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Wynn Only Playable In 1.13

Discussion in 'Wynncraft' started by YoshisWorld, Jul 30, 2018.

?

What would you like?

  1. Wynn only 1.13 with all new features used

  2. how it is today

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  1. Muchwag

    Muchwag Don’t call me Poliwhirl! VIP+

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    I agree playing in 1.8.9 doesn’t add anything to the game, if anything it is worse and if we upgrade to 1.13 it could add so much more to the game
     
    Aya and YoshisWorld like this.
  2. tig

    tig "Because EO parkour killed my grandma, OK???"

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    Honestly, I would love for Wynncraft to update to 1.13 and be able to use all of the features, but 1.13 is bugageddon and that would take a looong time.
     
  3. HoboMaggot

    HoboMaggot . ę̸͚̳̙̳̠͖̳̓̇̄̓͂̂̆ VIP+

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    Try making a top quality adventure map filled with commands, then convert it to 1.13 and you'll see how hard it is for the devs.

    Plus they're currently enslaved and fed with orange juice so that doesnt help
     
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  4. SriFoo

    SriFoo Travelled Adventurer

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    That would be nice, but they would have to convert all of the commands... which would be way to much work I guess?
     
  5. e!

    e! ⁣e HERO

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    The phantoms have a feature to have different sizes (although it's not used in vanilla at the moment), kinda like slimes, so that can make a great boss model.
     
    mouldy likes this.
  6. Aya

    Aya Very Serious Gensokyo Journalist HERO

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    i aint fighting these fuckers in wynncraft
     
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  7. HoboMaggot

    HoboMaggot . ę̸͚̳̙̳̠͖̳̓̇̄̓͂̂̆ VIP+

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    It actually is. You just add a size tag
     
  8. e!

    e! ⁣e HERO

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    I meant they naturally don't spawn with different sizes.
     
  9. OliviaTheOcelot

    OliviaTheOcelot Well-Known Adventurer VIP+

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    I think adding 1.13 features would be amazing, but it shouldn't be mandatory. I think if they did add tridents, they would be like spears, so I don't think it'd be another class. But 1.13 is so awesome and I wish more of it could come to Wynncraft.
     
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