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Which Quest Is Better, Archer Or Shaman?

Discussion in 'Questions' started by BanTheNons1, May 29, 2020.

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Which is better to choose?

  1. Archer

    47.4%
  2. Shaman

    52.6%
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  1. BanTheNons1

    BanTheNons1 Well-Known Adventurer VIP

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    I have recently started playing wynncraft and started a new class as archer. After I got to about level 20, I switched to shaman and found out they were both very good! The thing is, shaman has literally no defense but it has a very good crowd control, while archer has good defense, but can only deal damage to one mob at a time. Shaman deals very low damage from far, but you risk dying by getting close to your enemies. Archer is generally good for boss battles, which are nearly impossible to solo with shaman. Which one should I pick?
     
  2. Melkor

    Melkor The dark enemy of the world

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    I personally like assassin more than either, but really all of the classes are pretty good (except warrior) and there's no reason to pick one or the other besides that you like the playstyle. Shaman and mage are good for newer players because they have heal (especially mage), but it doesn't really matter.
     
  3. EnderFlame1311

    EnderFlame1311 Well-Known Adventurer VIP+

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    typo in the title. you said "which quest is better?" but its obviously archer btw.
     
  4. BanTheNons1

    BanTheNons1 Well-Known Adventurer VIP

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    I'm stupid :fearscream:
    Shaman is really trash at boss battles ngl but the aura spell is op for fighting tons of mobs. Since the totem buffs your strength you deal enoough damage to make boss battles possible, but the very low defence makes it really hard.
     
  5. suzukzmiter

    suzukzmiter Well-Known Adventurer HERO

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    i like both of those, shaman is a lot more flexible with it's spells, archer is very good for high damage and walk speed which i also like
     
  6. one_ood

    one_ood c lown VIP

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    archer ruins the game for people because they get used to how fucking easy it is
    fair warning
     
  7. EnderFlame1311

    EnderFlame1311 Well-Known Adventurer VIP+

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    I did archer as 2.5th class (half maxed mage) and so id say im ok with the easyness problem. Also, how ofted do you have to fight swarms? really? ok i mean dungeons... maybe. but where else?
     
  8. one_ood

    one_ood c lown VIP

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    grinding
     
    I_Liek_Turtlez likes this.
  9. TS_potato

    TS_potato Dead? VIP+

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    Imo shaman is just too op atm, play archer if you want something balanced
     
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  10. Triactic

    Triactic Below average IQ VIP+

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    Archer and shaman are pretty similar mid/early game. Archer is worse at farming for xp, but it makes boss fights a breeze. Shaman makes it a lot easier to grind at grind spots, but boss fights are slow. Once you hit endgame, if you want to do stuff like LI and EO Archer is probably the better option. If you decide to do guild wars and stuff like that you'll probably want a shaman.
     
  11. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    Shaman is op

    Archer is op I guess but not as op
     
  12. brixt01

    brixt01 Well-Known Adventurer HERO

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    “archer has good defense, but can only deal damage to one mob at a time”

    Bomb arrow deals area damage (surprisingly large) and arrow storm can damage multiple mobs but isn’t normally used for that and arrow shield can knock back multiple mobs at once whilst dealing damage.

    Whilst it’s not as good as shaman for that, it can still do well against groups.
     
  13. Windfall_

    Windfall_ Proud Owner of the Worst Sage HERO

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    Arrow Storm and Night Hawk are all you need.
     
  14. RazorGuild

    RazorGuild FEATURED WYNNCEAFTIAN (WIP) (IM MAKING IT BIG) HERO

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    play whichever class you find more fun, they're both really good classes.
     
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  15. BanTheNons1

    BanTheNons1 Well-Known Adventurer VIP

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    As a shaman there is no way I'm going to be able to solo CoW. Also to people who say shaman is broken, look at it's defense.
     
  16. TS_potato

    TS_potato Dead? VIP+

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    Get shaman to lvl 100+ and say it again
     
  17. Shots

    Shots Legendary Adventurer HERO

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    Both Archer and Shaman are the two hardest classes to start out with in the early game, with the exception of Mage because Mage's heal does jack shit till later (but it's fine for new players because it's by far the easiest class to master with maybe the exception of Warrior). However, both Archer and Shaman get a massive power spike at level 21 once they gain their third spell, especially Archer.

    Shaman's aura is better for grinding, but for all intents and purposes, Archer's bomb arrow is only slightly worse. Archer also completely destroys bosses thanks to it's galaxy sized range and stupid high dps (while Assassin theoretically gets more, that assumes you have a constant damage uptime, which is almost never the case with any class except Archer/late-endgame jojo Shaman). The thing about Archer right now is that the game has no way to actually counter its range or damage without said counter leaning too close or into the bullshit side of mechanics (a.k.a being able to be pulled across the map into a ohko) once it has bomb arrow. Hilariously enough, the hardest counter to an Archer that isn't bs is Infested Pit at level.

    Shaman only becomes as broken as people say it is when you get to level 56-66+, as level 56 is when you get the aura trap, a small prison circle around your totem that keeps mobs trapped in it regardless of if they use movement spells or the like, and level 66 is when uproot, your fourth spell that can push and pull mobs, resets the totem timer. Up until that point, Shaman is probably the hardest class to use, as managing your totem is quite difficult compared to all the other spells and such other classes have, along with your defense being nonexistent unless you invested pretty much every skill point into defense. If you're using a mana regen build past level 66 though, or any build that has just a lot of spell sustain in general, you'll completely meme on most of the rest of the game with exceptions like Bob's fourth phase or god forbid you mistime an aura against Psychomancer. It's pretty easy to just say ORA ORA ORA and win a fight, especially since it is much easier to invest in defense now.

    But just choose whichever one you enjoy more. All classes can solo pretty much the entire game with any playstyle consistently, of course some being harder than others. If you enjoy using whatever is the current "meta", then sure, go ahead and use it. If you want to use a pure melee Archer run for the entire game because why not, go ahead and use that to. I think it's fair to say that the majority of us, myself included, really don't give a damn even if we do meme about what you choose.
     
  18. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    The 56-66 upgrades do make Shaman even more OP, but the time when I realised how OP it was was when I played it up to 45 (doing all bosses available at level), when I hadn't even unlocked the OP upgrades. If I thought it was OP before the upgrades, I can imagine how OP it is after them.
     
  19. Shots

    Shots Legendary Adventurer HERO

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    I don't see how it's op before the upgrades unless, again, it's in regards to grinding. In regards to bosses, it makes it quite hard unless it's a boss that Shaman actively counters mainly thanks to it being a swarm based boss (a.k.a Rotten Passage/Arakadicus). Witherhead pretty much any class besides Archer struggles with, Rymek Luke is far easier on any class with the exception of Warrior, Hashr is iffy but generally easier with Archer and Mage, it's a good counter to the specters but not Theorick himself because he teleports so much, and Prison of Souls pretty much any class will struggle with except for maybe Warrior because Warrior can face tank them both to ever after. If what you claim is true, then that means you also did Bovine Barn without aura, which is quite an impressive feat if you consider that to be easy. Half of those you could ignore since my guess is the op most likely isn't going to be doing them on their first playthrough, but since you said "all bosses at level", I am led to believe that you did them and I will judge it as such.

    Even if you could make the argument that it still is op before the upgrades, I fail to see how Archer is not better in pretty much every regard, because it has a higher effective range, damage, and mobility than Shaman and, again, bomb arrow is only slightly worse than aura for grinding purposes. Shaman's heal also doesn't really do much since things do so much damage to you and only becomes a true factor in combat later on.
     
  20. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    Eh, I guess that's fair. I have no experience from Archer apart from what people have said and what I have seen, so I can't say how powerful it is myself.

    Hashr was actually the easiest non-swarm based one. During the battle, I was actually writing in chat all the time with little danger. I could just haul from one corner to another and sit there for 15 seconds. With Aura, he never had any chances of getting near.

    Aura still covers most of the arena, and if he teleports I could just place a new totem.

    For Rymek Luke I was suprised how my Aura took so much away from his HP that I actually lengthened the fight myself by mainly using only my melee attack.

    Prison of souls was medium difficulty, but it was still much harder when I used Mage, so I'm comparing it to that.

    For BB I did unlock Aura first, my original post wasn't 100% true, I did it at 21, but this actually now makes me want to do BB at 20 solo Shaman no pot, so I'm going to try that soon.
     
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