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Rem Rates: Mythic Weapons

Discussion in 'Wynncraft' started by RemRin, May 20, 2017.

?

What to rate next?

  1. Mythic Armor

    38 vote(s)
    36.9%
  2. Legendary Weapons (End-game)

    57 vote(s)
    55.3%
  3. Legendary Armor (End-game)

    7 vote(s)
    6.8%
  4. Others (Let me know what)

    1 vote(s)
    1.0%
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  1. RemRin

    RemRin Goddess of Air HERO

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    Introduction
    Hello peeps. Today i felt like doing something different. I have been obsessed with testing out every item the game has to offer, especially mythics. The goal of this series of threads is to rate every item in the game using a star based rating system. That is going to take a very long time, i know, but it just seemed like something fun to do. Now keep in mind that these threads are my opinion. If you think otherwise about an item, tell me in a reply! i'd love to hear what the community thinks. Let's get started shall we!


    The Rating System
    Since this is the first time i am doing this, let me explain the rating system. It is pretty straight forward actually:

    ☆☆☆☆☆

    This item is (borderline) unusable. You should never use this item in a real build unless you want to fool around

    ★☆☆☆☆

    This item is bad, and is not recommended to be used in any build, but hey, you can at least try it.

    ★★☆☆☆
    This item is meh. There are probably better options out there to replace it.

    ★★★☆☆

    This item is okay. you can use it in some builds if needed, but it is sometimes outshined by other pieces of gear.

    ★★★★☆
    This item is good. You can use it in a lot of builds and it does its job well.

    ★★★★★

    This item is godly. It is almost an auto-include in every build of that class and can create a tier 1 build on it's own.


    Let's Start Rating!


    Archer

    Archer's mythics in general are some of the worst dps mythics out there (proven by @motoki1). Yet there are still some nice archer mythics out there, let's see which ones are good and which ones aren't.

    AZ

    ★☆☆☆☆
    Now don't get me wrong, AZ is a good, maybe even godly bow for its level. It just doesn't compete with other mythic and even non-mythic options in the late game. And since we are doing these ratings thinking we are max level, AZ just falls out for obvious reasons.

    Grandmother
    ★☆☆☆☆
    While AZ has an excuse for being bad because it is meant for lower levels, Grandmother really does not have anything to defend itself. The damage just does not make up for the major downsides this bow has, which make other bows just that much better as an end-game option.

    Ignis

    ★★☆☆☆
    In this case it isn't the mythics fault for being bad. I mean if you look at the stats you would say it is really good. The problem here is the class it was made for. Archer already has lower defenses, and should, in my opinion, never be built around defense. While guardian for warrior can make u almost unkillable, wielding an Ignis can still cause you to die in a few hits.

    Freedom

    ★★☆☆☆
    Ah Freedom, my first mythic i have ever found and used. The mythic that got me into mythic collecting in the first place. Sadly, it isn't really that great of a mythic. It has quite low damage and the IDs are okay, but don't really change the fact that it still has mediocre damage.

    Spring

    ★★★★☆
    In a good build, spring can shred trough a lot of mobs, and even some bosses in no time. It has good damge, good IDs and the spell-spamming potential a good water mythic needs. Great mythic overall and i would recommend using it.

    Stratiformis
    ★★★★★
    Now, i did not rate this bow so high because i am obsessed with it. I sold mine and don't want another one (i got bored of it). But then, why is this so highly rated? Well, out of all bows stratiformis had the highest damage. That is already worth rating high, but stratiformis takes it to a whole next level by adding up to 91% walkspeed and other good IDs on top of its damage. The downside is rather mediocre, especially since you will most likely be running around with 150+ agility.



    Warriors

    Warriors mythics add some good, fun and unique weapons into the mix of mythics. Some of them are really good, others... not so much. Let's start rating them!

    Idol

    ★★☆☆☆
    While being one of the most fun mythics to use in the entire game, its damage simply does not compete with even legendary spears. Some even argue Tidebinder is a better option for an end-game build. Most of its IDs are useless aswel (soul point regen... really?).

    Hero

    ★★☆☆☆
    This is once again a case of bad damge. While this spear has potential for some okay damage, its stats are again not that great. For an air mythic it has low walk speed, and the other stats aren't really helping Hero either.

    Alkatraz

    ★★★☆☆
    While the Alkatraz melee meta is slowly going away, it is still a viable options for some nice melee dps output. It can even be good in some spell builds. At the moment it just does not compete with Apocalypse, who we will get to very shortly. When the bug causing Apocalypse to be so good is gone, i predict a rise in Alkatraz builds coming again.

    Apocalypse
    ★★★☆☆
    Now hear me out on this okay. We all know the thing that makes Apocalypse so good now is the exploding-lifesteal-warscream bug. but even if you look past this bug, the weapon is still great, definitely for the low level it is. When the bug is fixed, i expect less people to use Apocalypse, and a drop in its value.

    Thrundacrack

    ★★★★☆
    Thrundacrack's damage is just simply outstanding. It has no problem killing mobs, bosses and people in PVP. It's IDs are also really good, with no real downsides to it. Overall a great mythic if you like shredding trough mobs like a hot knife trough butter.

    Guardian

    ★★★★☆
    You may as well call Guardian the king of survivability. Wielding this spear makes you almost unkillable with the right build. That while doing moderately good damage makes for a weapon that is hard to top. By far the best fire mythic in the game as of right now.



    Mage

    In the current state of the game, mage is a very strong class due to its ability to heal while still dealing massive damage with meteor. It also has good crowd-control using ice snake and decent mobility with teleport. Mage's mythics are also not to laugh at, since most of them are very strong.

    Pure

    ☆☆☆☆☆
    Haha Pure.

    Warp
    ☆☆☆☆☆
    Haha a "secondary weapon" mythic. No but seriously a mythic should be an item you can base a build around, not some sort of "secondary weapons". And even if you want it to be a secondary weapon, why give it 130 agility? You are forcing us to make a build around a weapons that is a secondary usage weapon.

    Monster

    ★★☆☆☆
    Monster is a fine wand, but has pretty low damage. It was decent in the period courage was just insane, but since the nerf this poor wand seems to have no place in any builds. Also a downside to this wand is that while most fire mythics have a lot of +health, this wand has a very mediocre amount of +hp, making it a kind of bad option for a tank mage.

    Lament

    ★★★☆☆
    While having low damage, Lament still holds up as a good mythic due to spell spam mage being a good build. With concentration on you armor, this wand can become an unstoppable force that can deal a lot of damage with spells that cost a very small amount of mana.

    Fatal

    ★★★★☆
    Great damage and the only downside is that is is quite unreliable in fights since its damage can be very low, but also outstandingly high. Nothing more to say about it wand.

    Gaia
    ★★★★★
    Same as Fatal. Insane damage with no real downsides. The other IDs on Gaia are also insane, which makes this one of the best wands out there at the moment.



    Assassin

    And finally, the assassin. This class is considered as one of the worst classes in Wynncraft at this current state of the game. But then some strong mythics came out for assassin, some of which even changed the meta.

    Archangel

    ★☆☆☆☆
    Archangel has the same problems as AZ. Its good at the level it usable, but just doesn't work in the end-game.

    Inferno

    ★☆☆☆☆
    Inferno never really was a loved mythic. Since it came out, hardly anyone used it. Its damage is low and the IDs simply don't make up for it.

    Nirvana

    ★★★☆☆
    This is going to be a very similar review as Lament, since they both share the same strengths and weaknesses. Spell spam builds are great, and the +Int on Nirvana helps it a lot. It is just the damage that is a bit of a problem. Still a real good mythic, and also fun to use.

    Weathered

    ★★★★☆
    Weathered is just a real good mythic overall. High damage, good IDs with hardly any downsides. Nothing more to say about this.

    Cataclysm

    ★★★★☆
    When this dagger first came out, nobody really knew how to use it. People tried glass cannons with it but it didn't work out. Sure they did a lot of damage, but they died to quickly. It took a few months for some community members to figure out a good build for this mythic, and it was insane. Good survivability while having insane damage output. If it was not for the high -Hp, this mythic would have been a 5 star, maybe even a 6 star. Heck, it would get 100 stars.

    Grimtrap
    ★★★★★
    This dagger... Insane damage, Insane IDs and no downsides. Some IDs aren't even suppose to be on an earth mythic (Walkspeed on an earth mythic? you must be kidding me...). And to top it all of it has insane life steal to stay alive in a fight. This dagger is just insane and for sure the strongest one out there.
     
    Last edited: Jun 7, 2017
  2. Rimuwu

    Rimuwu Nyah HERO

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    Nice Idea tho..

    I guess this is what happens when you sell some 81% ws strati to a guy...
    He basically buys every single mythic there is to test it..

    Can't say I agree on all of them, because I am not one of those richass guys who can afford everything existing in universe, but I think that you might have rated monster a bit too weak...
    The build I used was able to deal 7-11k fire meteors without courage while having 15k hp and 600+ elemental defense in each element...
     
    Last edited: May 20, 2017
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  3. tortellini

    tortellini spoopy noodle VIP+

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    Great thread! The amount of effort you've put in is amazing :)
     
  4. LarzLapiz

    LarzLapiz Avos Air Pen HERO

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    wot 92 walk strati?
     
  5. SmileyAlec

    SmileyAlec Olympic Gaming CHAMPION

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    my baby
     
  6. RemRin

    RemRin Goddess of Air HERO

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    Oh lord, major mistake ._. Will change right now... Thanks for pointing out the obvious.
     
  7. bloww

    bloww Shoutbox Fancam Account HERO

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    i dont see why inferno has 1 star if nirvana has 3 stars tbh
     
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  8. RemRin

    RemRin Goddess of Air HERO

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    Care to explain what you think is wrong?
     
  9. LarzLapiz

    LarzLapiz Avos Air Pen HERO

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    yeah its a huge mistake, you really need to fix it
     
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  10. bloww

    bloww Shoutbox Fancam Account HERO

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    nirvana: 5-7k spin
    inferno: 7-9k spin
    sure, nirvana can spam spells but inferno has more health and is much better in pve as you can use either a tanky build since its fire or a glass cannon-y build
    also, you can actually use melee with inferno (=charge up courage) and endurance is arguably as good as concentration
     
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  11. xINothing

    xINothing Im searching for a meme. CHAMPION

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    yes
     
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  12. RemRin

    RemRin Goddess of Air HERO

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    I played around with inferno before the courage nerf, and my experience was very bad with it. It just did not do enough damage and got outshined by even legendaries. And the survivability aspect of Inferno is not great either. I see where you are coming from, and understand why you are saying that, I just don't think Inferno is a good end-game pick.
     
  13. Allamak

    Allamak Legendary Adventurer HERO

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    Some I agree some not, but still a great overview what people (like me) could buy next for a Mythic to test!
    Now I just waiting this thread would update with Mythic armor and how Boreal has -1 star.
    ________________________________
    Get Flameshot Hilt xD
     
  14. Stag2001

    Stag2001 360 mlg hipster cat CHAMPION

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    I would have liked your post if you realised the beauty that is Warp.

    I mean c'mon... Insane walk speed, agility, exploding (lolwat) and reflection in exchange for shitty health regen and mana regen (last one can be fixed easily). And did I forgot to mention highest dps wand in the game?

    You've disappointed me.
     
  15. JackyKit

    JackyKit Any gamebreaking glitch founder, fixed by Jumla HERO

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    tbh Guardian elemental def buff is a bit too weak, and there is -water def. imo Tower is still better in terms of tanking
     
  16. bloww

    bloww Shoutbox Fancam Account HERO

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    but then why does nirv have 3 stars in the list?
    check, about as good as inferno
    check, even worse than inferno
     
  17. RemRin

    RemRin Goddess of Air HERO

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    But towers damage is lower than guardians, which makes guardian a better option.
     
  18. Tekenen

    Tekenen Professional Loser VIP+

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    Conclusion: buff My Grandmother and grandfather
     
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  19. RemRin

    RemRin Goddess of Air HERO

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    While testing nirvana with a concentration spell spam build, it does a lot of damage, while also having decent health and elem defenses.
     
  20. Cruuk

    Cruuk yopyop HERO

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    Not every Mythic has to be consistent with damage and playstyle, simply calling Warp a secondary and leaving it at that is defamatory. Yes, I know it was made to be a secondary in the first place, but it is the greatest secondary of all, for it is the true essence of chaos, and is the king of unpredictability, you could be fighting an Air mage using Morrowind or something, when all of a sudden they're going at warp speed and pelting you with extreme damage, and all of a sudden, it ends, and yet, can happen again at any time because the Mage can just R-L-R with their main weapon and rinse and repeat.

    It rewards a chaotic playstyle with encouraging unpredictability, and a means of a last resort.

    The reason it requires so much AGI is because Air Mages are the only ones who deserve a weapon this chaotic, having a wand that's basically Strati 2.0 would be boring and predictable, words that are antonyms to this wand.

    It's not just a secondary, it's a device of chaos that can be used to fuck with opponents.

    And honestly I never see anyone talk about the strafing capabilities of Warp because it seems just as good at that as using the W and S keys, the Teleport spell can't use the A and D keys you know.

    What does need a buff are Mythic boots.
     
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