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Info Item Team Update Thread - Latest Updates, Rebalance Changelogs & More - Update 28/6

Discussion in 'Wynncraft' started by SilverMirror, Dec 8, 2018.

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  1. Take

    Take Rice Smuggler HERO

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    omg Major_Hue really outplayed silvahs post good job :o

    thank you lue! very cool!
     
  2. Mettymagic

    Mettymagic she/her HERO

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    bout to make a poison build now, brb
     
  3. dukioooo

    dukioooo Creator of WynnData HERO

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    Might be an half crazy idea but.... all items with hpr could get it's hpr reduced by 20% (hrp*0.8) and then say it's hrp/6s ... the actual health regen per minute won't change this way

    This would mean changing 339 items and 33 ingredients
     
    Bart (MC) likes this.
  4. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Or even hpr/10s, since that would match mobs. Not sure if that would end up a little long though.
     
    Cosomos and Bart (MC) like this.
  5. TheMinceraftian

    TheMinceraftian Well-Known Adventurer

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    Can somebody explain this in more detail? What does this mean for multiple modifiers on a single ingredient and negative values/flipping? ive gotten some strange results when doing recipes in wynndata, especially when using ingredients which have a value of 1 or -1 in whatever identification.
     
  6. Cosomos

    Cosomos Well-Known Adventurer

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    Basically it always rounds down when dealing with fractions of a number, so when the result is a positive number like 5.99 it will always drop the remainder and go down to 5, but if it is a negative number the revers is true and -4.01 will become -5. This is to prevent cheesing the 1 Attack Speed and 1 Mana Regen ID's, having a 60% bonus on all ingredients, any of them with 1 Mana Regen ID you would always get 2 Mana Regen.
     
  7. TheMinceraftian

    TheMinceraftian Well-Known Adventurer

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    I think there is a much better solution which isn't as punishing and mostly fixes cheese mana and tier stacking recipes, which is to just add like stats from every ingredient that gives them and only round the total value.
     
  8. Major_Lue

    Major_Lue Famous Adventurer HERO

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    That changes the focus from per slot (which is what position modifiers are for) to the entire crafted item. They both do almost the same thing but flooring each slot has less involved and is easier for people to check for themselves without a tool.
     
    Druser likes this.
  9. Mapleric

    Mapleric Well-Known Adventurer

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    Umm so, I just applied for the Item Maker Team, but I didn't receive a message from the CT bot like I used to when I applied for GM, is that a problem?
     
    Last edited: Jul 8, 2019
  10. Mapleric

    Mapleric Well-Known Adventurer

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    A little help?
     
  11. victorpotato2

    victorpotato2 Broke af HERO

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    Wrong section
     
  12. Mapleric

    Mapleric Well-Known Adventurer

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    It's about item team application, why is it wrong?
     
  13. SilverMirror

    SilverMirror Retired IM HERO

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    Hi, we have received your application. Next time (if there is one) for application enquiries please send me or @Selvut283 a PM to catch our attention where we can give you a more personalised response.
     
  14. Major_Lue

    Major_Lue Famous Adventurer HERO

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    A small (but impactful) patch that got pushed as of yesterday and has been verified in-game.

    - Health Regen now ticks every 10 seconds, from 7.5 seconds.

    Comments
    : Previously health regen was changed to be uninterrupted by combat which allowed it to be a far more useful stat during combat. Following this change health regen as an ID turned out to be stronger than we intended for it to be. Increasing the timer dilutes the extremely potent effect of this ID while also setting it more apart from lifesteal (which ticks every 4 seconds, on average) as the time gap between them prevents them from possibly overpowering the other.
     
    Last edited: Jul 18, 2019
  15. SilverMirror

    SilverMirror Retired IM HERO

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    @everyone

    Hi. Apologies for being silent for quite some time on our part.

    This inactivity is partly due to me stepping down from spearheading daily item team operations, but I think we owe everyone the transparency of information. Elem revamp part one was always meant to be sort of my swan song for Wynncraft in a way as I am focusing on work and real life in an inconvenient time zone during summer, and then my university final year starting October all the way til literally a year later in July 2020. However, I am not quitting as an IM/IM manager or from wynncraft / item team (sorry haters luv u) but I will be focusing on internal affairs and manager-y stuff, so you guys ain’t getting rid of me just yet but know that I’m gonna be less in the face of everyone casually and only speaks in more formal occasions.

    As for Elem Revamp. The team is not working on changelog 1.1.2, but instead a larger update that will address all the known issues such as rainbow, vampiric, paladin and anima, as well as lay groundwork for future updates. There is no ETA for when this update to the changelog will be released and there is no ETA for subsequent changelog release. This is because the team is also moving on from elem revamp part 1 in general, and focus on other quality of life changes as we prepare item updates, elem revamp part 23456x (that’s a joke we don’t have that many) (or do we) and elem revamp integration for the next major wynncraft update coming soonTM. (Note this is not a hint for next major wynncraft update I literally said we’re working on it). There will not be any individual items or ingredients pushes to the main game, elem revamp or otherwise, until said next major wynncraft update coming soonTM.

    Furthermore, there will be a hiatus on recruiting new class builders and class builders direct feedback in general due to the above two reasons combined. The team is still checking the google form feedback survey and archetype survey however and that is and will remain our main source of looking for formal feedbacks on elem revamp and or items in general. The responses so far has been great and we have made changes according to them.

    That’s kinda it I think. Feel free to ask any questions, the team and I will answer them if we are eligibility to give you the appropriate answer. After that, I’ll see yall when the time comes.
     
    BqwaOLD, Cosomos, Take and 7 others like this.
  16. Nukewarmachine

    Nukewarmachine emerald tier above LE when VIP

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    Would mana regen still tick every 4 seconds?
     
  17. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    No changes here that have been announced.
     
  18. YoshisWorld

    YoshisWorld Famous Adventurer Media CHAMPION

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    Will there be a ingredient balance soon?
    Also will there be a list before a balance change (where you can see the stuff that will be changed) ?
     
  19. Major_Lue

    Major_Lue Famous Adventurer HERO

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    There will be a changelog for ingredients prior to it being released, but there are no planned changes anytime soon.
     
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  20. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Bump to prevent lock :P
     
    Epicness937 likes this.
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