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Video 【Wynncraft】Naris Encounter

Discussion in 'Your Work' started by RatMessiah, Jan 21, 2022.

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  1. RatMessiah

    RatMessiah Divine Rodent

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    Hey guys, it's your not-so-local messiah of the rats here! Back again to show you my latest project of five months! Sorry I've been away for so long, a bunch of things happened, but long story short, I lost this single-player world, got it back, then I got injured, and life kept going on while barely being able to work on this.

    I used the build my assassin has in Wynncraft with the exact same items and all. First, before I start explaining things, I would like to apologize in advance for the video quality. There isn't too much I can do about it, but the colors are way too saturated for some reason. It's unfortunate, so if it's too hard on your eyes, skip ahead to the boss fight, please!

    Most, if not everything is explained in the description of the video, so if you could do me a favor and support the credited creators of the music listed in the description, that'd also be great. Anyways, in the forum post, I'm going to also explain the spells of the three phases of Naris.


    Phase 1:
    • This phase is meant to be awfully easy, though plowed through much faster than I expected with my Nirvana build, it's meant to be executed swiftly as this phase deals the most damage, at the cost of dying in 3 attacks.
    • Spells: Charge (bugged in the video), Uppercut, Slowness
    • Charge and uppercut are merely just pure copies of what the warrior class has, hence why it's best to kill the boss before it can cast a spell.

    Phase 2:
    • This is a fast-paced and dangerous section of the fight as it can catch you off guard with Teleport and its speedy design.
    • Spells: Flamethrower, Teleport, Beam
    • In order to combat people who stay too close or too far from the boss, this second phase has flamethrower to scare off people who are recklessly close, and at the same time, it has teleport and beam to get close and snipe down those who run away too much.

    Phase 3:
    • A much stronger, faster, and especially dangerous phase, staying true to the name of a "final form". Naris is able to move extremely fast and deals a handful of damage when he punches the player.
    • Spells: Shockwave, Beam, Teleport
    • Similar to the last phase, Naris' toolkit of spells here is mainly used to control the player and where they go. Shockwave is a handy reset for Naris in case the player is too close and too reckless. Beam is primarily used more as a check to the player to keep moving. Teleport allows Naris to easily catch up and combo the player while they run.

    Welp, that's all about the boss from me. The lore and story are, once again, listed in the description of the video. So, if you would do me a favor and give it a quick read, but, as mentioned before, supporting the creators of the incredible music used should take priority!

    Comment your opinions or feedback on this project down below. Also, just because it's good to make this clear, I am NOT a part of the Wynncraft Content Team, so do NOT think that anything that I make is going into the live game. All I do is make fan-made projects and doo-dads based on Wynncraft.

    Unless I join the Wynncraft CT, I should continue to gradually make more and more of these projects, so (possibly) stay tuned for more!
     
    Last edited: Jan 21, 2022
  2. Saya

    Saya you win at uwynn HERO

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    upload_2022-1-21_14-14-38.png
    please
     
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  3. RatMessiah

    RatMessiah Divine Rodent

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    ahhh im so sorry i dont know how to change text dark mode users im so sorry :saltedhigh::saltedhappy::saltedangry::salted::saltedangry::saltedhappy::saltedangry::saltedhigh:

    just set the text to gray hope that works for dark and light mode users aaa
     
    Last edited: Jan 21, 2022
  4. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff paladin.

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    Well, this is cool.
     
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  5. GrianAdMoment

    GrianAdMoment Travelled Adventurer

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    If you make more of this stuff, please make more Naris content! I want to see more of his character and the sudden, uhh, attitude change? Does he just like sparring with people, hence why he prioritized your safety? Great work as always by the way!
     
  6. RatMessiah

    RatMessiah Divine Rodent

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    I see Naris as just some guy who likes to fight, but I believe he cared about your safety due to the fact that he was utterly defeated. So I guess you could say it's more of like a honor thing, I guess? He certainly wouldn't want to see the victor of the battle die just like that. Even then, we have no idea how long the player was unconscious, Grimwald and Naris could've done some negotiating, or at least had an awkward conversation or sorts, which could've led to Naris now being on our side(?) for the time being.

    Might just have to wait and see for next time for a solid answer to that question, but thanks for your kind words! :saltedhappy:
     
  7. Draconz

    Draconz Well-Known Adventurer

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    This is amazing! :D
     
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