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How Is Melee Damage And %melee Damage Applied?

Discussion in 'Questions' started by Artifax, Nov 13, 2016.

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  1. Artifax

    Artifax Eltom Rainbow Archer | Build Maker VIP+

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    Minecraft:
    Hello, so as you see from the title, I have a question about Raw and % Damages being applied. Let's say I have an Amulet of Rejuvenation, (-200% melee), and I have a Taurus with +1200 melee Damage. How would that work. Would the Taurus be applied first whereas I get +1200 melee damage, but then -200% melee Damage is applied after, so I get -1200 melee damage, or is the -200% melee Damage applied to my weapon, and Taurus's melee damage is applied after? Reply if you can answer. Thanks :D
     
  2. Snerp

    Snerp Grand Terrainer Modeler HERO Builder

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    Creator Karma:
    Minecraft:
    Raw is added after % iirc
     
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  3. moreiron

    moreiron Have Wand Will Travel VIP+

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    Minecraft:
    base plus modifiers (from skills points for instance) is multiplied by %, then raw is added.
    Assuming -200% melee can't reduce past zero, your damage is 1200 raw.
    You can easily test this by smacking a mob with a known health and see what happens.
     
  4. Artifax

    Artifax Eltom Rainbow Archer | Build Maker VIP+

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    Ok thanks :D
     
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