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Should I Create Wynncraft Modules For D&d?

Discussion in 'Wynncraft' started by MisterCre, Jun 19, 2018.

?

What would you want me to turn into modules? (Read post before answering)

  1. Encounters/Boss Battles

    33.3%
  2. Quests/Events

    63.0%
  3. Dungeons/Areas

    40.7%
  4. Other (comment)

    3.7%
  5. Anything'll work

    25.9%
  6. Eh... not really interested :/

    7.4%
Multiple votes are allowed.
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  1. MisterCre

    MisterCre "Eh-He's-Okay-I-Guess" Adventurer

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    So... I'm a big fan of Tabletop RPGs, m'kay? I also love the interesting encounters you can have on this server. However, I feel like these encounters/events could be done in a Tabletop RPG as well. Sooooo... I thought it'd be cool if I were to create these modules! I think it would be cool to have something someone could print out for use in a session with friends.

    Now, here's a question: What would you guys like to see in these modules, if you are interested in them? A few things to note:
    ~First, they wouldn't be direct copies of the encounter/event/area. Sure, it'd draw a lot of inspiration from them, but I would include some of my own elements as well.
    ~Encounters/Boss Battles would just be the actual monsters, potentially an "arena" for boss battles. It would also include how they fight, and their personalities (for those who like the roleplaying part).
    ~Quests/Events would include the story line, major areas of interest, probably some specific encounters, items required, etc.
    ~Dungeons/Areas would include info about the area, as well as encounters, things to be found, etc. Remember the first note I made... these will not be exact copies, just heavily inspired.
    ~Whatever happens, this'll probably be in the format of 5e D&D.
    ~Lastly, I'll be honest... this is partially an excuse for me to draw things for a purpose xP

    Whatever you choose, lemmie know what you'd like to see!

    Thank you guys, and have a good one!
     
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  2. Peeves5200

    Peeves5200 Well-Known Adventurer CHAMPION

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    i reckon the whole wynn excavation questline would work pretty well as a sort of underlying plot in a campaign
     
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  3. MisterCre

    MisterCre "Eh-He's-Okay-I-Guess" Adventurer

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    Ooh, that'd be cool... a bit ambitious, but... I'll see what I can do. :)
     
  4. Dr Zed

    Dr Zed Famous Adventurer

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    What’s a module?
     
  5. PikaLegend

    PikaLegend Shocking VIP+

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    Yes! D&D with Wynncraft! If you are looking for someone to help along with this "project" of yours, I am happy to lend a hand. It would be pretty awesome if you are able to incorporate real in game items (such as Identifications) and spells as a game mechanics, would be pretty cool.

    In D&D, a module is kind of like a pre-made story that you can use to play with. Kind of like a story book but for Tabletop RPGs such as Dungeon and Dragons.
     
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  6. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    @SPYROHAWK

    This would actually be pretty cool to play. You should make a campaign with it on the forums.
     
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  7. Thunder

    Thunder Chief Thunder HERO

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    Salted liked your post, so you absolutely must do it. :P
     
  8. MisterCre

    MisterCre "Eh-He's-Okay-I-Guess" Adventurer

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    Urrrrrrgh I know!! WHAT THE ADMIN WANT, THE ADMIN GET!!
     
  9. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    As you are probably aware there are about 10 different DnD 5e campaigns going on in the Wynncraft Forums, meaning there are 100% people who would like to see Wynn stuff put into DnD form

    I'm going to send the link to this thread on our group discord so you can get more opinions, but it's likley going to be an overwhelming YES
    ________________________________
    Also I feel like this could easily be translated into different genres for a wider range of feels. The Twains and Memory Paranoia could easily be turned into a Curse of Strahd type horror campaign, Temple of Legends where you are running around to different locations could be a more of a Out of the Abyss style survival, or the dungeons and stuff could feel more like a Princes of the Apocalypse style high-fantasy dungeon delve
     
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  10. Linwood Welheart

    Linwood Welheart RPGing Teenager.

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    Maybe make something about Nesaak and how Theorick cursed the land by turning it into what it is now.
     
  11. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Something based on the Twains and Theorick sounds fun. I might convert Decrepit Sewers myself.
     
  12. bluepenguin1002

    bluepenguin1002 Waddling penguin

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    Yes.

    Wynn has so many diffrent stories and plots it could easily be fit into something like tales of the yawning portal where you have diffrent dungeons which don't connect but they each have their own story I'd be especialy intrested in an iron heart/house lf twain both are my favorite plotlins thus far.
     
    Last edited: Jun 20, 2018
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  13. AlexisPlay

    AlexisPlay I'm that one guy who is a guy. VIP+

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    JUST DO IT ! :D
     
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  14. TwageTomato

    TwageTomato Coder | Like-Giver | Tomato | Musician CHAMPION

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    Funny enough, I've been running a Wynnic D&D 5e campaign since April of this year where I've taken the world, lore, NPCs (good and evil), and quests of Wynncraft and converted them into a D&D layout. I've also written up some documents for a homebrew identification and powders system (which probably needs a rebalancing overhaul but whatever) that I might could share. I have it all on Google Drive so links would be simple to share for those interested. PM me here on the forums if you want more info for some of the work I've done.

    My party has just finished up the quests in Ragni & the Decrepit Sewers, and they've just begun going into the Nivla Woods en route to Detlas. I plan on using Wynn Excavation as a backbone to tie everything together into a single coherent story for the Wynn Province.

    Examples of stuff I've done to convert: Witherhead is a Mage (Back section of the monster manual), Arakadicus is a Drow Arachnomancer, and there's a small pantheon of powerful beings I've assembled based on Wynncraft's lore from Mythics and higher-level quests.
     
    Last edited: Jun 21, 2018
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