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I Use An Overall Stat % Of When Evaluating Items: Is It Decent?

Discussion in 'Wynncraft' started by brookebreezer, Nov 22, 2017.

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  1. brookebreezer

    brookebreezer Newbie Adventurer

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    I apologize for the awful title, I can't edit it.

    I came up a (tedious) way to evaluate an item, but it ignores if a single stat is preferred over all others in an item if you do it for every stat. I don't know if this is the wrong way to do it, since I was never told how to actually evaluate items.

    Lets say you have Morph-Steel. Most of the stats range from 2-8, with exploding ranging from 5-20.

    If you want to evaluate a single stat, you use the following formula:

    (CurrentStat-MinimumStat)+1
    --------------------------------------- X 100%
    (MaxPossibleStat-MinimumStat)+1

    So, if intell in morph steel is 5, the percent from max is:

    [ ((5-2)+1) / ((8-2)+1) ] X 100% = ~57.14% of max


    I use this with my arbitrary system of rankings, where each rank is about 0.2 away.

    Low = 0% -> 19%
    Medium Low = 20% -> 39%
    Medium = 40% -> 59%
    Medium High = 60% -> 79%
    High = 80 -> 99%
    Max = 100%

    If you do this for every item (quite tedious, so I doubt anyone but me may do it), I get an overall quality of the item. If an item is obviously really bad or really good, then of course I wouldn't bother. Is this completely flawed?
     
    Last edited: Nov 22, 2017
  2. Stormarend

    Stormarend The classes DO NOT correspond with the elements.

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    It's quite useless since there are usually stats that take priority over others (i.e. mana regen>soul point regen, regarding Idol for example).
     
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  3. TeunH2406

    TeunH2406 Well-Known Adventurer VIP

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    Thread tools —> edit title
     
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  4. brookebreezer

    brookebreezer Newbie Adventurer

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    At the very least, it could at least be used to find how good that stat is if it's not immediately apparent. Again though, it is a bit tedious.
     
  5. Lord_He1mchen

    Lord_He1mchen EX-Mod, was nice HERO

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    I moved this to the "Wynncraft" section as you are not selling anything in this thread.
    Also there are little stars behind the stats if the stat is good. One star = the stat is above average, two stars = the stat is close to max, three stars = the stat is maxed. Sometimes the stat is maxed but doesnt have three stars, thats because of the way how items get their stats and is related to rounding issues. In my opinion thats enough to judge if the item is worth keeping or not as you can easily see if stats have stars or not.
     
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  6. DerVillager

    DerVillager Famous Adventurer HERO

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    Even if they impleneted that this would be way easier done just by using the rolls (0.3-1.3)
    But as Helmchen already said the stars already have that purpose because
    * equals 1.01 - 1.24
    ** equals 1.25-1.29
    and *** equals 1.3
    if you dont have stars it's imply below 1
     
    Last edited: Nov 24, 2017
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  7. Stag2001

    Stag2001 360 mlg hipster cat CHAMPION

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    * is 1.01 - 1.24, not 1.00 - 1.24.
     
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  8. ThaUnknown_

    ThaUnknown_ Wynncraft Enhanced Modpack Creator VIP+

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    Nice idea!
     
  9. Mettymagic

    Mettymagic she/her HERO

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    IMO there should always be one star that changes color depending on range. EX 1 red star for lowest range, 1 orange star for lower range, 1 yellow star for average range, 1 green star for above average, 2 green stars for near perfect, and 3 green stars for perfect.
     
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