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SPOILER End Of Dwarves And Doguns Iv

Discussion in 'Wynncraft' started by H07oh, Jan 24, 2019.

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  1. H07oh

    H07oh Okay But Consider The Following: VIP+

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    Hey y'all,

    So after Axelus's death and me being teleported into the throne room for the end of the quest, I felt curious and turned around and walked backwards, into a chunk that appeared to not have loaded. Turns out it was an exit that teleported me to Rodoroc, and I have no idea how to get back to that room to end the quest. I tried going out towards the armory, and found Axelus there from the previous part of the quest where you sabotage the armory and the power core of the city. Blew a hole in the slums, went through the sewers and got into the throne room that way, but it was just the dialogue section between Axelus and the king, with no Dogun chief in sight. So I have no idea how to end the quest, does anyone know how?
     
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  2. Jelliee_

    Jelliee_ ♡Owner of SDY♡ VIP+

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    Try running through Garaheth again? I don't think you'll need to destroy the organs if you go through a second time, but hopefully that should teleport you to the place where you watch Axelus die, and get back into the throne room at the end. Good luck.
     
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  3. Benjin

    Benjin Famous Adventurer

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    Shame Axelus had to die, well every treaty has it's casualities
     
  4. yellowscreen

    yellowscreen Certified Lurker

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    I just feel it’s a bit unnatrual that after watching his son die before his face, the king still wants a peace treaty with the murderer

    Though Axelus’s death is kinda shoking, as so far no quest NPC has died (though thats due to how the system works)
     
  5. Benjin

    Benjin Famous Adventurer

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    It was his son's wish, it'd be disappointing not to finally end the war before anymore casualities happen, tbh I thought Korzim was gonna die in the ice part, but I suppose they just had to kill him.
     
  6. tig

    tig EO parkour still sucks.

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    legit i thought korzim was gonna die there too
     
  7. the drink

    the drink the CHAMPION

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    The garaheth fight was anticlimactic. It's literally you just walking through, killing some mobs, killing a few stronger mobs, and freezing some organs. Compared to everything else, like, hearing that Garaheth's revival would be the end of the world, that he'd kill everyone, and Ignis's lore saying they had to kill Garaheth with it... I felt like it was far too boring and easy.
     
  8. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Honestly, the first thing I thought when I saw Garaheth (after the cutscene, which was quite nice) was that he was underwhelming. He actually looked really small to me. The inside was fairly good, but seems a little easy.
     
  9. Moss

    Moss shoutbox meme supplier

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    you can beat any god if you get vored
     
  10. Katyrr

    Katyrr Screech

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    IthinkweshouldgetmoreLE
     
  11. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Honestly that’s beginning to become more and more true. First the Dragon, then Garaheth
     
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  12. yellowscreen

    yellowscreen Certified Lurker

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    I think the Garaheth fight was actually quite good.

    While the war before it was much more awesome and showed just how dire the situation was(you had to kill former allies), the fight was good. It was more like a mini-dungeon, to be honest. The constant pumping of the heart in the background intensified the situation. You saw nothing of what happened outside, and the parts of the war you had seen so far told you that every second you waited, another live was taken. Yet, in the guts of Garaheth, you had to kill unrelated enemies, you had to slowly progress. Whenever you froze an organ, it seemed that little changed. No less enemies. No cutscene. The heart is still pumping. You worked hard to get the rod. Yet, it has no effect. And the amulet has no visible effect, either. Did you waste your time?

    So when you reach the last organ, you have to fight a gauntlet of mobs around it. It's immune to your attacks, and the bacteria with the item takes a lot of damage before dying. It creates an intresting effect: the last organ is there, taunting you, yet you cannot defeat it. You have to get the laxative first, by slaying the enemy holding it. And it takes so many meteors, bomb arrows, whatever you throw at it.

    Then you defeat it, freeze the last organ, and exit. Immediatly you see the effect you did not see before: Garaheth is frozen, blowing up, there's no sound except the explosions. You exit the arena and so it ends.


    Just my opinions, and those are trash as we all know.
     
  13. Paks

    Paks Spy Main

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    Realistically when that Dogun killed Axelus he would've been turned into paste on the ground by the dwarven soldiers and the war would just get worse. And the Garaheth fight, I was expecting an actual boss battle like the old Qira hive at the end of the mini dungeon thing, but instead he just dies. I was a little disappointed in that.
     
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  14. tig

    tig EO parkour still sucks.

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    tbh i think some of the bigger bosses like narageth and amadel should have been made similar to this instead of just some other traditional boss fight. sure this wasnt the best boss fight ive ever seen as it was way too easy, but it was nice to see a unique way to fight things for once
     
  15. the drink

    the drink the CHAMPION

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    On a related note, I talked with Imaxelius about this and:
    "I tried to avoid that kind of thing, I hate just a normal boss. So I wanted to make it more interesting and unique. It might not be as hard, but it sure is more interesting. Its like a dungeon.
    The last 3 bosses are actually quite difficult for their levels, they can 1shot with spells"

    The last 3 bosses were killed by a weak spell spam build in under 70 seconds. And all of the items were at the proper level for this (lvl 94 or below)

    I disagree.
    The last 3 strongest bosses were complete pushovers that I killed with a weak spell spam build.

    There was nothing taunting about the final organ; the laxative was just a slight delay that only stopped me from finally finishing the quest.

    It doesn't make sense either that Garaheth would start exploding; since it's literally a Dogun God. It'd just freeze and turn to stone.

    I feel like this was just a copy of Ozoth updated with a shoved in twist to be honest.
     
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  16. Katyrr

    Katyrr Screech

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    I Loved It aswell and the parkour wasn't that hard!
     
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