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I Started Playing 3 Days Ago. Is What I'm Doing Normal/correct?

Discussion in 'Wynncraft' started by DrStepan, Jun 25, 2020.

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  1. DrStepan

    DrStepan Skilled Adventurer

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    I am an assassin, and so far invested every 34 skill point I have into strength. I seem to be tanking pretty well, [204 hp] but dont have any defense lol. I'd love tip and recommendations.
     
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  2. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

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    I would recommend you to spend some point on Agility or Defense too.
    What do you want recommendations on?

    also, what is your level (combat)?
     
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  3. PikaLegend

    PikaLegend Shocking VIP+

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    Up to you! In the early stages of the game skill points affects very little, it is until you begin encountering items that require an amount of skill points requirements that you should begin worrying about how you invest them (though making a mistake is generally no big deal, since you can reset your skill points quite easily using soul points).

    As some general tips for starting out, if you are looking to make the most of your spare skill points, I would have a look at the elements that you have on your weapons. Each skill has a specific element associated to them, and will boost your elemental damage. Meaning, if you have an Earth weapon, Strength would be pretty good.

    At late game you would want to consider which "builds" you want to use, which generally uses two or three skills primarily. That would be something to consider later down the road.

    Extra note on skills, Intelligence is my personal favourite since it allow me to use a bit more spells, leading to spell combos and cooler gameplay, but generally because of how spell roundings work only put a set amount of Intelligence that guarantees a decrease in mana cost. Table can be found here: https://www.wynndata.tk/mana/
     
  4. DrStepan

    DrStepan Skilled Adventurer

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    recommendations on using my skill points wisely, combat lvl is 17 atm.
    ________________________________
    thank you! my weapon is a butter knife with a tier 2 earth powder added
     
  5. jroo312188

    jroo312188 Well-Known Adventurer

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    Leveling up intelligence isn’t a bad idea either. Many good armor pieces require lots of intelligence to wear.
     
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  6. MagmaMelon

    MagmaMelon Theorist and Geek

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    Also, don't worry too much about builds yet. Only really think about those at level 70+.
     
  7. AmbassadorDazz

    AmbassadorDazz Discord Killjoy Staff Member Moderator

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    Builds, until Level 90+, aren't integral to the game. What you did is completely normal (keep in mind that you should indeed invest in Intelligence and Dexterity) for a newcomer, though you will eventually have issues with survivability later on, as you don't have Defense (damage reduction) or Agility (dodge chance).

    I recommend using whatever you can find (and completing the missing pieces that you think will fit from the Trade Market). Do not buy any Legendaries or Fableds at this point, they're very expensive in the Trade Market and will set you back several Emerald Blocks, unless it's a good item for a fairly cheap price. I also recommend asking experienced traders about low-level Trade Market.
     
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  8. Saya

    Saya you win at uwynn HERO

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    Sorry, but there's a lot of bad advice here. It's really simple and basic logic...

    Assigning skillpoints
    1. Put in points so that you can wear equipment with skill point requirements (if any)
    2. Put the rest in intelligence to hit the highest cap you can. (https://www.wynndata.tk/mana/)

    Since leveling is fast, you might be better off dumping the rest into intelligence regardless.

    Almost never put extra into str/dex. They scale and start badly.
    Int is way too good. Cheaper spells is a massive benefit at any amount.
    You can definitely invest in def/agi if you can put a lot in. Small amounts won't do much.

    Once you get to higher levels, this doesn't apply as you can look for a proper build. But people who tell you to assign extra in str/dex because you're an assassin don't know anything about how sp works.
    ________________________________
    Wow, a personal anecdote backed up by absolutely nothing. Crits only apply to the weapon's base damage, so aren't actually double damage. Same with strength, it's just a spell/melee% bonus. Sure, the same element bonus synergizes with weapons like hashr claw, but compared to better spellcosts/damage reduction, it's never worth it.
    ________________________________
    ...
    34 sp means they're still really low level, and still at a level where int is the only relevant skillpoint. Definitely def/agi later, but not now.
    ________________________________
    Yes, but the bonus isn't even close to worth it at the lower levels where it might matter. Offensive sp just sucks.
    Three or four, duoelemental builds tend to be weak because of bad item choices. This is a nitpick, though.
    ________________________________
    Reqs start very early. And int is absurdly strong early.
     
    Last edited: Jun 25, 2020
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  9. Qzphs

    Qzphs Unskilled Adventurer VIP+

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    as a wfa archer main i find this triggering
     
  10. Triactic

    Triactic Below average IQ VIP+

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    Just dump all your points into intel. It'll carry you through the game easy.
     
  11. NamesAreHard

    NamesAreHard Mage Enthusiast (She/He/They) CHAMPION

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    Don't stress a massive amount about wether or not what you're doing is optimal, if you're having fun then you're playing the game right.
     
  12. Saya

    Saya you win at uwynn HERO

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    Yep, but if you're someone who's played the game, please refrain from misleading new players on what is good.
     
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  13. RazorGuild

    RazorGuild FEATURED WYNNCEAFTIAN (WIP) (IM MAKING IT BIG) HERO

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    Go for int, always the best option, not to mention spin is an amazing spell early game
     
  14. MagmaMelon

    MagmaMelon Theorist and Geek

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    I don't think any of the quoted parts are that bad. Its just someone's opinion/playstyle.
     
  15. Saya

    Saya you win at uwynn HERO

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    Offensive skillpoints being comparatively awful and defensive skillpoints scaling well isn't an opinion. Int being stupidly strong isn't a preferred playstyle.

    Balance, unlike lore, is not subjective.
     
  16. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    This statement is kind of... uhh...

    You don't care about defence because you're an Archer, you just don't care about defense. What would be the point of items like Ignis if no Archer would care about defense?

    Defense Archer is actually more reliable than Agility archer because with agi anything can oneshot you with RNG luck, where as a defense Archer can head on tank some hits.

    All classes can be played in a variety of different playstyles, being an Archer doesn't mean you have to go glass cannon every time.
    ________________________________
    Also try to avoid putting points in both Strength and Dexterity unless required, since Dexterity overwrites Strength's damage bonus.
     
    Last edited: Jun 26, 2020
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  17. MagmaMelon

    MagmaMelon Theorist and Geek

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    Ouch. That hurt.
     
  18. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Okay, I do slightly disagree with Saya here. I think Str/Dex is still pretty good at low levels even if you're going for a spell-based playstyle, but it's more complicated to judge - I would still generally recommend a focus on Int and a defensive element personally. That's all for spells - if you want to play a melee-based playstyle, use the fastest weapons you can find and items with high raw melee (this number), investing in skill points primarily based on whatever you need to meet the requirements of that gear.

    Balance is definitely subjective, though. (elemental defenses being the prime example)
     
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  19. Saya

    Saya you win at uwynn HERO

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    I'd still call that objective because there are clear cases in which player eledefs matter and not matter (which is most of the time).

    And what I say is highly affected by my interactions with new players, since better spellcosts are a great convenience even with rawstack superfast in earlygame. I'm kinda proving your point about it being subjective by saying this though...
     
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  20. PikaLegend

    PikaLegend Shocking VIP+

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    I am certainly no expert builder on item or skill points builds, and I definitely agree strongly that Intelligence is the strongest skill currently (I personally love abusing Water-Air builds); but I don’t know... I feel like your statements targeted on advice givers were a little harsh, maybe a little sass. I played the game, and I am really not trying to mislead new players. I simply want them to experiment with the system a bit more, instead of outright telling them which skill is the best. It is literally where half the fun lies, and early game content is easy enough for experimentation, unless you are doing boss altars.

    I won’t deny that Strength and Dexterity are bad, it just happen to be the example I chose for a general tip on boosting elemental damage, without pinpointing a single, best skill (Now I really want a nerf to Intelligence). Perhaps my advice were really that bad, and I apologize for not doing good enough. But I don’t think you need to be an expert to give simple advice like these...
     
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