Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Assassin/Ninja Help Lv60 Assassin Skillpoints

Discussion in 'Class Builds' started by rqeqw, Dec 13, 2020.

Thread Status:
Not open for further replies.
  1. rqeqw

    rqeqw Travelled Adventurer

    Messages:
    42
    Likes Received:
    7
    Trophy Points:
    13
    Minecraft:
    My pure stats are 50dex 40int 28agi, with ring and armor effects, 50dex 50int 32agi
    I want to know most classic endgame assassin stats division
     
  2. SgtClips

    SgtClips Well-Known Adventurer HERO

    Messages:
    331
    Likes Received:
    133
    Trophy Points:
    72
    Minecraft:
    Disclaimer: On your level just try to use the items you have and dont worry about a build for the most part, since it would become obsolete if you gain a few levels.

    On basically all assassins that use spells you would want at least 68 int since it halves your mana costs. The other stats heavily depend on what items you want to use (SP requirements get harsher the higher level you get). Generally speaking str/dex get worse and def/agi get better the higher level you are, because a) you get more sources of spell%/melee%/elemental% and str/dex are calculated additively with them, and b) str/dex give diminishing returns while def/agi give increasing returns (you get more relative tankiness for each additional SP than the one before it; e.g 149->150def gives you a higher increase in tankiness then 100->101def).

    Also when making a build you want to aim for int breakpoints as only those actually make your spells cheaper. You can find the basic breakpoints for all classes on wynndata.tk, but here are advanced ones for assassin that include 7 and 9 mana casts (2nd spin attack/multihit in a row):
    41Int: Spin Attack->4
    47Int: Multihit, Smoke Bomb->5
    55Int: Spin Attack(x2)->4
    58Int: Multihit(x2), Smoke Bomb(x2)->5
    68Int: Spin Attack->3, Multihit, Smoke Bomb->4
    79Int: Multihit(x2), Smoke Bomb(x2)->4
    82Int: Spin Attack(x2)->3
    94Int: Multihit, Smoke Bomb->3
    105Int: Spin Attack->2, Multihit(x2), Smoke Bomb(x2)->3
    118Int: Spin Attack(x2)->2
    129Int: Multihit, Smoke Bomb->2
    139Int: Multihit(x2), Smoke Bomb(x2)->2
     
  3. weeb

    weeb CHAMPION

    Messages:
    5,015
    Likes Received:
    5,126
    Trophy Points:
    194
    Guild:
    Minecraft:
    1) sp to wear stuff
    2) sp to intelligence
    3) sp to def or agi
     
  4. MonsterXHunter

    MonsterXHunter Well-Known Adventurer VIP+

    Messages:
    50
    Likes Received:
    8
    Trophy Points:
    49
    Minecraft:
    i thought STR was a thing lol, since im making a glass cannon Impulse build ,rip 2k hp (-MR - HR :C)
     
  5. weeb

    weeb CHAMPION

    Messages:
    5,015
    Likes Received:
    5,126
    Trophy Points:
    194
    Guild:
    Minecraft:
    strenght and dexterity are very minor improvements for a low level build
     
  6. MonsterXHunter

    MonsterXHunter Well-Known Adventurer VIP+

    Messages:
    50
    Likes Received:
    8
    Trophy Points:
    49
    Minecraft:
    and i find 1 hit vanish quake build slow in farming, ill make my own 50lv aoe set
     
  7. MonsterXHunter

    MonsterXHunter Well-Known Adventurer VIP+

    Messages:
    50
    Likes Received:
    8
    Trophy Points:
    49
    Minecraft:
    https://wynndata.tk/s/or321k
    here's my 50ish lvl 1Punch man setup,aka glass cannon, im thinking if i wanna spent T 5/6 powders on few of these
     
Thread Status:
Not open for further replies.