 | 60%) ->
    Heavy Pull (0) -> Flamethrower (3 | 60%) ->
    Heavy Pull (0) -> Heavy Explosion (9 | 175%)
    Matrojan Idol (Form 2)
    Crawl AI

    3200-3400 Neutral Damage
    2200 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune

    Spoiler: Spells [Meteor (7 | 200%) -> Heavy Pull (4) -> Heavy Pull (2) -> Meteor (5 | 200%) -> Meteor (5 | 200%) -> Heavy Pull (2) -> Meteor (7 | 200%)] 3x ->
    Heavy Pull (0) -> Heavy Pull (0) -> Heavy Pull (2) ->
    Meteor (0 | 200%) -> Meteor (0 | 200%) -> Meteor (2 | 200%) ->
    Heavy Pull (0) -> Heavy Explosion (9 | 200%)
    Matrojan Idol (Form 3)
    Melee AI

    3200-3400 Neutral Damage
    1100 Earth Damage
    1100 Thunder Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune

    Spoiler: Spells [Heavy Vanish (3) -> Heavy Pull (2) -> Heavy Multihit (3 | 25%) -> Heavy Multihit (7 | 25%)] 4x ->
    Heavy Vanish (0) -> Heavy Pull (0) -> Heavy Pull (0) -> Heavy Pull (1) -> Heavy Multihit (2 | 25%) ->
    Heavy Pull (0) -> Heavy Explosion (9 | 200%)
    Matrojan Idol (Form 4)
    Melee AI
    3200-3400 Neutral Damage
    2200 Thunder Damage

    1.0 Attack Rate

    CC:
    Blind: Immune

    Spoiler: Spells Charge (2) -> Charge (1) -> Pull (1) -> Pull (1) -> 3x Charge (0) -> Pull (0) -> Explosion (0 | 10%) ->
    Charge (4) -> Charge (2) -> Pull (1) -> Pull (1) -> Charge (1) -> Charge (0) -> Charge (0) -> Pull (0) -> Explosion (0 | 10%) ->
    Charge (0) -> Charge (4) -> Pull (2) -> Pull (1) -> Charge (1) -> Charge (1) -> Charge (0) -> Pull (0) -> Explosion (0 | 10%) ->
    Charge (0) -> Charge (0) -> Pull (4) -> Pull (2) -> Charge (1) -> Charge (1) -> Charge (1) -> Pull (0) -> Explosion (0 | 10%) ->
    Charge (0) -> Charge (0) -> Pull (0) -> Pull (4) -> Charge (2) -> Charge (1) -> Charge (1) -> Pull (1) -> Explosion (0 | 10%) ->
    Charge (0) -> Charge (0) -> Charge (0) -> Charge (0) -> Charge (4) ->
    10x Charge (0) -> Heavy Pull (0) -> Heavy Explosion (0 | 10%)
    Matrojan Idol (Form 5)
    Melee AI
    3200-3400 Neutral Damage
    2200 Earth Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune

    Spoiler: Spells 3x [Heavy Charge (5 | 200%) -> Heavy Charge (2 | 200%) -> Heavy Charge (5 | 200%) -> Heavy Push (2) -> Heavy Charge (4 | 200%) -> Heavy Push (1) -> Heavy Charge (7 | 200%)] ->
    Heavy Push (0) -> Heavy Push (0) -> Heavy Push (1) ->
    Heavy Charge (1 | 100%) -> Heavy Explosion (9 | 200%)
    Matrojan Idol (Form 6)
    Charge AI

    3200-3400 Neutral Damage
    1100 Earth Damage
    1100 Air Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune

    Spoiler: Spells 3x [Arrow Storm (6 | 25%) -> Push (0) -> Arrow Storm (2 | 25%) -> Arrow Storm (6 | 25%) -> Push (2) -> Heavy Arrow Storm (6 | 20%)] ->
    Push (0) -> Push (0) -> Push (1) ->
    Arrow Storm (0 | 25%) -> Heavy Arrow Storm (2 | 1%) ->
    Arrow Storm (0 | 25%) -> Heavy Arrow Storm (2 | 1%) ->
    Arrow Storm (0 | 25%) -> Heavy Arrow Storm (10 | 1%)
    Matrojan Idol (Form 7)
    Charge AI

    3200-3400 Neutral Damage
    1100 Water Damage
    1100 Air Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune
    Slow: 8s

    Spoiler: Spells [Heavy Teleport (7 | 60%) -> Heavy Teleport (4 | 60%) -> Heavy Teleport (1 | 60%) -> Heavy Push (0) -> Heavy Teleport (1 | 60%) -> Heavy Teleport (4 | 60%) -> Heavy Teleport (7 | 60%) -> Heavy Push (0)] 3x ->
    Heavy Push (0) -> Heavy Push (0) -> Heavy Push (1) -> Heavy Teleport (1 | 60%) -> Heavy Explosion (0 | 200%)
    Matrojan Idol (Form 8)
    Charge AI

    3200-3400 Neutral Damage
    2200 Water Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune
    Slow: 8s

    Spoiler: Spells Heavy Pull (5) -> Pull (0) -> Slowness (0) -> Heavy Weakness (0)
    Matrojan Idol (Form 9)
    Melee AI

    1600-1700 Neutral Damage
    550 Water Damage
    550 Fire Damage

    2.0 Attack Rate

    CC:
    KB: 4s
    Blind: Immune
    Slow: 8s

    Spoiler: Spells [Heavy Pull (2) -> Charge (1) -> Charge (1) -> Multihit (4 | 35%) -> Charge (1) -> Charge (1) -> Multihit (2 | 35%) -> Multihit (4 | 35%) -> Charge (0) -> Charge (0) -> Charge (0) -> Heavy Pull (4)] 5x ->
    5x Heavy Pull (0) -> Heavy Explosion (1 | 100%) ->
    Heavy Pull (0) -> Heavy Explosion (1 | 100%) ->
    Heavy Pull (0) -> Heavy Explosion (4 | 100%)
    Matrojan Idol (Form 10)
    Melee AI

    1800-1850 Neutral Damage

    3.0 Attack Rate

    CC:
    KB: 4s
    Blind: 8s
    Slow: 8s

    Spoiler: Spells Push (1) -> Push (0) -> Push (0) -> Push (0) -> Push (4) ->
    Charge (1) -> Teleport (2) -> Charge (1) -> Charge (2) -> Teleport (2) ->
    Teleport (0) -> Charge (2) -> Teleport (0) -> Charge (2) ->
    Push (2) -> Heal (0 | 20%) -> Heal (1 | 20%)
    Death Metal
    Death Metal (Form 1)
    Ranged AI

    440-460 Neutral Damage
    440-460 Earth Damage
    440-460 Thunder Damage
    440-460 Air Damage

    3.0 Attack Rate

    CC:
    KB: 5s
    Blind: Immune

    Spoiler: Spells [Heavy Push (4) -> Heavy Multihit (0 | 100%) -> Heavy Multihit (8 | 100%)] x3 ->
    Heavy Arrow Storm (1 | 50%) -> Heavy Arrow Storm (8 | 50%)
    Death Metal (Form 2)
    Burst Ranged AI

    295-305 Neutral Damage
    295-305 Earth Damage
    295-305 Thunder Damage
    295-305 Air Damage

    0.75 Attack Rate

    CC:
    KB: 5s
    Blind: Immune

    Spoiler: Spells Heavy Push (3) -> Heavy Multihit (0 | 150%) -> Heavy Multihit (6 | 150%)
    Probability: 1/2

    Heavy Arrow Storm (1 | 75%) -> Heavy Arrow Storm (7 | 75%)
    Probability: 1/4

    Charge (2) -> Multihit (0 | 75%) -> Push (7)
    Probability: 1/4
    Death Metal's Minions
    Snow Malware
    Ranged AI

    500-520 Neutral Damage
    160-180 Water Damage
    160-180 Air Damage

    0.5 Attack Rate

    CC:
    Blind: Immune
    Slow: Immune

    Spoiler: Spells Charge (5) -> Slowness (5) -> Slowness (5) -> Charge (5) -> Arrow Storm (10 | 40%)
    RARgaddon
    Melee AI

    1020-1030 Neutral Damage
    400-410 Earth Damage
    600-640 Fire Damage

    0.75 Attack Rate

    CC:
    Blind: 20s
    Slow: 10s

    Spoiler: Spells Meteor (8 | 150%) -> Meteor (8 | 150%) -> Meteor (1 | 50%) -> Meteor (8 | 150%) -> Meteor (8 | 150%) -> Meteor (1 | 50%) -> Meteor (1 | 50%) -> Meteor (8 | 150%)
    Glitch Doctor
    Ranged AI

    480-520 Neutral Damage
    980-1020 Earth Damage
    480-520 Thunder Damage

    0.8 Attack Rate

    CC:
    Blind: 15s

    Spoiler: Spells 3x Heavy Weakness (5) -> Teleport (1) -> Heavy Slowness (8) ->
    3x Heavy Weakness (5) -> Teleport (1) -> Heavy Heal (12 | 25%)
    Antivirus
    Melee AI

    1300-1500 Neutral Damage
    1300-1500 Water Damage

    0.5 Attack Rate

    CC:
    KB: 5s
    Blind: 10s

    Spoiler: Spells Heavy Charge (10 | 125%) ->
    Charge (1) -> Heavy Charge (10 | 125%) ->
    Heavy Charge (1 | 50%) -> Heavy Charge (10 | 125%)
    Wired Beast
    Melee AI

    5400-6000 Neutral Damage

    0.3 Attack Rate

    CC:
    Blind: Immune

    Spoiler: Spells Heavy Charge (10 | 175%) -> Heavy Charge (0 | 25%) -> Heavy Charge (10 | 175%)
    Metalkevo
    285-315 Neutral Damage
    145-155 Earth Damage
    220-230 Thunder Damage
    70-80 Air Damage

    5 Attack Rate

    CC:
    Blind: Immune
    Slow: 10s

    Spoiler: Spells 3x [Heavy Explosion (0 | 400%) -> 3x Pull (10)] ->
    Self Destruct (0 | 600%) -> 10x Explosion (0 | 10%)
    Mechorrupter of Worlds
    Mechorrupter of Worlds (Form 1)
    Melee AI

    599-601 Neutral Damage

    20 Attack Rate

    CC (Mechorrupter of Worlds):
    Blind: 8s
    Slow: 8s

    CC (Minions):
    Blind: Immune
    Slow: Immune

    Spoiler: Spells Heavy Pull (2) -> Heavy Multihit (0 | 150%) -> Heavy Multihit (7 | 150%)
    Probability: 2/5

    Heavy Multihit (0 | 150%) -> Heavy Multihit (0 | 150%) -> Heavy Multihit (7 | 150%)
    Probability: 1/5

    Heavy Pull (2) -> Heavy Pull (2) -> Heavy Pull (2) -> Heavy Pull (7)
    Probability: 1/5

    Pull (0) -> Pull (0) -> Pull (0) -> Pull (0) -> Pull (2) ->
    Multihit (1 | 100%) -> Heavy Pull (0) -> Multihit (1 | 100%) -> Heavy Pull (0) -> Heavy Multihit (7 | 150%)
    Probability: 1/5
    Mechorrupter of Worlds (Form 2)
    Melee AI

    899-901 Neutral Damage

    20 Attack Rate

    CC:
    Blind: 8s
    Slow: 8s

    Spoiler: Spells Heavy Pull (1) -> Heavy Multihit (0 | 150%) -> Heavy Multihit (7 | 150%)
    Probability: 2/7

    Heavy Multihit (0 | 150%) -> Heavy Multihit (0 | 150%) -> Heavy Multihit (7 | 150%)
    Probability: 2/7

    Heavy Pull (2) -> Heavy Pull (2) -> Heavy Pull (2) -> Heavy Pull (7)
    Probability: 1/7

    Heavy Pull (0) -> Heavy Pull (0) -> Heavy Pull (0) -> Heavy Pull (0) -> Heavy Pull (1) ->
    Multihit (1 | 100%) -> Heavy Pull (0) -> Multihit (1 | 100%) -> Heavy Pull (0) -> Heavy Multihit (7 | 150%)
    Probability: 1/7

    Heavy Vanish (6) -> Heavy Multihit (4 | 100%) ->
    Heavy Vanish (6) -> Heavy Multihit (4 | 100%) ->
    Heavy Vanish (6) -> Heavy Multihit (0 | 100%) -> Pull (0) -> Heavy Explosion (10 | 500%)
    Probability: 1/7
    Robob's Reinvention
    Robob’s Reinvention (Archer Form)
    Ranged AI

    5400-5600 Neutral Damage

    1.0 Attack Rate

    CC:
    KB: 5s
    Blind: Immune
    Slow: 10s

    Spoiler: Spells Heavy Pull (2) -> Heavy Arrow Storm (7 | 30%)
    Probability: 2/7

    Charge (2) -> Charge (1) -> Charge (1) -> Heavy Arrow Storm (7 | 30%)
    Probability: 2/7

    Push (2) -> Arrow Storm (1 | 30%) -> Charge (1) -> Charge (7)
    Probability: 2/7

    5x Charge (0) -> Heavy Arrow Storm (0 | 50%) ->
    5x Charge (0) -> Heavy Arrow Storm (1 | 50%) ->
    5x Charge (0) -> Heavy Arrow Storm (0 | 50%) ->
    5x Charge (0) -> Heavy Arrow Storm (1 | 50%) ->
    5x Charge (0) -> Heavy Arrow Storm (10 | 50%)
    Probability: 1/7
    Robob’s Reinvention (Mage Form)
    Rapid Ranged AI

    1650-1750 Neutral Damage

    0.5 Attack Rate

    CC:
    KB: 5s
    Blind: Immune
    Slow: 10s

    Spoiler: Spells Heavy Teleport (2 | 100%) -> Meteor (6 | 500%)
    Probability: 2/7

    Heavy Pull (1) -> Meteor (6 | 500%)
    Probability: 1/7

    Heavy Teleport (1 | 100%) -> Heavy Teleport (2 | 100%) -> Heavy Teleport (0 | 100%) -> Heavy Heal (6 | 30%)
    Probability: 1/7

    Meteor (3 | 500%) -> Heavy Teleport (1 | 100%) -> Meteor (6 | 500%)
    Probability: 2/7

    Heavy Teleport (0 | 100%) -> Meteor (0 | 250%) -> Meteor (0 | 250%) -> Meteor (4 | 250%) ->
    Heavy Teleport (0 | 100%) -> Meteor (0 | 250%) -> Meteor (0 | 250%) -> Meteor (4 | 250%) ->
    Heavy Teleport (0 | 100%) -> Meteor (0 | 250%) -> Meteor (0 | 250%) -> Meteor (8 | 250%)
    Probability: 1/7
    Robob’s Reinvention (Assassin Form)
    Melee AI

    2750-2850 Neutral Damage

    2.0 Attack Rate
    CC:
    KB: 5s
    Blind: 10s
    Slow: Immune

    Spoiler: Spells Charge (0) -> Charge (0) -> Charge (0) -> Heavy Vanish (7)
    Probability: 1/7

    Charge (1) -> Heavy Multihit (4 | 35%)
    Probability: 1/7

    Heavy Vanish (4) -> Teleport (0) -> Charge (1) -> Heavy Multihit (6 | 35%)
    Probability: 2/7

    Multihit (1 | 10%) -> Heavy Pull (0) -> Heavy Multihit (8 | 35%)
    Probability: 2/7

    9x Multihit (0 | 5%) -> Charge (1) -> Heavy Multihit (10 | 45%)
    Probability: 1/7
    Robob’s Reinvention (Warrior Form)
    Melee AI

    4500-4700 Damage

    1.0 Attack Rate

    CC:
    KB: 5s
    Blind: 10s
    Slow: Immune

    Spoiler: Spells Heavy Charge (3 | 200%)
    Probability: 1/10

    Charge (1)
    Probability: 1/10

    Heavy Pull (3)
    Probability: 1/10

    Charge (1) -> Charge (1) -> Heavy Charge (0 | 100%) -> Heavy Charge (0 | 100%) -> Heavy Pull (0) -> Heavy Charge (8 | 100%)
    Probability: 1/5

    Heavy Charge (1 | 200%) -> Heavy Charge (1 | 200%) -> Heavy Charge (1 | 200%) -> Heavy Charge (8 | 200%)
    Probability: 1/5

    Heavy Push (1) -> Heavy Charge (6 | 200%)
    Probability: 1/5

    5x Charge (0) -> Heavy Arrow Storm (0 | 50%) ->
    5x Charge (0) -> Heavy Arrow Storm (1 | 50%) ->
    5x Charge (0) -> Heavy Vanish (5) ->
    Heavy Pull (0) -> 7x Multihit (0 | 5%) -> Multihit (2 | 5%) ->
    3x [Heavy Teleport (0 | 50%) -> Meteor (0 | 125%) -> Meteor (0 | 125%) -> Meteor (2 | 125%)] ->
    3x [4x Explosion (0 | 75%) -> Heavy Pull (1)] ->
    3x Heavy Explosion (0 | 250%) -> Heavy Push (12)
    Probability: 1/10
    Orange Cybel
    Orange Cybel (Form 1)
    Melee AI

    3700-3800 Neutral Damage
    1400-1450 Thunder Damage
    1400-1450 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 3s
    Slow: 6s

    Spoiler: Spells Meteor (7 | 125%) -> Meteor (1 | 125%) -> Heavy Charge (7 | 33%)
    Probability: 1/3

    Heavy Charge (1 | 33%) -> Meteor (7 | 125%) -> Meteor (7 | 125%)
    Probability: 1/3

    Heavy Charge (1 | 33%) -> Heavy Charge(2 | 33%) -> Meteor (7 | 125%)
    Probability: 1/3
    Orange Cybel (Form 2)
    Charge AI

    3700-3800 Neutral Damage
    1400-1450 Thunder Damage
    1400-1450 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 5s
    Blind: Immune
    Slow: 15s

    Spoiler: Spells 5x Meteor (4 | 135%) -> Meteor (1 | 135%) -> Self Destruct (4 | 135%)
    Orange Cybel (Form 3)
    Melee AI

    3700-3800 Neutral Damage
    1400-1450 Thunder Damage
    1400-1450 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 4s
    Blind: 4s
    Slow: 10s

    Spoiler: Spells Meteor (6 | 135%) -> Meteor (1 | 135%) -> Heavy Charge (6 | 40%)
    Probability: 1/6

    Heavy Charge (1 | 40%) -> Meteor (6 | 135%) -> Meteor (6 | 135%)
    Probability: 1/6

    Heavy Charge (1 | 40%) -> Heavy Charge (2 | 40%) -> Meteor (6 | 135%)
    Probability: 1/6

    Heavy Charge (2 | 40%) -> Heavy Push (1) -> Heavy Charge (4 | 40%)
    Probability: 1/3

    Heavy Charge (0 | 40%) -> Heavy Charge (0 | 40%) -> Heavy Charge (6 | 40%)
    Probability: 1/6
    Orange Cybel (Form 4)
    Charge AI

    3700-3800 Neutral Damage
    1400-1450 Thunder Damage
    1400-1450 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 5s
    Blind: Immune
    Slow: 15s

    Spoiler: Spells 3x Meteor (4 | 150%) ->
    Push (1) -> Meteor (2 | 150%) -> Meteor (4 | 150%) -> Meteor (4 | 150%) ->
    Heavy Push (0) -> Heavy Push (0) -> Heavy Charge (4 | 150%) ->
    3x Meteor (4 | 150%) -> Push (1) -> Self Destruct (4)
    Orange Cybel (Form 5)
    Melee AI

    3700-3800 Neutral Damage
    1400-1450 Thunder Damage
    1400-1450 Fire Damage

    1.0 Attack Rate

    CC:
    KB: 5s
    Blind: 10s
    Slow: 15s

    Spoiler: Spells Meteor (5 | 150%) -> Meteor (1 | 150%) -> Heavy Charge (5 | 50%)
    Probability: 1/8

    Heavy Charge (1 | 50%) -> Meteor (5 | 150%) -> Meteor (5 | 150%)
    Probability: 1/8

    Heavy Charge (1 | 50%) -> Heavy Charge (2 | 50%) -> Meteor (5 | 150%)
    Probability: 1/8

    Heavy Charge (2 | 50%) -> Heavy Push (1) -> Heavy Charge (3 | 50%)
    Probability: 1/8

    Heavy Push (2) -> Heavy Charge (1 | 50%) -> Meteor (5 | 150%)
    Probability: 1/8

    Heavy Charge (0 | 50%) -> Heavy Charge (0 | 50%) -> Heavy Charge (5 | 50%)
    Probability: 1/8

    Explosion (3 | 50%) ->
    Heavy Charge (0 | 50%) -> Meteor (0 | 100%) -> Meteor (0 | 100%) -> Meteor (3 | 100%) ->
    Heavy Charge (0 | 50%) -> Meteor (0 | 100%) -> Meteor (0 | 100%) -> Meteor (3 | 100%) ->
    Heavy Charge (0 | 50%) -> 3x Meteor (0 | 100%) -> Heavy Explosion (7 | 150%)
    Probability: 1/4
    Doctor Legendary
    Doctor Legendary (Form 1)
    Ranged AI

    3400-3600 Neutral Damage

    2.0 Attack Rate

    CC:
    KB: 5s
    Blind: 10s
    Slow: 15s

    Spoiler: Spells Heavy Charge (0 | 200%) -> Charge (3)
    Probability: 1/5

    Heavy Charge (1 | 100%) -> Heavy Charge (1 | 100%) -> Meteor (0 | 200%) -> Meteor (6 | 200%)
    Probability: 1/5

    Meteor (0 | 200%) -> Teleport (0) -> Meteor (2 | 200%) -> Meteor (0) -> Teleport (0) -> Meteor (6 | 200%)
    Probability: 1/5

    Heavy Charge (1 | 40%) -> Heavy Charge (0 | 40%) -> Heavy Charge (0 | 40%) -> Heavy Charge (0 | 40%) -> Heavy Arrow Storm (0 | 40%) -> Heavy Charge (6 | 40%)
    Probability: 1/5

    Push (0) -> Pull (0) -> Push (0) -> Pull (0) -> Push (0) -> Pull (1) ->
    Heavy Flamethrower (0 | 75%) -> Teleport (8)
    Probability: 1/5
    Doctor Legendary (Form 2)
    Melee AI

    3650-3850 Neutral Damage

    2.0 Attack Rate

    CC:
    KB: 15s
    Blind: 10s
    Slow: 5s

    Spoiler: Spells Heavy Teleport (0 | 50%) -> Teleport (3)
    Probability: 1/5

    Charge (0) -> Charge (1) -> Charge (1) -> Heavy Multihit (0 | 30%) -> Heavy Multihit (5 | 30%)
    Probability: 1/5

    Heavy Charge (1 | 200%) -> Heavy Charge (0 | 100%) -> Heavy Charge (0 | 100%) -> Heavy Charge (1 | 100%) ->
    Heavy Multihit (0 | 30%) -> Heavy Multihit (0 | 30%) -> Heavy Multihit (0 | 30%) -> Heavy Multihit (6 | 30%)
    Probability: 1/5

    Flamethrower (0 | 75%) -> Charge (0) -> Charge (2) -> Flamethrower (6 | 75%)
    Probability: 1/5

    Push (0) -> Pull (0) -> Push (0) -> Pull (0) -> Push (0) -> Pull (1) ->
    Heavy Multihit (0 | 25%) -> Heavy Flamethrower (0 | 75%) -> Teleport (8)
    Probability: 1/5
    Doctor Legendary (Form 3)
    Rapid Ranged AI

    3850-4150 Neutral Damage

    0.5 Attack Rate

    CC:
    KB: 10s
    Blind: Immune
    Slow: 10s

    Spoiler: Spells





    ok highbread
     
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  8. Madkurre

    Madkurre construction worker

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  9. RJJguyTheCarrot

    RJJguyTheCarrot Carrut

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    ok highbread
     
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  10. Qzphs

    Qzphs Unskilled Adventurer VIP+

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    ok highbread
     
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  11. Lousyre

    Lousyre Famous Adventurer

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    ok highbread
     
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  12. euouae

    euouae euouae VIP Item Team

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    ok highbread
     
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  13. Daktota

    Daktota Daktota The Rock Enthusiast HERO

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    ok highbread
     
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  14. NagisaStreams

    NagisaStreams Sertified idiot QA

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    ok highbread
     
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  15. YYGAYMER

    YYGAYMER reeeee FW FW Media HIC Master Featured Wynncraftian

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    ok highbread
    Where is ele def??
     
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  16. highbread

    highbread highbread

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    unfortunately i dont have the values for this and it's an awful pain to go and test them so unless ele def values are thrown out there somewhere i probably wont be able to add them
     
  17. Castti

    Castti Kookie

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    ok highbread
     
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  18. RamonaFlowers

    RamonaFlowers Legendary Adventurer CHAMPION

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    84C6147C-4ED9-41CD-AAD4-D6488C5F7B29.jpeg
     
  19. ChromaticDragons

    ChromaticDragons RAGE CHAMPION

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  20. Saya

    Saya you win at uwynn HERO

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    oh yeah forgot to comment


    [​IMG]

    never mind
     
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