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(solved) Is There A Fix For This Dnd2/a Hunter's Calling Issue?

Discussion in 'Questions' started by 0scar/0, Jan 1, 2020.

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  1. 0scar/0

    0scar/0 Skilled Adventurer VIP+

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    Minecraft:
    Hello,

    I have recently started playing Wynn again when the 1.19 update came out and I am attempting to complete the Dwarves and Doguns questline. Unfortunately for me, an issue has prevented the completion of DnD part 2 and subsequently "A Hunter's Calling" due to the requirement of entering the Rodoroc slums.

    The issue involves the second part of the DnD questline, specifically the part in which one is required to "Defeat the guards outside of the armory." I have successfully defeated said guards but the quest failed to recognize that and as of my knowledge there is no way to restart the armory fight. This means that if I were to try and continue the quest by breaking the dark gray stone bricks with the pickaxe found in the cave, the game does not allow me into the burnt door.

    The reason this is particularly frustrating is the effect this has on "A Hunter's Calling". After completing the portion with the scientist and their Iron Golems, the quest requires one to venture into the Rodoroc slums. However, Dwarves and Doguns part 2 is required to enter said slums and this therefore means that I am unable to complete a total of 4 quests.

    Please, is there a fix or workaround to this game breaking bug?

    Thank you for reading.
     
  2. Altakar

    Altakar former 1000+ day counter moth Item Team

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    What happens if you try to approach previous events in the quest, such as the conference in the Dogun Village (bring a scroll for safety) or where Axelus was before the attack?
     
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  3. 0scar/0

    0scar/0 Skilled Adventurer VIP+

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    Hello, Thank you very much for your response, going to the conference in the Dogun Village seems to have restarted the quest! I appreciate the quick response. Is there any way I can mark this thread as "Solved"?
     
  4. banana0401

    banana0401 Well-Known Adventurer

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    You can't mark 'Question' threads as solved, but you could type in brackets in the title "solved."
     
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  5. 0scar/0

    0scar/0 Skilled Adventurer VIP+

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    Done. Thank you.
     
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