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Guide A somewhat accurate review of every Qira hive mob

Discussion in 'Wynncraft' started by epicwynkrafgemr, Dec 27, 2021.

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  1. epicwynkrafgemr

    epicwynkrafgemr Skilled Adventurer

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    Full title: A somewhat accurate review of every hive mob, except it's mostly from the perspective of an extremely underleveled player

    Introduction:
    The Qira Hive is probably one of my favourite quests, I also prefer doing the thing at level 80 because it is more fun that way (without messing up the xp reward of course), so I decided to make this somewhat accurate review.

    Thunder Division:

    Elecculent- Suprisingly, the first mob of the first division actually isn't very weak, despite having no spells and not moving around, they have a decent damage output and a good rate of fire. Not much else to be said.

    Shamba Bandia- They kind of look like humans with a REALLY weird haircut, they are pretty easy to kill if you don't get unlucky and get multihitted by three of them at once, getting gently oneshot and needing a minute to realise what happened (totally not based on a true story).

    Akan Haram- Pretty standard melee mob that has the most useless spell ever (weakness), I don't know what Haram is but I saw it on a ArabFunny post once and thought it sounded, well, funny.

    Void Artisan- Despite being a "void" creature, they really look like your typical Corkus mobs, they might also occasionally cast a boring spell at you.

    Shrieker- Mostly just a powered up version of Elleculent that sometimes goes invisible and makes annoying sounds.

    Lamigeist- Really enjoys spamming explosion-type attacks, but for some reason pushes you out of range, making them mostly harmless with their low movement speed.

    Huwa Kam Bali- Like a Fire division mob that was too weak to get accepted, so Qira just threw them into Thunder because she felt bad. Also summons a useless thing once it dies which is kind of cool.

    Allicio Bishop- Despite having iron armor, they have about as much health as the others. Is also kind of water-themed so you're a bit screwed if you spammed fire powders on your armor for some reason like I did.

    Incarnate- This guy is the final mob before the boss, but it's really just a damage sponge with a predictable charge attack. At least they make cool sounds when they are killed.

    Boss: Psychomancer- The man, the myth, the legend. Some love him, some hate him, he's basically a glass cannon, with only 150k health but a super powerful burst attack and insane teleport spam.


    Air Division:

    Mist Starling- A cute little creature that isn't very dangerous, but loves to go invisible and have terrible respawn rates.

    Ram Zephyria- Sheep with a magical shield. Once the shield is broken, it gets weaker but unlocks heal spell. I find this concept really cool, it's a shame these things are really weak.

    Star Chaser- Your average knight-themed damage sponge with Charge spell. You should get used to this type of mob, it's really common.

    Striding Ace- Doesn't have any spells, but rather just runs at you like a bull. Not very dangerous 7/10 would hug.

    Leannan Sidhe- Not really sure what this thing is, looks like a ghost wearing white clothes. Has weakness spell for flavor and fires at you decently fast.

    Nimbus Strafer- Has really high anti-knockback and fires insanely fast. Like, faster than a camper seeing a noob peak his head outside of spawn levels of fast.

    Celestivael- One of the more annoying mobs, they have good elemental defenses and Heal spell, also shoot decently strong projectiles at you meaning they take a while to kill. If you can't dodge better treat them like mini-minibosses and focus one at a time.

    Windcut Harpy- The first really dangerous mob. They have a Heavy Teleport that does big damage and blinds you leaving you even more vulnerable to the already really fast attack rate and movement speed. Very hard to avoid Heavy Teleport in such a small room.

    Stormy Knight: A powered up version of Star Chaser that moves slower. Can deal decent damage but are mostly harmless compared to Windcut Harpies.

    Boss: Spirit of Gale- Either the easiest or hardest boss depending on your class. Arrow Storms mixed with high burst damage can kill a player in seconds. Don't underestimate her. Her signature move is spamming Heavy Charge which also has the side-effect of lagging you, and lets her become one with the wall.


    Earth Division:

    Ambertoise- Good luck killing these things if you don't have any way of dealing air damage. Does a suprisingly high amount of damage with their charges, and the with melee attacks that will never connect.

    Subur Pencari- Tiny wooden thing that loves to spam multihits. This division is where mobs really start dishing out the big damage. Earth is by far the most underestimated division which is a big mistake.

    Humbark- Attacks super slowly in a burst. You can probably guess how that ended up for most of us. Also is probably related to the iconic Humbark Moccansis.

    Moulded Crack- This guy is one of the few you can underestimate. Really doesn't do much except have his head fall off, and just being useless in general.

    Silencing Sluagh- A mob that fits more in Silent Expanse than anywhere else, is really slow but can chuck out a meteor.

    Jangwa Growth- One of the few mobs in Wynncraft that is impossible to kill. After you deal enough damage to it, it will fall apart and start spamming heal, before re-assembling shortly after. It's funny to think that one of these could kill Qira given enough time.

    Elder Oak- Makes you feel really badass when you destroy it. Can heal and deal high damage but gets rekt pretty hard by fire.

    Beetle Crusader- Fast and annoying mob that puts a lot of pressure on you but luckily dies fast thanks to weakness to 3 elements.

    Golemlus- Extremely strong and durable. Genuinely destroyed me the first time I encountered it. Staying as far away from it is probably the best strategy because of its short-range spells and very slow move speed.

    Boss: Genesis-Revorse- Remember when this guy was the easiest boss? Yeah I wish times were still as simple. The boss itself isn't hard, however there's something special about it.

    Genemorph- Yes, this boss actually has minions. They work simillar to the Jangwa Growths, hit like a truck and have a few phases. Damn they really over-buffed this boss.


    Water Division:

    Abyss Navigator- One of my personal favourites. Doesn't do anything at first, but then starts zooming around like crazy. I was basically blinded for the entire time with how much Teleport they spammed. Luckily the teleport does very little damage.

    Aqua Nishati- Not really sure what this thing is, some kind of spirit or an orb. Probably the personification of water. Uses a standard ranged attack and sometimes charges to move a little bit.

    Symphonia- Puts strong debuffs on you and not much else. If you handled the previous mob this one is mostly the same.

    Pristine Maiden- Decently tanky and fast melee mob. Doesn't really have anything interesting or unexpected going for it.

    Marine Lamptern- Attacks super fast with a burst-type attack, basically having permanent Arrow Storm. Can also go invisible and teleport, if you say element defenses don't matter just try fighting these with negative thunder and water def.

    Black Lure- Jumps around like a fish out of water which is to be expected. Uses Charge and Pull really often which is actually dangerous if you have low walk speed.

    Guardian Merman- Durable, strong and fast but it's just yet another melee mob. Doesn't even have any spells. Also male mermaids are kind of underrated.

    Calatanth Soldier- Like a mix of Guardian Merman and Subur Pencari, with even more multihits.

    Hailstone Lamia- Pretty boring tanky ranged mob, but it has Arrow Storm which makes me kinda like them.

    Boss: Oceanic Judge- Really boring boss. All he does is deal absolutely massive damage he doesn't deserve to have, spams Wave and Heavy Teleport. Says we beat him "honourably" like the developers aren't aware everybody just camped out of his sight range.


    Fire Division:

    Flame Dancer- Despite this being the first mob, it's one of the hardest in general. Shoots very fast and charges almost non-stop.

    Fyrovern- A really intimidating-looking damage sponge. Just stay out of flamethrower range and you'll be fine.

    Tiki Wela- Another very strong mob. Moves very fast and spams explosion-type spells. Very easy to lose control of the situation and die.

    Ignis Helm- Despite having the ability to use the devastating Pull+Flamethrower combo, they never use it and are yet another damage sponge.

    Corona Ember- Can exploit negative element defenses pretty hard with their hard to see projectiles and flamethrowers. But in general not too strong if you know what you're doing.

    Cinder Husk- A more traditional fire version of Corona Ember. Nothing really special about this guy.

    Molten Willow- These guys actually do sometimes use Pull+Flamethrower and also are pretty tanky. Basically just a better and ranged version of Ignis Helm.

    Ferus- The only mob with a time limit, it will self-destruct after some time, luckily they aren't that powerful compared to the others but are fast. Also looks weird.

    Magmorous- With the other melee mobs in this division not being very dangerous this guy more than makes up for it. Spams charges and meteors non-stop that deal massive damage and is the tankiest non-boss mob out of them all.

    Boss: Solar Vanguard- Getting a water weapon is basically a necessity for this fight, with a combined HP over 2 phases that is equal to about 600k, it's going to be a long fight. Very little space for error with devastatingly high damage that really can instakill. Some of this thing's attacks deal more than double of Qira's which is insane. Luckily it's not very fast and has predictable spell combos. Torrential Tide is unironically a massive hard counter to this fight.


    Master Division:

    The one thing I dislike about this division is that there is only Qira, I would absolutely love to see real mobs that are not her weak spider minions.

    Boss: Qira, Mistress of the Hive- I won't talk about her too much because the fight has been done to death already. However I will say beware the Earth minions, their Heavy Charge does huge damage. Here's a few notable spell combos I've noticed:

    In phase 1 and phase 2 she sometimes starts charging and exploding all over the place, ending with a random spell like Wave or Web

    In phase 2 she can teleport 5 times basically at once. Not as crazy as my friend Abyss Navigator but still pretty cool.

    Ok hot take here: Flamethrower+Web isn't really that dangerous unless you are standing right next to her. Her main attack + Web is more dangerous because it gets to you much much faster. Flamethrower in general is a really slow spell that I see as more of a defensive one, as crazy as that sounds.
     
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  2. Tealy

    Tealy a businessman of sorts GM

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  3. ThedumbOX

    ThedumbOX I swear I’m straight HERO

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  4. Bixlo

    Bixlo I maybe am funny sometimes

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    agreed. much better than bird
     
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  5. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Interesting thoughts on this. Kinda wondering how people think of the overall designs and implications more than anything else- some of the NPCs around Llevigar talk about the Shamba Bandia.
     
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  6. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    nah man oceanic judge's wave+tp combos make it a pretty fun boss for me, as you have to dodge wave spells coming from different directions all the time
     
  7. Daktota

    Daktota Daktota The Rock Enthusiast HERO

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    MatForYoga888 High Gavellian Transcriber

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    Bixlo I maybe am funny sometimes

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  10. MatForYoga888

    MatForYoga888 High Gavellian Transcriber

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    ThedumbOX I swear I’m straight HERO

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    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Well, she's a ghost- so wouldn't that be spectrophilia instead? Totally different ballpark
     
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    Violet Knight Aspiring front-end developer

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    Bixlo I maybe am funny sometimes

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    ThedumbOX I swear I’m straight HERO

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