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New Player Questions

Discussion in 'Questions' started by Naz, Jul 6, 2016.

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  1. Naz

    Naz Newbie Adventurer

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    I'm new to wynncraft and I had a few questions
    1. I heard items were transferable between characters, how do I use this feature?
    2. Is there a form of storage I can use?
    3. How do I get to the next town, do I have to be lvl 15 and get through the pigman ravine?
    4. Whats the difference between assasin and ninja mage and dark mage, etc.?

    Thanks in advance!
     
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  2. RamonaFlowers

    RamonaFlowers Subspace Delivery Girl CHAMPION

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    For question 1 and 2, use your own bank(enderchest) for storage. The bank can be found in all towns except for Ragni, Ternaves, Maltic, Bremminglar, Elkurn, Jungle Village, Lusuco, Rymek, Bucie, Lexdale, Efilim, and Dogovi. There's only 1 bank per player, meaning all your classes share the same bank, thus, you can transfer items between characters.
    Banks are located inside the bank of each city. Look for the Emerald icon in map.wynncraft.com

    Question 3: There's no level limit for every area, although it's the safest to travel to that particular area when your level is appropriate for that area. (People have reached Ahmsord, the highest leveled city, at level 1)
    You can get to each town/city by walking or using a Teleportation Scroll for that town, but only if you have already been to that town.

    Question 4: There isn't a difference between a main class and it's sub-class. The only difference are their names and the names of their spells. Weapons and spells stay the same.
     
  3. Naz

    Naz Newbie Adventurer

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    Oh, one more question. Does strength determine the damage of all classes? I would think intelligence affected the damage of mages, dexterity would improve the damage of bows, agility would slightly increase the damage of assassin/ninja weapons (but strength would more) and warrior would stay the same.
     
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  4. MrSamuel1023

    MrSamuel1023 Level 101 Mage

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    Yes, strength does improve the damage of all classes. You also wondered if different skill points increases the damage of different classes; in this you are partly correct, and I will try to explain how the system works.
    Each type of skill is bound to its own element.
    Intelligence is bound to water, strength to earth, defense to fire, agility to air, and dexterity to thunder. Elements are essentially playstyles.
    Water items often improve your spells and mana regeneration, while they make your basic attack weaker.
    Earth items often make your basic attack stronger, while they make your spells weaker.
    Fire items often give you health and defense, at the cost of walk speed.
    Air items often improve your walk speed, at the cost of health and defense.
    The thunder element is about dealing much damage in a short amount of time.

    Above I said that you were partly correct in that different skill points improves the damage of different classes.
    While skill points are not directly bound to a specific class, they may boost the damage of certain spells. E.g (for Assassin) dexterity makes your Spin Attack and Multihit spell do more damage, while strength would make your Smoke Bomb spell stronger. This is because Spin Attack and Multihit naturally do thunder damage, and Smoke Bomb naturally does earth damage.

    Hopefully this clears some things up for you. :grinning:
     
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  5. DirtyDoge

    DirtyDoge Master Procastinator HERO

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