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Mythic Buff/nerfs?

Discussion in 'Questions' started by *EpicJay*, Oct 26, 2017.

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  1. *EpicJay*

    *EpicJay* Newbie adventurer VIP+

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    Ive heard that mythics are going to get nerfed or buffed. Can you tell me the Op,good ones that have a high chance of getting nerfed and up,bad ones that are probably getting a buff?(bow mythics)
     
  2. LTMS

    LTMS Ninja Water Frog

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    No one knows (Except Cataclysm, it is 99.9% getting nerfed)
     
  3. *EpicJay*

    *EpicJay* Newbie adventurer VIP+

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    Is cata that op? What makes it soooo OP?
     
  4. OGK

    OGK The Grader CHAMPION

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    The stupid amount of damage it can produce.
     
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  5. Stag2001

    Stag2001 360 mlg hipster cat CHAMPION

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    For bow mythics? Alright.

    Stratiformis: Nerf. If this gets buffed I quit the game (not really but you get the point).
    Spring: Likely nerf. Very powerful right now. Don't mention hive bow, it's just as broken.
    Grandmother: Buff or rework. If buffed likely the raw regen will be made less harsh, because the damage is fine.
    Ignis: No visible changes. It's a good mythic bow, but the concept of fire archer itself doesn't work. I don't think it needs a buff, but not a nerf either.
    Freedom: I honestly have no idea what Selvut thinks about this one. Won't be too harsh of a nerf IF it gets nerfed, that's all I know.
    Az: Nerf. Probably. Extremely powerful for it's level.
     
  6. bloww

    bloww Shoutbox Fancam Account

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    mythic bows are underpowered, keep that in mind
     
  7. OGK

    OGK The Grader CHAMPION

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    Yes
    Yes
    Yes
    Getting a nerf
    Yes
     
  8. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    100% getting nerfed, selvut confirmed that it's getting an increase to its dexterity requirements
     
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  9. Stag2001

    Stag2001 360 mlg hipster cat CHAMPION

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    Tell that to Stratiformis.
     
  10. T-Flex

    T-Flex At the gym HERO

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    Isn't it underpowered anyway? Taking Motoki's thread into consideration.
     
  11. Stag2001

    Stag2001 360 mlg hipster cat CHAMPION

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    The ids alone already make it a very powerful bow. 91% walk speed, 20 agility and 13% melee/spell damage? Sure. And then the fact it hits like an earth bow with fast attack speed. You trade all that for 1.5k health in a meta where health doesn't matter. Very underpowered indeed.
     
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  12. Sku

    Sku ยง HERO

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    Here are some of my speculations:

    Archer:
    - Stratiformis is a bit too strong (and wanted) compared to the other mythic bows, but still not onbnoxiously strong. I think it's getting a small nerf.
    - Ignis seems fine, probably not going to get changed much either way.
    - Grandmother is going to see a rework most likely. Right now the negative regen is pointless considering the bow is not too strong otherwise. Either the negative goes or something else gets buffed. Maybe they make it a melee bow, who knows.
    - Spring is very strong right now, and most likely getting a small nerf. How Selvut is going to do it is interesting to see.
    - Freedom is rather balanced right now, probably not going to see big changes.
    - Az is too weak for endgame, but too strong for its level. Very hard to predict which way Selvut goes about it.

    Mage:
    - Warp is rather balanced and fun right now, I do not see a reason to do much to it. It is not too gimmicky if you know what you're doing and its damage is very medium.
    - Monster is pretty balanced, a bit difficult to use but extremely strong in the right hands, especially in PvP. Does not need a balance change in my opinion, but who knows if Selvut reworks it somehow.
    - Gaia is very likely going to get a rework. I'm positive it's going to get changed into a melee wand, most likely the melee% or raw melee (or both) is going to get buffed and the negative spell damage nerfed even further. Maybe an attack tier change as well, that'd be cool considering melee builds. Right now everyone is using it for spells, and that is not how it's intended to be.
    - Lament feels a little bit weaker compared to the others, so I'd not be surprised to see a small buff. Not going to be a big one though, most likely.
    - Fatal is probably not going to see a big change, it feels balanced as it is.
    - Pure is going to get buffed, but not too much. Just enough so it beats Ethereal and a few other mid-high level wands. Maybe give it a powder slot or two?

    Warrior:
    - Hero is very balanced right now, but a bit bland. The melee buff is not doing it much favor, neither is the negative spell damage. It is either going to stay more or less the same or the Selvut will make it more extreme; more high-risk-high-reward.
    - Apocalypse is going to get nerfed directly or indirectly. Right now it is used to solo everything PvE-related with one finger hitting left click. Either attack tiers, life steal or Cancer get nerfed, or Apocalypse gets nerfed. Something needs to be done.
    - Guardian is pretty balanced, I can see a small nerf for PvE purposes.
    - Alkatraz has way too much damage. Probably going to see a small damage nerf or maybe more severe negative IDs. Who knows.
    - Idol is a bit too weak compared to the others (and Tidebinder) and is probably getting a small buff. Not too big though, as it still has huge amounts of potential as it is.
    - Thrundacrack is very balanced and quite fun right now. I do not see a reason to do much to it.

    Assassin:
    - Weathered is balanced, but a bit boring. Probably going to get changed to be higher risk but higher reward.
    - Inferno has too little good for it to have so severe negatives. Either its damage is going to get buffed considerably, or the negatives will be changed. Considering its concept of an energy-drawing demonic dagger, I think the damage is going to get buffed a lot and the negative IDs are going to become even worse as they are now. At least that'd be a really cool way to change it, in my opinion.
    - Grimtrap is overdemanded, anti-fun, and obnoxious to fight against. That has to see a change or I'm going to be very sad. The thorns is most likely going to get wrecked, maybe it'll get negative walk speed. Considering its lore, I could also see it getting medium-high negative health regen, that'd be a good way to nerf it as well. If the person dueling Grimtrap is not going to have fun, the Grimtrap owner must not either.
    - Nirvana is quite balanced and I do not think it's getting a small change. Maybe a bit more damage and more negative health, maybe change its attack speed tier to very fast (to make casting easier) while keeping the dps the same (meaning lowering the base damage). This would make it worse against elemental defense, but I think it is going to get changed at some point as well so that should not be a problem.
    - Cataclysm is going to get nerfed because of its ridiculous average damage and beyond ridiculous maximum damage. Either the negative health gets changed to be a lot worse, -10k or so, or the damage will get nerfed, both minimum and maximum. Maybe make it 1-700 at super fast or something like that, so it won't be guaranteed to hit for at least as much as all other daggers while having a chance to crit for 6x as much. Maybe make it require a crap ton of dexterity so it cannot be built too tanky.
    - Archangel seems quite fine as it is. Maybe give it more health regen to make it viable as a late game secondary weapon.


    PLEASE keep in mind all of these are just my thoughts, so please do not go around shouting these as facts. I just thought these would be cool ways to change the mythics, bringing them closer together while keeping all of them viable and making them a bit more unique (or less obnoxious, I'm looking at you, Grimtrap). Also, considering every single mythic is going to get changed, what we'll end up with is most likely going to be a lot different than anyone can predict now.
     
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