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SPOILER Some Small Tips On How To Make Cinfras Better (lots Of Pictures Included)

Discussion in 'Wynncraft' started by ChrisTheBear, Dec 9, 2020.

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  1. ramenstew

    ramenstew professional idiot HERO

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    I was gonna use an analogy about the detlas rework but I wasn’t around so I didn’t know if it was criticized or not, but who knows maybe it’s a new style we’ll get used to
    At any rate even though the builders know more about building than we do good builds can be appreciated by anyone, so community feedback is important
     
  2. Violet Knight

    Violet Knight Aspiring front-end developer HERO

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    Yeah the CT did an amazing job improving the map!

    [​IMG]
    Details! Ugh!

    [​IMG]
    It's a straight path with no forks showing a mysterious bridge framed by a vine! Who needs that!

    [​IMG]
    A cozy house next to a little bridge in a small clearing in a dark and slimy passage! So hard on the eyes!

    [​IMG]
    A hidden cave at the top of a waterfall, with a button that opens up to a stairwell to a dark room containing a tomb and a sign that's not only likely a Harry Potter reference, but just a nice message of life itself? Not a lot of use for that, is there?

    [​IMG]
    Here's a secluded Hobgoblin village. It's two houses and the residents are very friendly. Contains a loot chest. But how do I get to Thesead again...?

    [​IMG]
    Ahhh, much better. I much prefer plain, empty caves where there's no blocks in my way to the loot chest.

    [​IMG]
    There we go! It's not called 'Forest of the Blind' for nothing!

    [​IMG]
    If I could choose 'cool tidbit of abandoned civilisation' over 'just a road'... I'd go 'just a road' any day.

    [​IMG]
    Hell yeah! Goodbye heartwarming easter egg, hello wall with a hole in it!

    [​IMG]
    See, much better! It's another road to Thesead! To make the Canyon a little easier to navigate, because that is the idea behind that area after all, we added a big road to Thesead where those Hobgoblins used to live. It's easy to miss the other road to Thesead, so we made this one a lot bigger. I mean, a lot bigger. People could still miss it though. Actually, yeah, let's make it even bigger next update. Wynncraft is quite a difficult game after all.



    Alright, look. The reason I'm so cynical is because the CT tried to fix what wasn't broken. The old isn't necessarily bad, the new isn't necessarily good. If they added a new area, or city, or island, and they made it in Wynncraft's new style and with the new approach, I would've complained as well, but at least the old builds would still be there. I'm honestly baffled the higherups (I don't blame the builders themselves) took a look at their own legendary handiwork, and found it that subpar to redo all of it, removing many details and forgetting the original styles and decisions, and found it an improvement. This here is just the Canyon of the Lost. To my knowledge, they haven't redone anything east of it. And I hope they don't do so soon.
     
  3. ChrisTheBear

    ChrisTheBear Certificate III in Nature Wandering CHAMPION

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    You don't know what mob totems do? seriously? have you ever thought of searching it up? Best place to put them is at a grind spot but they work anywhere where mobs spawn often
    ________________________________
    Thank you for your response, I agree with you and I think that it doesnt feel as grand only because of those small aspects, If they just expanded some spots even by a few blocks it would change the feeling completely, although its a big edit, they would probably have to cut half the build and paste it a few blocks towards the direction of the Forgery and then fill in the gap. I don't mind the size of the streets, I like the crowded feeling, makes it seem like lots of people want to live in cinfras and housing space is expanding, quite the opposite of the old Cinfras where everything was open and the houses looked abandoned and there was plenty of room in the streets
     
    Last edited: Dec 10, 2020
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  4. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    The sarcasm is unnecessary and muddles the post, and I think you'd be better off making your own thread about the changes and your opinions on it since this post barely feels related to the actual thread.
     
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  5. ChrisTheBear

    ChrisTheBear Certificate III in Nature Wandering CHAMPION

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    I want to eat my breakfast so it doesn't go soggy so I'm just gonna reply in dot points
    • I agree that the new road to Thesead is much more of an improvement, although the houses could have stayed or new houses could have been made there.
    • That first cave which I have never seen before is a bunch of mess and I don't like it that much, I like the new design but yes it needs much more detailing.
    • A lot of the old builds were had the same style of cave details for everything and I kind of like that some things are bare bones so that new things can come in, Beta has only been up for a few days and there is still plenty of time for additions.
    • I will say that the new "Just a road" does feel a lot more lonely so I do think something could be added such as an abandoned house as long as its realistic as to why its there
    • Don't be so harsh with everything, it sounds bitchy, and I would know about bitchiness
    • I am going to apply for builder when I finish my builds for my application and if I get accepted (I really hope so) I could see if I could get permission to add more detail to this stuff if no one does anything to it from now to then
    • I will like this comment because there are valid points, but your last comment was one of the most bitchiest things I have ever seen in my life, so avoid that and don't ever call birch trees "random garbage" again
     
    Last edited: Dec 10, 2020
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  6. dr_carlos

    dr_carlos Morph Gang! VIP+

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    I agree with most of your post, but I personally think that it is quite hard to get to Thesead and I like the fact they have added another road there.
    Unfortunately, it is not in a great spot, but it's the thought that counts?
     
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  7. Greedus

    Greedus Knight of Wynn VIP+

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    Wait, what?
     
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  8. dr_carlos

    dr_carlos Morph Gang! VIP+

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    I don't have access to the beta but I had read this here:
     
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  9. ZockerCam

    ZockerCam Travelling sorcerer. Master of Wind Magic. VIP+

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    e that was a joke.
     
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  10. ChrisTheBear

    ChrisTheBear Certificate III in Nature Wandering CHAMPION

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    I just reread it and I understand the joke now
     
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  11. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    Here's the question of the day;

    Link to Screenshot from 2020-12-10 10-27-00.png Screenshot from 2020-12-10 10-27-09.png
    Why are the offshoots of the main roads 2 blocks thicker then the main road? Somehow the side roads look more like the main paths then the main paths do...

    Also, the slabs on the edges of the roads are so, so ugly, please just get rid of them.
     
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  12. Shoefarts

    Shoefarts I fart on shoes CHAMPION

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    Yeah, in my opinion, it feels like alot of fun details have been stripped from the new builds.
     
  13. Bwitty03

    Bwitty03 Famous Adventurer HERO

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    What do you mean by "AFK spot"?
     
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  14. Lumia

    Lumia Making your potatoes since 2002. CT Manager HERO Builder

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    I think you make a lot of good points, and I will be taking them into account while reworking some parts of Cinfras. It should be done by the next map push depending on when that is.
     
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  15. Aucorg

    Aucorg useless meat bag VIP

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    Great post thanks for the feedback! I personally agree with most of the suggestions but I wanna say that it would be a tragedy if the roofs in Cinfras were changed away from the orange. One of the best things about the redo, and it really grows on you.
     
  16. ron111701

    ron111701 proffa CHAMPION

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    Yeah, I'm def a fan of the more "wacky" colors it has now, it makes it more interesting.
     
  17. dr_carlos

    dr_carlos Morph Gang! VIP+

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    I guess so, but I do think that it should be toned down a little bit.
    For a historic, important, capital city, the bright orange seems a bit too much.
     
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  18. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    I don't know what blocks there are to work with but it might look a little nicer with a more subdued orange color with some more texture so it doesn't look so flat, it's a real shame copper isn't in this version since I feel like that might be the perfect block for the job :(
     
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  19. Hypochloride

    Hypochloride Well-Known Adventurer Builder

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    Creator Karma:
    No need to be sarcastic, just get straight into the point, no need to word things like that... Also you dont know the inside thoughts so i might aswell explain some things, the reason for the "emptiness" is solely for gameplay purposes, while I do agree with some of the builds being empty without a reason, most of the builds here are decided to be empty so nothing gets in the way, most of the emptiness happens in caves because mobs and random shit in your path is bad and you might get stuck and get 1 shot. Not everything has to be aesthetix, were making a game not a tourist spot. Thank you for your criticism tho we'll keep it in mind for the next updates
     
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  20. ChrisTheBear

    ChrisTheBear Certificate III in Nature Wandering CHAMPION

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    I like the emptiness in some of the caves, although some caves could do with some colour layers like if it was just a dirt cave, it could do with a couple other patches or layers in the walls of other brown coloured blocks, a bunch of caves do have that though which is good. I just like the smoothness that the build team is going for because the pixelated cave look wasn't something I liked, how each block was different, like this:
    [​IMG]
    I love this cave though[​IMG]
     
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