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My 3 Favorite And Least Favorite Quests

Discussion in 'Wynncraft' started by Torpid, Apr 14, 2020.

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How much do you agree?

  1. Completely

    0 vote(s)
    0.0%
  2. Pretty much

    27.8%
  3. Sort of

    36.1%
  4. Not really

    19.4%
  5. Not at all

    16.7%
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  1. NamesAreHard

    NamesAreHard Mage Enthusiast (She/He/They) CHAMPION

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    Top 3 Favorites
    3: ???
    This may surprise you considering how many people say it's one of their least favorite, which is fair. But there's something so satisfying about getting all of the steps down and helping people with it.
    2: From the bottom
    It's a simple, fairly short quest that rewards you for remembering details (though, it initially starts as a hunt for the right NPC, which is fairly bland) but it was simply so satisfying to do for me, I still have the troll hair you get as a reward.
    1: Beyond the Grave is the only quest I would really consider great on this list. The boss fight is interesting, the reward is nice, it doesn't make you have to trek through the lost canyon a bunch like some other quests. But the real star of the show is death's realm. He's bursting with personality, exploring everywhere and getting all the dialogue is really fun, as well as messing with the spelling machine. I also like the aesthetic of death's realm.

    Honorable mentions to A Grave Mistake, Shattered Minds, House of Twain, Memory Paranoia, and the Wynnexcavation quest line

    Top 3 Least Favorite.
    3: Jungle Fever
    This quest used to be significantly worse back when you had to return to him after every attempt. But it instead changed to being very bad. Anyway, most of my resentment for this quest comes from the old version
    2: Temple of Legends
    Everyone has already said why this quest is bad, I don't need to do it again, but I will. In theory, the fact that it requires 6 earlier quests to do should make it feel like those had built up to this moment, that you earned your way here, in practice, it feels arbitrary. The only thing that particularly makes much sense is the maltic recommendation letter, but a lot of the others are weird. I would be able to excuse that if the entire rest of the quest wasn't just getting more stuff to make a helmet to fight an unimpressive boss. I remember when it took like a stack of leather among other things to get the helmet and I went mad pre-farming the quest. Luckily it doesn't anymore
    1: The Lost
    This may just be me, I wouldn't be surprised if it was just me, but I hate this quest. The complete lack of direction, coupled with the large amount of enemies making it difficult to get a good look at anything without getting attacked, as well as the poor mobility of a few classes (warrior, mage, shaman, pre-patch assassin), all add up to a miserable experience, clunky to get around even with the coordinates at the ready. The reward isn't even useful since the website has a much better map.

    Dishonorable mentions go to King's recruit (for not being able to skip it anymore, as far as I know), any quest that requires the breathing helmet, and Bob's Lost Soul
     
    Last edited: Apr 21, 2020
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  2. Matrina

    Matrina Hello CHAMPION

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    Favourite Quest:
    1. ???
    if you get a correct crew and have at least some what of patience. It is a really fun puzzle quest. Plus it is pretty blended in the world of wynncraft lore.
    2. Point of No Return
    it is a very fun quest with also some cool puzzles. But considering the quest might be bugged or some parts of the quest of the puzzles I was just confused at. ( The 3 doors with like 20 second of like survive what was the puzzle in that area)
    3. Order of the Grook
    Yes more mage island lore cool

    Least favourite quests:
    3. Tower of Ascension
    You did that much effort for the quest, but the quest rewards (armor) is very outdated. I believe they don't really have time to go back and fix's things unlike how gavel is.
    2. Ice Nations.
    Why? Why only a specific quest for a single item for one region? couldnt you add more about the relations about the two ice nations instead of that one quest?
    1. The Tutorial.
    Right now the tutorial is basically a unskippable, region locked quest. You cannot even explore on your own because the quest region locks you in the pacific area. Untill you done the step it asked you to then it locks you again in a different area. It also does not tell you professions are a non neccery thing to play the game.
     
  3. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    You can skip it with /skiptutorial (I think)
     
  4. Matrina

    Matrina Hello CHAMPION

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    That is only for the after the player has done that quest once.
     
  5. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    Fair enough
     
  6. Dream

    Dream Hero of the lost atoll Staff Member Moderator CHAMPION

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    Worst:
    3 Generals orders: I hate this god damn sewer so much
    2 A Journey Further: Nice softlock, CT.
    1 Canary calls: Minecart puzzle
    Best:
    3 Misadventure on the sea: Rat and Jbip
    2 Point of no return: Some of the best puzzles in the game
    1 ???: Fun for the whole family and puzzles!
     
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  7. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    Man, as someone who’s never actually done ??? it’s interesting to see such a wide gap in opinion on it; it seems like half the community despises it and the other half loves it
     
  8. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    k then let's see:

    Worst 3:
    3. Forbidden Prison
    why does this even exist
    2. The Ultimate Weapon
    Currently, the most fetch-quest like quest in Wynncraft, not counting ToL which I actually think is ok. I got really dissapointed, I was expecting a cool quest after Reincarnation, possibly something about obtaining the Bob weapons. I really didn't know what to put at number two, so I just placed this there. Good things about this quest though are the humoristic ending and the large emerald amount obtained.
    (Dis?)honorable mentions
    - Cowfusion (weird af)
    - A Marauder's dues
    1. From the Bottom
    If I need to say one positive thing about this quest, it's that the name fits it well. You run around for countless minutes in this closed area, which is just the right (incorrect?) size so getting from one side to another takes a bit too much time than it should. You'll be going in circles with your horse for way too long trying to find the next merchant. At the same time, the whole area is so messy and obstacles and fire are everywhere, it just makes you anxious. At least the reward is 64 platinum ingots, which is way too less for the torture that this quest is.

    Best 3:
    3. A Hunter's Calling
    A really good quest, it wraps the entirety of Wynncraft up in a great way, making you encounter all of your most dangerous foes again, but this time from a different perspective. I found the final boss to be extremely difficult, around as hard as Cybel or even a bit harder (sure Qira and The Eye are still more difficult but still)
    2. Memory Paranoia
    I don't know what is it about this quest that makes it so good. I really don't know. It might be something to do about the time travel and slowly understanding how the mansion's events unfolded.
    Honorable mentions
    - Lost Soles
    - Fate of the Fallen
    - Dwarves and Doguns questline
    - ???
    - A Journey Beyond
    - Deja vu
    - Flight in distress
    - The Envoy 1 & 2
    1. WynnExcavation questline (mainly D)
    The questline is getting kind of old, but it's still really good. One of the best stories presented in Wynncraft, I loved the plot twist and massive lore at the end, and the final boss's theme is my favorite boss theme in Wynn.
     
    Last edited: Apr 23, 2020
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  9. funnysillyman

    funnysillyman lil uzi fan VIP+ GM

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    thx
     
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  10. Melkor

    Melkor The dark enemy of the world HERO

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    Oh god I forgot Forbidden Prison exists. Okay yeah, that definitely is on my list.
     
  11. Saya

    Saya you win at uwynn HERO

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    It's been long enough, can crafting get removed from king's recruit already?

    Probably the #1 turn-off for most new players, thinking that the prof grind is required.
     
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  12. Derpy_Watermelon

    Derpy_Watermelon Professional at Getting Lost VIP+

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    In no particular order:

    Best:
    1. Fantastic Voyage - Super cool story and the poetry is fun.
    2. AHC - Cool to revisit all the previous quests from the other side.
    3. Shattered Minds - Fun meme quest, plus the builds are super cool.

    *Lost Soles - Mostly for my nostalgia purposes, but this was the first pure puzzle quest that I genuinely had fun figuring out on my own. Not too hard or long. (also sodeta boots are nice)

    Worst:
    1. Clearing the Camps (especially on the first playthrough) - I remember when Gavel first came out, nobody could find the camps. The quest gives very vague directions, and the camps get mixed up with the other orc quest (I forget the name).
    2. Dungeon Quests - Dungeon lore has always been ruined for me since they changed them so many times, and corrupted dungeons make no sense. Annoying as hell on repeat playthroughs.
    3. ??? or Realm of Light Trilogy - One takes an absurd amount of time, the other is super grindy and takes forever.

    *Pre-Fix Canary Calls - Idk when they changed it, but this quest used to give permanent nausea while you were trying to do parkour and puzzles in the mine.


    I think in general, fetch quests and quests solely based on lore tend to be disliked, especially by veteran players as those are the most annoying to do on repeat playthroughs.
     
  13. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    Really? Well, to be fair, I don't like The Dark Descent myself, even though I'm interested in Wynncraft lore and want to find it all out, even when how messy it is.
     
  14. BisexualDog

    BisexualDog Boogie Boy CHAMPION

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    2 months for me forr my mage in a journey further.
     
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  15. Jstt

    Jstt Well-Known Adventurer

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    Least favorite:
    -Every quest that involves the light realm. Dont give me wrong I love the light creatures but the quests are so boring.
    -???
    -Grand youth/Lazarus Pit

    My favorites:
    -A hunter's calling
    -Point of no return
    -Dwarves & Doguns IV
     
  16. Derpy_Watermelon

    Derpy_Watermelon Professional at Getting Lost VIP+

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    they're still good quests, it just gets really tedious on repeat playthroughs.
     
  17. blegar1

    blegar1 Well-Known Adventurer CHAMPION

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    Least favourite:
    Beyond the grave: I... really dislike this quest. I'm probably gonna get burned for the stake cause of this, but yeah I hate it. I just can't hold it to canon in my mind because of the inconsistencies in it. I know it's a joke quest but doesn't feel like it. Only positive thing I like about it is I get papyrus vibes from undertale from death. So he makes me smile. But it's a quest I hate and even dislike the boss fight.
    Cowfusion: Cringy, a bad joke and weird. Best way I can describe it in my opinion. Everything shattered mind's did right for me, this did wrong. I like the idea of cow's being the main thing in wynn but this quest just.... no.
    Meaningful holiday: Gonna be honest. I only dislike this quest because it feels so much longer than it actually is. Petty reason I know, but it's my only real complaint that just makes me hate it.

    Favourites:
    Fate of the fallen: Theorick lore im a sucker for I've found. Does not help this is a really good quest with the only problem being the temple of time being so.... insignificant. But I love this quest when I do it. (especially since I like and dislike theorick now)
    Shattered minds: I feel like this quest is perfectly placed. I remember so many boring quests being placed before it to the point I was just dying of boredom. Then this quest brought the most chuckles making me play for longer. So this quest does it's desired effect of making me laugh. (Lost soles was the only quest that kept me interested the whole time. Site D and ToL got me interested way too late in to their quests as much as i like those 2, they struggle in the beginning stopping them from being favourites)
    The hunger of gerts part 2: This quest was pretty good to me. Was interesting and made me feel bad for the Gerts. Also pretty good parkour sections if you care to try them.

    I also like qira's hive but i didn't put it in either since it's my favourite and least favourite because of psychomancer.
     
  18. DaCorruption

    DaCorruption Serves Dern.

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    Favorite
    1. WynnExcavation Site D: Where do I even begin. This quest is the culminaton of the previous three WynnExcavation quests that lead up to this point. Three quests whose plot I had always followed. You get the feeling that the "company" you've always been helping isn't the innocent organization that they make themselves out to be. And it all culminates in this quest, WynnExcavation Site D. It's a very long quest, but a quest that manages to be interesting all throughout, as you slowly unravel the hidden truth behind the organization. The plot twist that Amadel, the "leader of the rebellion", is the mastermind behind WynnExcavation, is arguably the best plot twist in all of Wynncraft. The puzzles are fun and not extremely hard (most are just memory), the Hidden City is a really nice fit, and the boss fight is fun and rewarding. I mean, you've just killed the man behind the biggest "crime" organization in the Wynn province, the one that puppeted entire cities like Almuj and Troms, and you've been personally thanked by the King of Ragni for your efforts. How great is that? It really is my favourite quest in Wynncraft.
    2. Craftmas Chaos: I really like this quest because of the plot. Not only do you time travel, but the feeling of having to save Christmas for such a big city like Selchar pumps me up. Furthermore, the plot twist that a brewing corruption is behind all this is a really well executed plot twist in my opinion. I had lots of fun with this quest and always do every time I play through it.
    3. Memory Paranoia: This quest is also great because of its plot. You have to explore an abandoned mansion as part of a memory that basically takes you back in time. It has a good mix of creepy, downright scary, and fun. The part where the Caritat kid (I don't remember his name now) turned around with blood-red eyes scared me the first time I played it. The boss fight wasn't that hard, either.

    Least Favorite
    1. Tower of Amnesia: This is pretty obvious. You're a level 25, looking for some fun quest to do to level up, and suddenly you're tasked to bring teleport scrolls from cities all over the Wynn province. Not only is it painfully long, but you also have to travel to high-level area like Nesaak and Almuj, at which point you'd just have to avoid as many mobs at possible to even make it to those cities alive. Also, you used to have to go to TROMS to get a teleport scroll. Jesus Christ. I'm glad this quest was replaced by a more bearable one.
    2. Jungle Fever: This quest is basically blood-related with Tower of Amnesia. Same ol' boring "go to literally every city in the Wynn province to gather some stuff". What's the point? There's not a lot of plot behind it, either. No payoff. You're just helping a "sick" dude get rich, and he gives you fake LEs at the end anyways. This quest isn't worth it.
    3. The Ultimate Weapon: This quest is just plain boring and annoying. A fetch quest (of which there are like 20 in the game) that takes you through the entire Light Forest, and at the end of the day, it gives you an useless weapon that you can't practically use. The only good thing about this quest is that you can sell this weapon for 7 LE, so it's still a good way to make some LEs. Still really bad, though, and I didn't like it at all.
     
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  19. Miles_

    Miles_ hi CHAMPION

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    I'll first list quests I like and don't like and then go into top 3 and bottom 3. In advance, I both love and hate ???. I love it because it teaches us about the mysterious characters of Yahya and his bros, along with how imaginitive it is, but I do think it's very tedious. ??? is hinted at in another quest - Purple and Blue.

    Quests I don't like:
    King's Recruit
    Dwelling Walls
    A Sandy Scandal
    The House of Twain
    The Maiden Tower
    Jungle Fever
    Zhight Island
    The Ultimate Weapon
    The Passage
    The Canyon Guides
    Anything Dwarves and Doguns
    Recipe for Disaster
    Royal Trials
    A Journey Beyond
    Enter the Dojo
    TOL
    Meaningful Holiday (has the cringiest moment in the game and it physically hurts me)

    Quests I like:
    Craftmas Chaos
    Canyon COndor
    Pirate's Trove
    WynnExcavation Site C
    An Iron Heart II
    The Order of the Grook
    Taproot
    The Headless Hunt
    Lost Soles
    Haven ANtiquity
    WynnExcavation Site D
    Murder Mystery
    Acquiring Credentials
    THe Bigger Picture
    The HUnger of Gerts I
    THe Hunger of Gerts II
    Purple and Blue
    Fallen Delivery
    General's Orders
    Cowfusion
    Beyond the Grave
    Fantastic Voyage
    One Thousand Meters Under
    The Fortuneteller

    Three favourite (no order):
    WynnExcavation Site D -> Maybe the best story of any quest in the game. It's one of those quests that keeps you emotionally invested the whole way through. Very well written and executed.
    Cowfusion -> I absolutely love the setting of this quest. I think it's a very 'out-there' quest but in a good way. Creative and interesting, and you learn more about Drale who you previously encountered. It has lots of unrealistic, but fun elements... The talking cow, the alternate language, Veekhat being crazy, Drale, etc. A crazy quest, but an enjoyable one.
    Purple and Blue -> It's a wild card, but I love the setting and storyline of this one... You try to learn more about a magical yet mysterious place, and end up discovering a species hidden under the lake for hundreds of years, affected by the lake's strong magic. It's a wonderfully written and creative quest, and reveals a lot of interesting things about the lore of Wynncraft and Lake Gylia. One of my favourite quests to play through. I thought it was very interesting and unique all the way throughout. I also think the subtle nods to Yahya and his bros here are cool.

    • Korun: When it landed, they studied it furiously, but ultimately it drove them insane over various things.. Three great minds of our time, lost to chickens and mushrooms and whatever else
    and
    • Korun: Three of the greatest minds of our time were driven mad by unknown magical forces, so great care is needed.
    Three least favourite (no order):
    A Journey Beyond -> Lack of freedom, and extremely boring and tedious imo
    The Canyon Guides -> I had to pick this one. It's an incredibly annoying quest that isn't really of any significance. The only significant thing about it is how much it tilts the entire playerbase.
    Temple of Legends -> The king of fetch quests. Extremely long and painful, as others have said before.
     
  20. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    How can you not like the Shrek quest?

    yeah ik its a boring fetch thing but still
     
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