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Health Regen..

Discussion in 'Wynncraft' started by MarkedForDeath, Dec 21, 2015.

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  1. MarkedForDeath

    MarkedForDeath Finder of Kronos' Lair

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    Minecraft:
    With Gavel I have 2200 health and I expected health regen to scale with it, but it's still 1 health/5 sec and practically non-existent. I can't even handle the plains if I don't have a decent source of healing, and health potions are too rare/expensive for my high healing requirements.
     
  2. TBC1

    TBC1 The Servant of the Wind

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    I TOTALLY agree this is why i'm leveling up my mage so i can heal on the fly
    such a shame tho i love my assassin but with out KB and the weird thing with spin attack where mobs fly all over the place as well as the lack of mana being constant it just is impossible to be an assassin now for me. warrior has bash mage and archer have ranged but the assassin has a weird spin attack that is unpredictable. also still pissed about losing my armor ( before gavel BG. I regenerated at a rate of 2 hearts not i can go afk watch a 7 minute video and just be at full health...) Also the skeleton dungeon boss doesn't do any DMG at all he doesn't attack at all. the worst part about the assassin thing is spin attacks weird thing prevents the disease effect from being use able since mobs are flying around too fast to hit, multi hit doesn't do KB to mobs and me just losing my armor and penalized by the fact that armor that i spent 20-40 emeralds to identify is unusable due to the the fact i need a specific amount in my stats. Anyone else wondering why they changed the armor formula i mean elements ok that's cool but making us change stats so we can use the only good weapons we have after the update then make us need different stats for more armor is just ridiculous. assassin can't even fight mobs well now since its aoe is a glitch y move and it's smoke bombs don't help keep u alive nor does multi hit with 0 kb.
     
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