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An Old Player Returns To Wynncraft

Discussion in 'Llevigar's Docks' started by erokex, Sep 5, 2018.

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  1. erokex

    erokex Well-Known Adventurer

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    Hey! Im erokex from Germany and I started playing Wynncraft long time ago, 2013 or 2014 I guess (5 years ago).I tried several time to start again, but it always got boring. And now Im back. I quit Wynncraft when I was lvl 30 or so. I leveld sometimes, but I didnt do bigger things. Then I started playing with a friend that carried me trough alot of quests and dungeon,now Im lvl 85 Mage. But with all the updates that I passed, I have no clue of all these new thingies on the armour and I dont know which armourpiece is good for me. Oh and how can I leave my guild? When I write /guild leave, a "popup" appears with the text: Edit the sign. But I cant see any field to edit or something like that. Hopefully I can meet some of you guys ingame ;)
     
  2. CoolVictor2002

    CoolVictor2002 Dead meme expert,cyberbullied by NicBOMB

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    you just write "yes" to confirm you want to leave the guild
     
  3. yellowscreen

    yellowscreen Certified Lurker

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    Here’s a guide to some armor stats:

    Health - inceraces your health. Duh.
    Elemental defences. (Ex. +100 water def, -50 thunder def) - Decreases the amount of damage you take from elements if positive, negative inceraces damage taken
    Spell/melee damage % - Inceraces spell/melee damage by x%
    Raw spell/melee damage - inceraces your spell/melee damage byx.
    Elemental def/dam - inceraces or decreases the amount of elemental damage you do and affects the amount of elemental defences you have.
    Mana regen - every 4 seconds, you get a ”mana pulse. This inceraces your mana. Mana regen inceraces the pulse’s size.
    Mana steal - if you hit something, it may activate an adittional mana pulse the size of the sum of your mana steal.
    +-Skillpoints (+5 defence, -30 strength, etc) inceraces the amount of skillpoints you have. Ex. You have 100 intel and need 101 to put on a item. You put on a +2 int item and now you have 102 int amd can use that item.
    +Walkspeed - inceraces walkspeed
    +Reflection/thorns - inceraces chances of reflecting damage at the opponent
    Poison - deals DoT over 3 seconds

    The strange number on the bottom (Ex. [0/2])
    Your powder slots. At a powder master you can add powders to these slots, or remove them. A weapon/armor can have one powder in each slot. Weapon powders incerace elemental damage and convert neutral damage to elemental, and if 2 or more powders that are T4 and above and the same element are added on a item, it activates a special attack that can be charged by hitting enemies with melee, then used when at 100% by shift-clicking. (E.x thunder special is ”chain lightning” and does exactly what you expect.)
    Armor powders incerace elemental defences in one element and decrease it in another, and trigger a passive boost with 2 or more t4 powders of the same element (ex. Fire special inceraces the damage you deal based on how much you have been hit)

    This should explain most things that are complex in weapons/armors.
     
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