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What Powder To Use?

Discussion in 'Wynncraft' started by Mythless, Apr 29, 2017.

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  1. Mythless

    Mythless Void Candle VIP+

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    Using Gale's Force right now as my main weapon. Having trouble deciding what Powder Ability I should use on it...

    Either Curse, Chain Lightning, or Wind Prison. (Assuming all the powders used here are T6)

    *Note that these Comparisons are solely my opinion. If you have your own, please share it out. It can help me decide.

    Curse
    + Consistent damage output due to enemy defense de-buff
    + Adds a secondary element of damage to the weapon
    + Duration-based (potential to last longer)
    - Does not amplify any existing components on the weapon
    - Converts Neutral Damage into Water; I've seen a lot of cases where mobs have certain "Elemental Pairings." For the sake of simplicity, I'll just say that Water and Air are a common pair in terms of enemy attributes.

    Chain Lightning
    + Some Crowd Control capabilities
    + Adds to the weapon's overall attack speed (The weapon's attack speed + the special abilitys' attacks)
    + Can be used to swiftly wipe out groups of enemies
    - Weakens the enemy, but does not always kill
    - I don't really have any Thunder Damage bonus... rip.

    Wind Prison
    + Great for isolating enemies
    + Additional damage due to weapon's natural air damage bonus
    + Converts Neutral Damage into Air; amplifies its overall damage output
    - Ability can only be used on 1 enemy at a time
    - Converts Neutral Damage into Air; (yes I know I said that as a positive, but this is also a negative) will be dependent on Air Damage, i.e if an enemy is resistant to Air I'm screwed.
     
  2. bloww

    bloww Shoutbox Fancam Account

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    use 3 air t6, its just better and you probs have a lot of %air dmg
     
    Gigavern and war_master_9 like this.
  3. war_master_9

    war_master_9 Well-Known Adventurer VIP+

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    Minecraft:
    How many powder slots?
     
  4. Mythless

    Mythless Void Candle VIP+

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    3 Slots. You can check out my Gale Force's stats by clicking on the name to see if you can make your judgement based off of those.
     
  5. war_master_9

    war_master_9 Well-Known Adventurer VIP+

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    i agree, i was gonna say if there was 4 powder slots do 3 t6 and 1t6 water
     
  6. Snerp

    Snerp Grand Terrainer Modeler HERO Builder

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    Water powder for water build
    Air powder for air build
    Thunder powder for thunder build
     
    orange0401 likes this.
  7. Lesliep

    Lesliep Lazy Wynn Mage

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    I like that you're trying to choose based off the pluses and monies of each... but honestly it's better to just go with whichever matches your build and it's damage buffs best
     
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