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Music Uncontrollable Ecstasy(fan-made Wynn Music)

Discussion in 'Your Work' started by catskin0106, Aug 7, 2019.

?

How bad is this

  1. This is cursed

    0 vote(s)
    0.0%
  2. My consciousness is decaying

    0 vote(s)
    0.0%
  3. My ears are being corrupted

    0 vote(s)
    0.0%
  4. Glad this is the only song you've made

    1 vote(s)
    9.1%
  5. Actually not bad.

    10 vote(s)
    90.9%
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  1. catskin0106

    catskin0106 Well-Known Adventurer HERO

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    So I was bored today and decided to mess with the nbs for a bit
    This is how it turned out.

    This is my first time composing a song so expect it to be horrible lol
    and the name is cringy I know

    Open for criticism
     
  2. Endercomet

    Endercomet HongKonger

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    Doesn’t rly fit right to any aspect of the RPG except shattered minds, but its mood is too ‘conscious’ (compared to the insane feel in shattered minds). The melody is also too distinct and too inconsistent. Wynn music generally is divided in different ‘parts’ in which melodies iterate.
     
  3. catskin0106

    catskin0106 Well-Known Adventurer HERO

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    Thanks!I was just experimenting if wynncraft's soundfont can sound good when it comes to different styles of music

    And for the melody thingy,I knew nothing about leitmotif when composing this song so it really sounded too inconsistent to me as well now.
     
  4. corpe

    corpe toilet clogger ♪ Music CMD CHAMPION

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    hey!

    this song is some good stuff for a first composition
    the progression and the way you develop the melody is really great
    overall, this piece is very effective in its harmony

    now my criticisms:
    having the bass play a chord every chord change sounds like solid move harmony wise, but i feel it doesn't work as well with the wynncraft soundfont
    the dbass sound is very muddy so a chord sounds very unclear in it
    id recommend creating a bassline using, harmonizing with fifth intervals or octaves if you really need to, accentuating the chord thats being played
    as for the overall structure, i feel like it could use a lot more dynamic parts. right now, the arp, bass, and drums are doing the same thing the entire song
    the song would benefit a lot if you changed what each part was doing during different parts of the song
    for example, the arp could change patterns and play with a different rhythm after 2 measures, or the drums could slow down during
     
    Tsuneo likes this.
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