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Forgotten Features

Discussion in 'Wynncraft' started by Enderman1234, Apr 25, 2017.

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  1. Ackro

    Ackro The true Elite Quadbrid! HERO

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    In fact, Jumla does work on the code exclusively on his own. We have had coders come and go, professional and paid ones, and they leave because they can't comprehend Jumla's code. Yes, it actually is that bad.

    Jumla's revamp of his code is not only for it to be easier to add features and fix bugs, but also to be able to hire coders from the outside to relieve the work load. As a member of the CT, I can tell you that having an alternative coder, even just one, would do wonders for our efficiency.
     
  2. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    The bosses have improved, just... Not in the way the trailer depicted it. Yet.
    Notice how we don't have many stupid elemental tank health regen bosses anymore? The system might be limited but the bosses are at least a bit better now. Legendary Island is a good example, every boss is very different and unique, and the limits of what Wynncraft can do currently were pushed with the "fight" against Yahya-Bot.
    Eventually we'll get better stuff, but we need the refactor for that.
     
  3. captainganon

    captainganon God of k | Derpalope VIP+

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    give it a year and there'll be a "Forgotten Features" thread about this too
    /s
     
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  4. Jekron

    Jekron Skilled Adventurer

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    Adding more quests would make it very stressful I agree there should be a main quest but not anytime soon. Give people time to complete the quests they just added :)
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    I have to admit I find the same problem with fighting bosses as archer. Once you get to lvl 70ish you can beat most anything without them having much of a chance :P
     
    Last edited: Apr 25, 2017
  5. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    Archers are currently the least viable boss class in the game sadly, the other 3 classes do better damage while having better defense.
     
  6. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    Not gonna argue with main quest line, I want that too

    About the bosses tho, have you tried the new dungeons? Breaking flows, building walls, sending armies...
     
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  7. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    To be fair, the bosses HAVE at least in part become more fun to play against. Compare Bob to the Blade of Shade, or the Mummy to Redbeard. They're at least TRYING to give each boss it's unique feel and fighting style, even with insane limitations on the variability of mobs.
    ________________________________
    Also the antikythera supercomputer, which has TWO unique phases that are both pretty unique
     
  8. orange0402

    orange0402 I got exposed by pyro VIP

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    Who dat
     
  9. DutchSpruceRun

    DutchSpruceRun Adventurer VIP+

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    I'm really sorry but making a main storyline takes time. Go do it yourself then you'll see how long it takes.
     
  10. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    No need for sass, never said it doesnt take time, but its been over a year since it was announced, and i havent seen anything about it.
     
  11. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    Creator Karma:
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    Here's why bosses suck.
    I've still tried to push the limits of what we can do with just what I have, and I feel like I've done a fairly good job.
     
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  12. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    I know its the code bases fault
     
  13. SeaOfPoison

    SeaOfPoison Famous Adventurer VIP+

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    whatever fucking happened to that worm boss dude i was hyped for that thing
     
  14. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    Level 70 boss altar boss. Quite fun, rather hectic.
    ________________________________
    The Grootslang was soonTMed, just like DullahanMansion and the Light Realm dungeon
     
  15. half milk 2

    half milk 2 i will kill again HERO

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    Have you even played wynn as of recent? Literally every even slightly important boss fight has a unique gimmick to them for either killing the boss or attacking the player. While the mobs themselves might have "only" several dozens of different attributes, the possibilities for boss fights are practically endless thanks to command blocks.

    Do you really think writing and developing an entire storyline is going to be fast? No one's ever said it's been canceled or not being worked on, so just be patient.

    Corkus wasn't all about the quests; It also had an uth altar and a dungeon of it's own. Also gonna mention the fact, that the quests and dungeon were significantly more high quality than most previously created ones, and creating high quality stuff takes time.

    When certain stuff doesn't manage to get finished for an update, the ideas might be rethought of and pushed back for more time and higher quality results.

    Mods?
    MODS?
    MODS???

    ^^Probs tru tho
     
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  16. Nerd_Phantom

    Nerd_Phantom Hey HERO

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    But we have no main story line, and wynn has existed for almost 5 years now, and all we have are side quests (awesome ones tho). I understand his frustration, especially after we saw that ragnar scene in the gavel trailer(I don't know if it's main story, just seems like it).
    ________________________________
    I wanted to say this with my comment, but I wasn't 100% sure about this. Thanks for confirming this :)
     
  17. Nerd_Phantom

    Nerd_Phantom Hey HERO

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    I did read it, I just said that I understand where he's from. And I said that wynn exists for almost 5 years (2012-2017)
     
  18. Nerd_Phantom

    Nerd_Phantom Hey HERO

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    My eyes have failed once again. I saw the 3 at the bottom of the website in 2013 as 2 .-.
     
  19. Dohdo

    Dohdo I'm back. Cancer in it's purest form.

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    I do agree with you for the most part, but Grian mentioned a grinding spot where we get to eat Avos, we didnt get it.
    Signs hinted to Avos using brainwash for rituals ( I was hyped af), we didnt get anything more but the signs removed(I mean, this concept was brilliant!)
    Avos aren't really "turned savage" (As grian said), they're more peaceful and ignore you rather than going after your head.
    Another thing that hyped me up is a quest where we get to use mechs or shit (Tantibae mentioned it in the April fools), and I thought we were still going by that (Guess not)
    Relos has some stuff I got hyped about, not a single quest. Grian even mentioned one being there. Why tho

    Anyways, I dont think you guys have excuses, Gavel took about 3 years (If I am smart enough to remember), and Corkus took about 8 months (I think that's it? Maybe a year?)

    And then we get literally 8 quests, when by ratio this would be (50/3) 17, and only two of them felt fun (Mixed feelings & Trials). Not only that, but we got a fetch quest when the docs said GMs were suppose to avoid that, I mean, why didnt we get a relos quest that could have been fun instead?

    Not only that, but I could say there were 13 fun quests in Gavel's update (BtG, FtL, Quartron, HoL, SotB, IH2, Memory Paranoia, Shattered Minds, Credentials, FiD, Aldorei's Secret(Counts as one here), Cowfusion, and EtD)

    13/3 = 4 (Rounded) fun quests that I would have expected.

    Now, you are probably sprinting to the excuse that you're working on MH, or Main storyline, and yeah I guess that excuse works, but I think it is much better to work on it in order, not to jumble it up (As in, finish Corkus and then do MH or main, not 3 at once)

    There's my 2 cents
     
    Last edited: Apr 26, 2017
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  20. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    I completely agree with most of the points
     
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