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Media Mage

Discussion in 'Wynncraft' started by trashguybob, Oct 3, 2015.

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  1. Bio

    Bio Father of Class Builds Section VIP+

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    1: selvut (a mod) beat death solo on Mage

    2: if it's not a support class, then its the closest thing we have to one.
     
  2. The_Roberto

    The_Roberto Dango daikazoku! ^^

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    Just edited my post and added part where I say (again) that you can't beat Death.. Then you post this and I am like "My whole life has been a LIE"
     
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  3. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    Ah, see, there's the catch; ease of play. Each class is a bit easier or harder to play as than others, and in no part to their damage but simply their other abilities.

    Classes such as Warrior are extremely basic, and thusly are very easy to play as. All of their abilities, except perhaps the Earthquake debilitation effects, are self-explanatory. It's very clear the range of everything, so working with it is very easy, especially due to its high natural defense. In my opinion, Warrior is the best starter class for people trying to enter the game due to these facts, but do not think I am downplaying its effectiveness outside of a new player's hands.

    Assassin is similarly very clear, but less-so for the user and more for the players they fight against. Every skill it uses is well telegraphed and clear to see where its range and effects will lie...except in the Spin Attack. The debilitation range is deceptively larger than the visual range. This is to help balance it in PVP. If an Assassin does not work to remain hidden, its attacks are quite ineffective due to how obvious to other players the range of them, allowing ease of avoidance. Of course, in PVE this does not matter. Its short range makes play somewhat more difficult than the Warrior's, but not to such a degree that it will make much of an impact.

    Archers are more tricky due to the ranged aspect of their class and slow attack speed, but due to their longer range this is alleviated somewhat. Three of their spells have much longer range than would appear at first, Escape, Bomb Arrow, and Arrow Shield. Only Arrow Storm is simple among its skills. Escape, both due to its backwards propulsion and misleadingly wide range of attack, is somewhat tricky to master if you expect to utilize it in battle. Bomb Arrow's unpredictable bouncing and unclear attack range makes it a tricky technique to control, and hitting enemies directly causes it to not bounce, whcih further increases its unpredictability. Arrow Shield, though, simply has a touchy trigger and slightly larger range than first appears.

    Mage is the most difficult to use, but by far one of the most rewarding if you take the time to account for Teleport's wide range, Meteor's tracking, sparks, and shockingly large range outside of its animation, and Ice Snake's horrifyingly quick movement and massive range. Low damage, but frighteningly high range, cheap mana costs, and misleading attack ranges to all but the user make Mage a nightmare to fight against, even as an AI mob. I assure you, against Death when I bested him as a Mage I was a complete whirling dervish; I had to do a no-damage run essentially in order to survive, and I pulled it off with aplomb. It is somewhat difficult to get used to, but no moreso than Archer.
     
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  4. SeanThomas2

    SeanThomas2 Famous Adventurer CHAMPION

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    Oh boy, another class thread ಠ_ಠ
     
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  5. The_1st_Reshiram

    The_1st_Reshiram Travelled Adventurer

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    Keep Calm and Ice Snake and Meteor...
     
  6. TheNecromancer

    TheNecromancer dead

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    Life Steal +
    Mana Steal +
    Vanish +
    Multi-Hit =
    Most Overpowered Spell

    Oh, and Ice Snake + Knockback II = Amazement
     
  7. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    Life steal and mana steal with multihiting spells is a bit broken, it's calculating the health and mana steal per hit and thus making it way overpowered and unbalanced.
     
  8. yellowscreen

    yellowscreen Certified Lurker

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    In gave update regen and steal Are going To be nerfed, so mage becomes op. And mage is going To be buffed.
     
  9. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    Coz the two classes you mentioned have a "glitched" defense value thus creating a tank that can be literally invincible and a stealth class that has its defense so high that it is technically a tank.
    Also the assassin's multi hit is broken with its 2000% damage.

    Both of those bosses have a small flat arena with a lot of different enemies and this works against the mages strength and strategy.
     
  10. The_Roberto

    The_Roberto Dango daikazoku! ^^

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    Just tought.. How easy it is to solo Death/Bob with archer compared to other classes?
     
  11. YYGAYMER

    YYGAYMER reeeee FW FW HIC Master HERO Featured Wynncraftian

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    But wait!
    ________________________________
     
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