Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Problems With Mythics

Discussion in 'Wynncraft' started by cara, Feb 12, 2018.

?

yes

  1. unsure

    16 vote(s)
    30.8%
  2. yes

    36 vote(s)
    69.2%
Thread Status:
Not open for further replies.
  1. Dr Zed

    Dr Zed Famous Adventurer

    Messages:
    5,209
    Likes Received:
    6,538
    Trophy Points:
    192
    Minecraft:
    I doubt they will ever change the drop rate :-/ The good news is that loot bonus now affects chests. Loot chests are pretty much the best way to get mythics. I know a guy named Putrid who has 65k chests and 1.6 million mobs, and he has at least 27 mythics.
     
  2. Avidify

    Avidify 10 > 50 stacks of LE in 1 month || Pricechecker CHAMPION

    Messages:
    1,131
    Likes Received:
    361
    Trophy Points:
    67
    Guild:
    Minecraft:
    I think some of this community certainly needs to be referred to the definition of scamming, as well as come to the understanding of how a Free Market actually works. It's entirely possible for anyone to grind there way to wealth, and anyone who says otherwise is most likely just mad that they haven't gotten lucky. It's an RNG, not everyone will get lucky.
     
    Dr Zed likes this.
  3. NicBOMB

    NicBOMB Maker of Builds | Lurks on Forums | 1 Mythic Found CHAMPION

    Messages:
    3,415
    Likes Received:
    2,518
    Trophy Points:
    134
    Guild:
    Minecraft:
    Sure, just do something like the Legendary Medallion. 2 legendary medallions for 1 mythic? Absurd amount of time and effort, guaranteed result. Eh? The idea is completely imbalanced since some mythics would be worth more than just the 2 medallions. IDK. I think it could be done though.
     
  4. Dr Zed

    Dr Zed Famous Adventurer

    Messages:
    5,209
    Likes Received:
    6,538
    Trophy Points:
    192
    Minecraft:
    The legendary medallion is a meme item; plus the whole point of getting a mythic is to have a chance of soloing LI. What’s the point of getting one then if you have to solo it 64 times beforehand?
     
  5. ???

    ??? ??? GM

    Messages:
    562
    Likes Received:
    1,493
    Trophy Points:
    89
    Creator Karma:
    Guild:
    Minecraft:
    For the money? People are dedicated and will do insane things, even in teams, and the 2 medallions cost 48 LE, so it’s more affordable than mythics. This is both good and bad.
     
  6. Dr Zed

    Dr Zed Famous Adventurer

    Messages:
    5,209
    Likes Received:
    6,538
    Trophy Points:
    192
    Minecraft:
    Well for non crazy people it would be simplistic to buy one or go loot running. I see what you’re trying to say, but I think a different token system would be better.
     
    ??? likes this.
  7. cara

    cara umu spam VIP+

    Messages:
    658
    Likes Received:
    287
    Trophy Points:
    95
    Guild:
    Minecraft:
    grind their way? like you, who resold for one month to get more than anyone could ever grind in that same amount of time?
    reselling is mandatory to become rich which is disturbing
     
  8. LTMS

    LTMS Ninja Water Frog

    Messages:
    697
    Likes Received:
    580
    Trophy Points:
    117
    Minecraft:
    Is it illegal? No.
    Everyone can do it? Yes.
    Is it Luck based? No.
    Is it Skill based? Yes.
    There is nothing to complain about, yet you still do it.
     
  9. YYGAYMER

    YYGAYMER reeeee FW FW Media HIC Master Featured Wynncraftian

    Messages:
    5,160
    Likes Received:
    16,286
    Trophy Points:
    215
    Guild:
    Minecraft:
    :(

    Nona
    ________________________________
    Luck based.


    Have you heard about bitcoin?
     
    Last edited: Feb 18, 2018
    Dr Zed likes this.
  10. Robbee

    Robbee Well-Known Adventurer

    Messages:
    285
    Likes Received:
    376
    Trophy Points:
    70
    Minecraft:
    In my opinion the whole grinding system needs a rework. The dungeon items are a step in the right direction, but they still have the problem that you have to do the same dungeon over and over, which is boring.
    Having a similiar system for mythics would be even worse, running LI, a dungeon or whatever 64 times would be a torture.
    What I would like to see is something like a crafting system. In order to get a certain item, you need to aquire some ingredients. These ingredients could be basically everything, like other, worse equipment-items, misc. and junk drops from mobs, powders,quest rewards, dungeon rewards, boss drops (there can be also luck involved at this point, as long as it has reasonable probabilities), LI rewards, items you need to buy (creates a money sink), etc. And even the merchants, that craft different things for you, could be placed all around the world.
    So in order to get an item, you don't have to do the same thing over and over, but instead do many different things: Complete different dungeons, explore different parts of the map, search for certain mobs, maybe buy certain items from other players, and so on.
    Of course this would somehow screw over the people who own mythics, even if you make mythics hard to get with the new system, but in my opinion it is worth to make the game far more enjoyable for all players at the cost of some people losing some money. In a game that gets regular updates you have to accept that you might lose something through balance changes.
     
    cara and Dr Zed like this.
  11. cara

    cara umu spam VIP+

    Messages:
    658
    Likes Received:
    287
    Trophy Points:
    95
    Guild:
    Minecraft:
    yes reselling is skill bas-You clearly don’t knot what you’re talking about, and from the short conversation we had, I learned a lot about your knowledge on this matter (and also that you seem incapable of expressing your opinion without calling the other party ‘F****** retarded’.) Your problem here is that you are not open at all to the possibility of change. The entire purpose of this thread is to:
    -spread awareness that economic significance (which is directly related to enjoyment of the game) is unnecessarily hinged on luck,
    -suggest a change to the system that makes it possible for luck to have a smaller impact on the economic significance of the player in question, and
    -provide detailed explanations on why I believe these changes to be beneficial to the game as a whole.
    You seemed not to have recognised this, insisting that I was challenging fixed mathematicically-derived values (i.e. mythic drop chances) and insisting that they could never be changed no matter the circumstances.
    I disapprove of reselling because the very concept of it irks me- you lurk in the depths of the forums, eagerly waiting for some poor unsuspecting fool to put their mythic up for sale at a relatively low price, then snipe it from people who actually want to use it but were doing something else at the time, and insist that they pay 32-64 le more than what they could have gotten it for. But the pressing problem I’m addressing in this thread is not reselling, but the fact that luck plays too large a role in deciding the ability of someone to have fun utilising varied builds in the game.
    If you want to complain about my complaints, I request that you keep it to PMs, or ME discord where you’ve undoubtedly brought up your view of my intelligence numerous times already.
     
  12. Avidify

    Avidify 10 > 50 stacks of LE in 1 month || Pricechecker CHAMPION

    Messages:
    1,131
    Likes Received:
    361
    Trophy Points:
    67
    Guild:
    Minecraft:
    There is so much wrong and ignored in this.

    Let's start with this. I didn't magically go from 0-50 stacks in a month. I started with 10/11 stacks, giving me a major head start within the market that the average player wouldn't have, and grew the wealth from there. I would also like to note that there are multiple lucky things that factored into me becoming wealthy, such as I had hundreds of shouts to waste on Buying/Selling items (Also note that this was during a summer month, and sales were the highest I have ever personally seen them.) I also put in hundreds upon hundreds of hours of scrolling the forums, shouting, and sitting in Detlas s1. I would also like to note I found a mythic during this giving me yet another push towards becoming wealthy.

    Please understand that, yes, becoming rich can be entirely luck based. I have seen people who I have never in my life seen involved with the market simply open a T2 Chest and find a strati thats worth dozens of stacks of LE, and instantly become very, very wealthy. This could happen to you, to me, or to anyone. It's all part of an RNG.

    On the subject of reselling, I would really like to stress that it is possible for anyone to work their way to their first mythic and then start re-investing into reselling mythics. As long as you aren't outright scamming players who are ignorant to prices and buying for stacks under market prices and reselling for stacks of profit, I think it is fine and even healthy in a way for the market.

    Maybe instead of complaining about the market while have 0 clue as to what an Open and Free Market actually means, you stop the self-pity and the pity for others that haven't found a mythic due to them simply not getting lucky, and you work your way up and build your wealth. I promise, If I can do it, you can. Feel free to PM me, I can even help you in getting started, if you'd like.

    Yes, there are certainly things that could be reworked about the market, but it is not an easy task creating a functioning and self sustaining market. Feel free to try. I can almost guarantee it won't work out.
     
    Last edited: Feb 18, 2018
    Dr Zed likes this.
  13. cara

    cara umu spam VIP+

    Messages:
    658
    Likes Received:
    287
    Trophy Points:
    95
    Guild:
    Minecraft:
    Earnings scaling at its finest. Hundreds of hours in the forums is clearly an exaggeration (although most resellers do what you do - brainlessly lurk in the forums and in detlas spamming the same copypastas over and over again instead of playing the game) - while I can’t vouch for the legitimacy of your so called hundreds of shouts either.
    No shit, it’s part of RNG, which is why I am trying to change it??????????

    I personally harbour an extreme hatred towards reselling and I don’t think it’s healthy for the market at all. Prices shoot up and down according to reseller PCs and their reluctance to accept that some items simply aren’t as good as they used to be often results in unrealistic prices which simply limits the choices an average player can have.

    You clearly think the worst of me - that I’m a butthurt child whining about my lack of money. I have both the mythics I want, have already quit wynn for 2 months, and am simply trying to improve the game experience for other players, unlike what most resellers do. Insisting that I have no knowledge about an Open and Free Market while I stressed in numerous posts that the point of the thread was about luck-based economy rather than reselling? Don’t make me laugh.

    I decided long ago that if the only way to get rich was to deprive others of fair market opportunities (ha, open and free market), I’d rather not be rich at all. And so I lootran and lootran, consistently selling all of the good legends I found, and finally got the mythics I wanted, then quit. And to be frank, I don’t see a point in reselling at all if you’re just going to resell away all the mythics you buy and keep accumulating wealth.

    Do you honestly think you can make even a tenth of 40 stacks in a month without reselling? Feel free to try. I can guarantee it won’t work out.
     
  14. Avidify

    Avidify 10 > 50 stacks of LE in 1 month || Pricechecker CHAMPION

    Messages:
    1,131
    Likes Received:
    361
    Trophy Points:
    67
    Guild:
    Minecraft:
    Reading this I can tell you are exactly what you are attempting to claim you aren't. You are completely oblivious to the inner works of a basic economy it seems, which is why I am not going to bother any further with the technical side of this. It doesn't look like you even bothered to read what I said before. You are blindly taking shots at reselling because it offends your morals, with no sort of underlying logic other than "It deprives others of fair market opportunities (which unless you are outright scamming people, is completely untrue)", and saying you'd rather a luck based economy (which in part is already what we have, but is a bit more complicated with supply/demand and resale of mythics making it possible to become rich without getting extremely lucky).

    Prices don't simply shoot up and down based on what resellers want, if that was the case resellers could simply manipulate market prices to their liking. Quite evidently that doesn't happen, and the fact that you even believe this shows why you are so against reselling. Yes, resellers may have a slight impact on prices but not to the point where it is even relevant in terms of being an issue. In almost all cases mythic prices are decided based on what the first mythic of its kind that is found sells for, then based on nerfs/buffs and a mixture of supply and demand the price jumps up or down from there. For example, the First Warp sold for a large amount, and the market price of warp has been high since then (You also have to factor that it's a ws mythic and ws mythics such as warp or strati are going to be expensive either way, but the same theory goes for other mythics). Prices aren't decided based on what resellers "reluctance to accept that some items simply aren’t as good as they used to be" as you claim. Anyone with a basic understanding of this economy knows this is false. Also, as in "Hundreds of hours spent", I clearly stated that was in general between Forums, Ingame. Not just as you call it, "Mindlessly scrolling the forums". Of course I sat on detlas s1 saying I was Selling/Buying mythics, you have to get the word out somehow? If you have an idea such as an alternative way of advertising what you're selling/Buying other than the forums, detlas s1, and shouts, Im totally open for it! :)


    Oh, before I wrap this up, I do not agree with scamming and ripping people off. I also would like to make sure you are aware that resale is a major part of almost all consumer/product based companies (ex. Amazon etc.). Now of course this is an rpg and it is on a much scaled down level, but just something to note.
     
    Dr Zed likes this.
  15. cara

    cara umu spam VIP+

    Messages:
    658
    Likes Received:
    287
    Trophy Points:
    95
    Guild:
    Minecraft:
    I really don’t intend on starting a flame war over this. Just to address a few points-
    What exactly am I trying to claim I’m not? That isn’t clear to me.
    Resellers don’t have a large impact on prices? What? Lament shot up from 6 stacks to 9 stacks just because some people sold for higher, I’m seeing people from ME pcing thrundas at 2 stacks over what they go for, and there are probably going to be more similar events soon.

    Cataclysm is my main example as regards to ‘reluctance to offer reasonable prices’. Nirvana offers more mana, less glassiness, more dps overall, and more pierce - yet it costs less than half of a good cata just because cata USED to be the best weapon in the server. More cases of prices not making sense exist in Stratiformis and Discoverer - both are extremely glassy niche items that sell for ridiculous amounts.
    Resale is not wrong or illegal in the current market - this is a fact that I will acknowledge - it’s just my opinion that certain prices are too high, and that certain resale deals sit dangerously close to becoming scams.
     
    Trash and CylinderKnot like this.
  16. Avidify

    Avidify 10 > 50 stacks of LE in 1 month || Pricechecker CHAMPION

    Messages:
    1,131
    Likes Received:
    361
    Trophy Points:
    67
    Guild:
    Minecraft:
    Im not gonna bother trying to explain this further, I can see its pointless. Maybe someone else can try to explain this? Have a good one, and good luck.
     
    PatrickIsAdopted likes this.
  17. Westcoast915

    Westcoast915 Well-Known Adventurer VIP

    Messages:
    24
    Likes Received:
    1
    Trophy Points:
    49
    Minecraft:
    I wish I had a mythic......
     
    Trash likes this.
  18. Latios

    Latios Well-Known Adventurer VIP+

    Messages:
    119
    Likes Received:
    170
    Trophy Points:
    59
    Minecraft:
    LOL
     
    CylinderKnot and Trash like this.
  19. LTMS

    LTMS Ninja Water Frog

    Messages:
    697
    Likes Received:
    580
    Trophy Points:
    117
    Minecraft:
    You said you want to talk about it somewhere else, yet I'm still waiting for an answer on discord.
    (The message on discord was sent 18/02/2018 3:47 PM GMT+1, about 4 days ago)
     
  20. Glamazon_

    Glamazon_ *SCREAMS IN HOMOSEXUAL* VIP

    Messages:
    2,003
    Likes Received:
    534
    Trophy Points:
    49
    Guild:
    Minecraft:
    Resale is a major role in this community, and it's a problem. Most resellers see resale as an opportunity to scam one person for a mythic cheaper than its market price, and then scam again by selling it for a price higher than the market price. An example of this would be LeSketch, who had bought a godly Hero for 3.5 stacks - way below market price - and sold it for a profit of over 4 stacks. He almost got away with it, by putting the blame on the original seller. I don't think this server should be about 'who can become the richest' because that's what it seems like nowadays, and that's why I believe mythical items should have a different way of obtaining which involves gameplay. Maybe defeating a plethora of bosses, with each boss killed you can earn an item, or pass on it and defeat another boss to get a better item - like in The Legend of Zelda: Skyward Sword, the method of obtaining the Master Shield. And to do this, you have to have completed every quest on the desired class to do this 'Master Trials' quest, which you can only do once per class. And the mythic you will get will be at random!
     
    Trash likes this.
Thread Status:
Not open for further replies.