Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Guide How The Changes To Flipping Were A Buff, Not A Nerf

Discussion in 'Wynncraft' started by Dondasch, Feb 4, 2019.

Thread Status:
Not open for further replies.
  1. Dondasch

    Dondasch Hadal gaming HERO

    Messages:
    251
    Likes Received:
    1,104
    Trophy Points:
    78
    Minecraft:
    In the recent push, the ingredient team decided to change how position modifiers affect durability. Durability is now not affected by -% ingredients, thus making the classic way of flipping unpractical. The intent was probably nerfing the whole "get 7 slots instead of 6 and a bunch of bonus durability on top" thing. This intent in itself is not a bad thing, because people made some pretty op things (looking at you, 80% walk speed boots).

    But due to the fact how the whole durability system is now not affected by any percentages, we can craft some even more broken stuff. The following shows how I made my 80% walk speed boots:

    Here's how I made the 80% walk speed boots that had 98 durability before the changes:

    [Incremental Mapping module] [Werewolf tail]
    [Pride of the heights] [Corrupted fragment]
    [Decaying heart] [Obelisk core]

    Here's how it worked: The mapping module gets boosted to 40-48% ws and -250 dura by the decaying heart, the tail to 10-16% ws and -48 dura by the heart, the fragment to 18-24% ws and -102 dura by the heart and the pride to the left; the -90 dura from the pride is negated by the heart, same with the core, which gives 0 instead of -160, while boosting the heart from -80 to +80 dura.

    All in all, this gave the item 68-88% (~78% average) ws, and assuming the base durability of a item crafted with tier 3 materials is 417-420, around 97-100 durability.

    With the recent changes, boots like these have a durability of 1, since the obelisk core is now completely useless (the actual durability of the boots is around -100). But the these changes actually make it possible to craft even better boots:

    By modifying the recipe a little bit, the following is possible:

    [Incremental Mapping module] [Werewolf tail]
    [Pride of the heights] [Corrupted fragment]
    [Decaying heart] [Borange Fluff]

    The changes made it possible to use a borange fluff in the place of the obelisk core, since the fluff now shouldn't boost the negative durability, only the stats. By swapping out the obelisk core to a borange fluff, we get the following stats (15% bonus on everything): The module gets boosted to 43-52% (0,6 rounds to 1, right?) and 125 dura by the heart, the tail to 11-17% and -24 dura (if 0,75 rounds up to 1) by the heart, the fragment to 19-25 and -34 dura by heart and pride; pride and the heart add -90 and -80 respectively, and the borange adds +30 dura at the end.

    This finally gives us 73-94% ws, averaging out at ~84% walk speed, while (assuimg the same base dura of 417-420) having the SAME durability of ~97 as in the first example.

    So the new boots actually have 6% MORE average walk speed, while keeping the same durability. The nerf to the system turned out to be a buff.

    Now, a disclaimer, I haven't actually crafted these yet (I don't want to invest my le into that just to get it gutted a push later, if you want to fund it tho hit me up), so I don't know if it actually works (but it should). If I didn't make a mistake calculating the stats, the changes to flipping made by the ingredient team aimed to nerf flipping actually buffed the whole thing, and made everything even more broken (pretty ironic).

    But before the ingredient team kills all the ingredients mentioned in this thread, hear me out: I just used the movement speed ingredients as an example. I'm pretty sure people can come up with even better applications for this recipe. So don't go ahead and nerf borange fluff or the mapping module to the ground, because the problem probably lies in the nature of decaying heart, which makes stuff like this even possible in the first place. Pride of the heights has almost no uses as it is, and borange is probably also not too good for a 3 star. Decaying heart on the other hand, this thing is really efficient, maybe a bit too efficient.

    tl;dr: Ingredient team removed crafting feature that allowed to make op items, but in removing that made it possible to craft even more op stuff.
     
  2. yellowscreen

    yellowscreen Certified Lurker

    Messages:
    2,512
    Likes Received:
    3,602
    Trophy Points:
    209
    Minecraft:
    Very intresting, but Salted DID say that over time the crafting items are meant to serve as a replacement of sorts to mythics, as the ultimate goal of sorts
     
  3. flip

    flip Chef HERO

    Messages:
    3,748
    Likes Received:
    8,331
    Trophy Points:
    217
    Minecraft:
    flipping huh? wonder how they got that name
     
    Tobulance, coolname2034, Aya and 6 others like this.
  4. SUPER M

    SUPER M shoop CHAMPION

    Messages:
    2,544
    Likes Received:
    3,650
    Trophy Points:
    164
    Guild:
    Minecraft:
    So in order to do that they nerfed the ingriends used to make them?
    [​IMG]
     
    coolname2034 and yellowscreen like this.
  5. yellowscreen

    yellowscreen Certified Lurker

    Messages:
    2,512
    Likes Received:
    3,602
    Trophy Points:
    209
    Minecraft:
    Hey, read the final post in "wynncraft not same anymore"

    Salted outright says that they were afraid to say it because they did not want mythic panicsells
     
  6. Pokextreme

    Pokextreme Avos Air Archer HERO

    Messages:
    5,335
    Likes Received:
    13,637
    Trophy Points:
    217
    Minecraft:
    Probably from @jptheflip
     
  7. PikaLegend

    PikaLegend Shocking VIP+

    Messages:
    524
    Likes Received:
    965
    Trophy Points:
    91
    Minecraft:
    Yeah, I thought effectiveness affecting durability was a bit weird, so this should make positive effectiveness ingredients like bob's tear and Borange Fluff even better since they don't affect durability anymore.
     
  8. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

    Messages:
    5,888
    Likes Received:
    11,477
    Trophy Points:
    217
    Guild:
    Minecraft:
    Ultimately I agree with you, the big problem is that an item like Decaying Heart is way too powerful. Borange Fluff at present I would actually say is balanced now (as opposed to previously being meh despite being an uncommon drop from the hardest boss altar in the game...). And Pride of the Heights is slightly better now, but still has next to zero use cases - only real advantage is with items that have a bunch of negative durability.

    That said, I don't blame the Item Team for failing to anticipate Obelisk Core/Decaying Heart/Pride of the Heights. I do wonder how so many ingredients started off wildly overpowered though, given that those seem pretty straightforward to tell.

    Has anyone experimented with Major's Badge yet?
     
    coolname2034 likes this.
  9. SUPER M

    SUPER M shoop CHAMPION

    Messages:
    2,544
    Likes Received:
    3,650
    Trophy Points:
    164
    Guild:
    Minecraft:
    When was this posted? Becouse I've been banned from the forums for the first week of the update's release.
     
    trex1611 likes this.
  10. tig

    tig "Because EO parkour killed my grandma, OK???"

    Messages:
    2,663
    Likes Received:
    3,925
    Trophy Points:
    209
    Minecraft:
    This was posted on the "Wynncraft is not what it used to be thread" he said that crafted items were intended to sorta replace Mythics one day, but he also stated that Mythics do have the advantage of no durability limit. (Basically you wont be doing Cybel and realise your weapon is mow trash cuz durability got fucked)

    So if anyone thinks Mythics are ever going to go away then suck it t(*.*t)
     
  11. Dondasch

    Dondasch Hadal gaming HERO

    Messages:
    251
    Likes Received:
    1,104
    Trophy Points:
    78
    Minecraft:
    Would be really neat if we could get some insight from a CT member, if it's supposed to be like that, and if decaying heart will be nerfed and so on.
     
  12. Madkurre

    Madkurre construction worker HERO

    Messages:
    2,603
    Likes Received:
    4,962
    Trophy Points:
    209
    Guild:
    Minecraft:
    upload_2019-2-5_20-13-50.png
     
    NicBOMB, Tsukiji, SUPER M and 3 others like this.
  13. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

    Messages:
    5,888
    Likes Received:
    11,477
    Trophy Points:
    217
    Guild:
    Minecraft:
    Decaying Heart boosting by e.g. 50% instead of 100% would probably be enough to balance this - that's really the big concern, as you pointed out.
     
    coolname2034 likes this.
Thread Status:
Not open for further replies.