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Ranged Enemies Suck...

Discussion in 'Wynncraft' started by AcadeeAlkana, Jan 9, 2021.

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  1. blegar1

    blegar1 Well-Known Adventurer

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    Minecraft:
    Biggest issue is some ranged mobs are REALLY good at making sure you don't actually use vanish.
    Warrior definitely has it worse, but god help the archer if the ranged mob fires fast enough that vanish becomes useless.
     
  2. TheWitch3r

    TheWitch3r "Killing monsters" CHAMPION

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    Minecraft:
    You will never be able to charge away, because you will be stunfired and charge will be canceled.
     
    AcadeeAlkana and RenZenthio like this.
  3. fishcute

    fishcute fish CHAMPION Builder

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    Creator Karma:
    Minecraft:
    Ice snake and bash can do this too. Bash isn't that good at it, but ice snake can easily shield me from arrow storms in EO.

    Also technically any attack that creates an entity can do this, so arrow shield might be capable of offering a bit of protection, and smoke bomb technically can block projectiles.
     
  4. RenZenthio

    RenZenthio Murder the gods and topple their thrones! HERO

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    The goal with charge strafing is not to get hit in the first place, but yeah, getting hitstunned mid-charge is very annoying
     
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  5. Ear Infection

    Ear Infection Back Again HERO

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    Minecraft:
    Circle strafing works. If it worked since 1993 with the Cyberdemon and Spider Mastermind in Doom, it's probably good.
    ________________________________
    oh also vanish
     
  6. Melkor

    Melkor The dark enemy of the world

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    Flamethrower just sucks in general. I'm not even gonna count it as ranged, I'm just counting it as straight BS.
     
    dr_carlos likes this.
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