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Warrior/Knight Help Armor Powdering

Discussion in 'Class Builds' started by DeltaWave, Feb 23, 2022.

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  1. DeltaWave

    DeltaWave I miss cancelstack VIP

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    what would be the best armor powdering for this build: concentration or endurance? maybe both?
    https://wynnbuilder.github.io/#4_0u40L30JL0tv0K00TQ0Jn0og0ux0o0o141g+T1g00001006CO
    WynnBuilder build:
    > Guillotine
    > Hetusol
    > Greaves of the Veneer
    > Pro Tempore
    > Intensity
    > Draoi Fair
    > Dupliblaze
    > Tenuto
    > Convergence [f6f6f6]
    also, if i change convergence's powdering to f6w6f6, how would it affect the armor powdering?
     
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  2. Justice

    Justice Obliterator of Grooks VIP+

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    Hmm, I'm no expert but I'll provide my opinion on what might work best...

    I think this entirely depends on playstyle really. If you are going to try your best to avoid taking damage and spam the battlefield with Bash and Uppercut, Concentration would be your best bet. If you want to be in the thick of it, spamming spells and tanking damage somewhat, a mix of both is probably not a bad choice. I don't think going purely for Endurance is the best option since spell builds aren't exactly tanky most of the time and you definitely want to maintain some level of avoidance so you don't run out of hp quick. Endurance in a spell build would be a better option if it were a heavy spell build for example but this is a spell spam, not a heavy spell.
    ________________________________
    I can't really say much on this since Idk the mechanics behind this well but I'll try this as well. Someone can feel free to tear my logic apart on this if they wish.

    As always, depends on the playstyle. If you are trying to avoid anything and everything, having the water powder there is probably beneficial, especially if you have all your armor specials as Concentration. If you can tolerate taking damage while also spamming spells, it's probably best I think to keep it as a fire powder since the build has a slightly higher fire damage% when compared to water damage%. Another thing to notice with Endurance is it activates purely off of being hit but isn't activated off of Dodge but the thing here is since there is no agility in the build, Endurance will continually build and won't be interrupted by dodge.
     
    Last edited: Feb 23, 2022
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  3. Qzphs

    Qzphs Unskilled Adventurer VIP+

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    i'd triple endu on this. splitting one into conc makes sense if you're concerned about hitting the hard cap.
     
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  4. Androphonia

    Androphonia SON ARE YOU THROWING THE RAID AGAIN VIP

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    1 endu double conc you don't need full endu to hit cap
     
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  5. DeltaWave

    DeltaWave I miss cancelstack VIP

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    ty all for the feedback, i decided to go 2 conc 1 endu and keep powdering as f6w6f6 cuz i bought my convergence like that
     
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