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Pros And Cons Of Classes.

Discussion in 'Wynncraft' started by Golurk_, May 20, 2016.

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  1. Golurk_

    Golurk_ In Golurk We Trust

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    I feel like new players could be helped by being listed the pros and cons of classes.
    Please reply your own list of pros and cons of the classes, as I probably lack the better ones.

    Heres my go.

    Warrior
    Pros:
    -Very good defense
    -Strong raw damage
    -2-3 damaging spells
    -Good mobility Spell
    -Can give group of friends resistance & Strength.

    Cons:
    -2nd most melee class in game
    - 2/5 Spells
    -Parkour that leads upwards could be hard.

    Archer
    Pros:
    -Very good range to stay away from melee attackers
    -Speed allows dodging to be a light bit easier
    -Escape spell used in many parkour situations and climbing mountains.
    -Very good mobility spell
    -Good defense spell and bomb arrow is very good
    -Can give group of adventurers a speed buff

    Cons:
    -Archer is a glass cannon, meaning good offense, horrible defense.
    -Takes a ton more damage than most classes
    -Very bad in quests that include small cave-like spaces.
    -Bad at fighting bosses and all general mobs in tight spaces
    -While shooting a horse mob that is close by, it makes your screen face
    a different position as you click the horse to ride it

    Mage
    Pros:
    -Good range to be at
    -Meteor spell does a lot of damage
    -You can heal your entire health in a few seconds...
    -Good mobility spell

    Cons:
    -Until level 21, you have NO damaging spell, and wands alone do horrible raw damage
    - Defense isnt all that great
    -Only has oneish damaging spell meant to be used for damage

    Assassin
    Pros:
    -Highest damage in the game
    -Many ticks of damage in spells
    -Smokebomb does a ton of damage
    -Spin Attack takes positive effects from others and removes yours
    -Spin Attack blinds enemies
    -Multihit can throw away enemies you dont want near you
    -Multihit can throw enemies off of ledges, or into lava/water.
    -Vanish can be useful
    -Good defense

    Cons:
    -Lowest range in the game, have to get very close to the enemy
    -Enemies can do lots of damage since you are very close
    -No good mobility spell
    -Vanish has been nerfed heavily after pre-gavel.
    -Very hard class to play.
    -No permanent effects.
     
  2. Andy0132

    Andy0132 King Beneath the Mountain

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    Well-said, Zani. I have a feeling I've seen you somewhere on WC before, though...
     
  3. CoinSmasher

    CoinSmasher Well-Known Adventurer

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    Here, let me correct you on something, a good mobility spell for assassin is vanish but only at and after lvl 46 as you get its final upgrade, and here are the ranks for damage, Archer: #1 Assassin: #2 Warrior: #3 and Mage: #4
    ________________________________
    And my favourite thing about vanish is that when I'm with someone and I'm fighting a horde of mobs, say the other person is a Mage, I can cast vanish and have all the mobs aggro him >:D and he will probs die...
     
  4. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    Warrior never has to worry about fall damage because Charge negates it.
     
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  5. Goden

    Goden Everlasting Excellency HERO

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    Nice guide, aside from how a lot of this isn't totally correct..
    Allow me to add some corrections-

    Archer Corrections-
    This isn't always true. Archer builds that are Earth and Fire mainly can do both heavy damage and have good defense, at the sacrifice of mobility and the amount of mana that you have.
    Arrow shield can easily keep mobs at bay, especially after the level 66 upgrade (Arrow Shield III). Arrow Storm also got a boost in knockback, so that's helpful too c:

    Mage Corrections-
    Meteor and Ice Snake both are made for damaging.. so.. That's two I think.. Maybe not..

    Assassin Corrections-
    Not true. Archer's clocked in at the highest damage in the game, thanks to Arrow Storm's Jesus-like barrage ability up close.
    This isn't a correction, but I wanted to point out that Arrow storm does the same, if not a better job of this. c:

    Just my lil' helping services >.>
    ________________________________
    Take note that all classes can do that simply by using a horse to ride off said cliff, Mage can teleport off short cliffs directly to the ground, Archer can simply just escape off, and Assassin..

    Well Assassin is screwed.
     
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  6. CoinSmasher

    CoinSmasher Well-Known Adventurer

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    Yes, but what he means is assassins do highest amount of DPS and AOE damage, (Only a true mmo player would know what these acronyms mean ;P)
    And no arrow storm does not do a better job then multi hit. :P
     
  7. Taf

    Taf Legendary Adventurer HERO

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    not really, you dont have to be some hardcore pro MMO player to know what DPS and AOE means
     
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  8. Goden

    Goden Everlasting Excellency HERO

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    Ah. He should've specified imo ;3
    It does if you do it right. In all honesty, I might be wrong, I'm just going off of the multi-hits of fellow old guild members that I've seen do it. I've hit a mob about 60 blocks away with arrow storm though.
     
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  9. MinerDwarf222

    MinerDwarf222 I AM A DWARF. HERO

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    DPS = Drunken Pear Sandals
    AOE = Apples Over Eden
     
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  10. CoinSmasher

    CoinSmasher Well-Known Adventurer

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    Ik I'm just joking...
    ________________________________
    Ah, I see, ok then ;D
    ________________________________
    No, DPS= Drunken Pot Shop
    AOE= Another odd edge...
     
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  11. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    Everything wrong and right with this
     
  12. Air_Locke_

    Air_Locke_ im a water bottle HERO

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    AGILITY AGILITY AGILITY AGILITY
    100 AGILITY
    as for the horse part there arent many late game horse mobs so it isnt too big of a problem
     
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  13. Golurk_

    Golurk_ In Golurk We Trust

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    Hey Andy, i was in ghost9916 and kateshaker's party and such.
    ________________________________
    I'd still put Assassin on 5th, considering you can only run for approximetaly 13 seconds and you can walk for 7. With warrior, you can charge quite a few times, along with mage's tp
    ________________________________
    Thank you for replying
     
  14. Chocolaty_Bear

    Chocolaty_Bear Well-Known Adventurer

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    Z mage is also good for tp'ing into walls when accidently glitching as well as being screwed when you are out of mana. (Jk this never happens to me i'm op af) ly z.
     
  15. Zitrine

    Zitrine In my napalm era CHAMPION

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    Excuse you the Mage will wreck those mobs into pieces
     
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  16. CoinSmasher

    CoinSmasher Well-Known Adventurer

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    Not if its a huge swarm or Qira or something and I have it aggro you >;)
     
  17. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    Huge Swarms are our specialty, our melee attack pierces entire groups of enemies.
     
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  18. CoinSmasher

    CoinSmasher Well-Known Adventurer

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    What if it's Qira?
     
  19. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    Well...
    Quick! Teleport away! He'll never catch us!
     
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  20. kioph

    kioph ahh yes heavy melee hmm yes

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    I was about to write "I've seen too many of these threads" when I decided too actually read it. I have to say, nicley put! I'm sure any noob could easily understand this.
     
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