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Pvp Was Slain By 1.9

Discussion in 'Minecraft' started by yotamdin, Sep 8, 2015.

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  1. yotamdin

    yotamdin Is actually a cute anime girl in real life VIP

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    As you all probably know, 1.9 is coming. And i think it'll ruin PVP.

    WHY?

    lets start with a video I found that shows a Kohi fight in 1.9:



    (Maker:ZyperCraft)

    This short video mainly shows that fights are gonna be much more slow, boring and take longer.

    A lot of people thinks that update is good, but, is that a quincidence that people that do PVP don't like thin update, and people who do no PVP like it?

    I didn't think so.

    So, what do you think?

    BUT WAIT! Don't answer yet!

    Not before I'll tell you why (I think) mojang did that change:

    A lot of people get comboed on PVP battales and are complaining about their losing streak. They say that the new PVP is much more skill based, But it's not. The old PVP system (1.7/1.8) is really the same skill based levelas the new (1.9). Those people I talked about before, (↑), say that PVP is just spam clicking and die. And I say its NOT, PVP has much more strategics then they think. Strafing, Comboing, rod, bow, and more. If you lose to some one over ond over again, they're just better at PVP then you. To become better at PVP you need to work hard on it.
    Practice → skills
    Just like being good at command blocks, survival Redstone, building and paekour, PVP requires skills and always did!

    And a lot of you probably haven't thought about PVE!
    PVE will be much harder now, because- why not make armor much weaker!? And you already know that YOU fight much slower, but what about mobs? THEY DON'T!
    Mobs will still fight at the same way they used to!

    And also, tod not make the rod PULL INSTED OF PUSH!?

    So, I guess I'll end this thread with a meme I made for the 1.9 update:

    Aaaand its gone pvp.jpg

    PVP was slain by 1.9
     
  2. HaloNoobs_com

    HaloNoobs_com THE ONE AND ONLY VIP

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    The pvp system wasn't good from the beginning the instance of spam clicking ins't that fair as well, in the new pvp system you have to focus on landing critical hits as well, and the reason that fight took so long is because they were probably using end game gear, fully enchanted, if it's a fight between two endgame geared guys then yes it should be a whole lot harder to kill them, and a person with a stone sword shouldn't be able to come up directly after the fight and kill the remaining player. Yes the old pvp system required skill but so does this one, spam clicking is hardly something skillful sure the others are, but spam clicking no way.

    The fights will be slower but they'll hardly be boring, the new pvp system will encourage players to try and catch the other off guard and use different tactics to kill the player in the end. And again this is a fight between two fully geared guys, most fights will hardly be like that anyhow. I also think that the new pvp system will encourage people to team up instead of trying to play solo.
     
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  3. yotamdin

    yotamdin Is actually a cute anime girl in real life VIP

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    I'm sorry if I sound mean, but, you talk like someone who never PVPed before. You don't understand how combat works. And as every PVPer knows, YOU DON'T TEAM! Teams make the game not fair, and only people who are not good at fighting team.
     
  4. HaloNoobs_com

    HaloNoobs_com THE ONE AND ONLY VIP

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    You don't have to be bad at pvp to need to team up with other people, you can team up with others for fun or you could be playing with your friends etc... Just because you play together and work together doesn't mean you are terrible at pvp. Minecraft is a community game where you generally work TOGETHER to survive, thats the same case in PvP but some people do prefer to work alone. This can also be applied to Building, drawing, and even story writing ss it can be more fun to work on something with your friends.

    The game is hardly fair from the beginning. Some examples being on pvp servers with safezones, new players will try to leave the safe zone only to be killed by the fully geared players. If that isn't unfair then I don't know what is. No matter what you do someone will always have an unfair advantage over the other, for instance even two new players to a pvp server, they meet each and start fighting but one of them has a better computer and can run minecraft at a higher fps, than the other person, that person is less likely to win the fight doesn't mean they won't it's just a 1/3 chance of winning.
     
  5. yotamdin

    yotamdin Is actually a cute anime girl in real life VIP

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    When I play with my friends I don't team with them.
    And also, I didn't say that teaming means you're bad at PVP, it means that you make the game no fair. By the way, servers today do not allow teaming in SGs, which is a really good thing. If you want to team, Hypixel and Mineplex got team SG, so everyone's got a team, and you cannot hit your team. Now that's a more fair game.

    And also, some PVP servers have a 360° exit, so you don't have to go onto the greatest up players. For example- gotPVP is a great kit PVP/factions/prison server that do that.
     
  6. Skelly0

    Skelly0 ...

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    I have been playing Solo PvE for a while and I haven't seen a change in difficulty between 1.8 and 1.9. I also tried Iron level PvP (without potions) against my friend and it took only roughly 10 seconds for it to be over. Also if I got hit by a fishing rod I would not get pushed half a meter away.
     
  7. HaloNoobs_com

    HaloNoobs_com THE ONE AND ONLY VIP

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    That begs to differ, not exactly the same but the meaning is still there.

    Yes i know pvp servers generally have a 360° exit, but even still there is a chance of getting caught from all of the exits, some pvp servers are changing that now. I didn't know about some SG servers making it impossible to team but that's fine anyhow, lot's of people have different play styles others play alone some prefer teams. Sure a gamemode in retrospect can seem fair but when it goes to hardware and connectivity to the server that's where unfair issues that are hard to resolve lay.

    Anyhow no matter the update there will always be some people who both hate the update and think it should be removed, and others that love it and think of it as a good addition, the best thing to do is list the pros and cons of the update, if you can think of pros ask people for their opinion, same for cons. Anyhow the discussion is irrelevant until the update is actually released, if it's released and a large amount of people hate it then there is the possibility of it being removed, but if the majority like it then it will most likely stay.

    In other words:

    [​IMG]
     
  8. Football22

    Football22 you'll do fookin nuttin

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    I personally think that is bullshit. I love pvp but currently it does involve no strategy. All you need to do is move your fingers and hand. Rodding? Nope, just being able to get to it on your hotbar and spam it. Strafing? Nope, just move your mouse from side to side to dodge. It really doesn't take skill. In my opinion, it takes more skill to install a hacked client than it does to lay with vanilla pvp.
     
  9. Troll4ever31

    Troll4ever31 Designed to be a moron.

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    Ok, now im getting tired of this shit.
    *rant mode activate*

    Why the fuck can't you people just deal with the fact that mojang is trying to improve combat?
    Stop using that "old pvp has tactics" bullshit, you can barely even call that tactics!
    Instead of bitching that 1.9 sucks, come up with improvements to what mojang is making and suggest those to them instead!

    It's not that fucking hard.
    Besides, 1.9 already got more "tactics" than older versions:
    Shield blocking, using axes to disable shields, using specific arrow types for certain situations, ect.

    And after all, this is still fucking work in progress.

    *rant mode deactivated*
    (Sorry for the swears, im just really sick and tired of it.)
     
  10. Lapsy

    Lapsy Everything I say is serious, don't question that.

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    This logic is quite flawed, and @Football6078 put it the right way. If you wish to win now, you either need to have tons of skill for solo or a well-corrdinated team. With the addition of lingering potions, shields, attack timers, and the such, the battle becomes technical and skilled, not spam-clicking and fast. Though, I can see where people come from. The adrenaline of fighting with super fast movement and attacks makes fights more exciting, but the same can be thought of with Leauge or Street Fighter, technical games with tons of team corrdination. Its not a problem, its just that minecraft is becoming harder, and we need to adapt.

    By the way, armor balancing was needed. Sue me.
     
  11. yotamdin

    yotamdin Is actually a cute anime girl in real life VIP

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    It does take skills. I have practiced it for a long time.
    And what skills do the new PVP takes?
    ________________________________
    Because armor is too good? Explain.
     
  12. Football22

    Football22 you'll do fookin nuttin

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    No it doesn't. When I started pvp, I won my first 10 matches on badlion against good pvpers. It is honestly whoever gets the lucky knockback first.
     
  13. captainganon

    captainganon God of k | Derpalope VIP+

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    Favorite part was the song
     
  14. Zelefant

    Zelefant wizard fortress will return one day HERO

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    I'm going to say this one last time:

    Please stop hating on 1.9 when you only have seen 1-2 combat changes.


    1.8 combat is only spamclick, crit, strafe, repeat.

    The Combat Update is opening new ways to PvP.


    The only real problem is Wynncraft, when Jumla is taking his head off from re-coding the entire WynnCraft system.


    Mojang's intention is to open up new strategies and attack methods when it comes to PvP.


    In a 1.8 Factions server, all you have to do to raid a base is find the base, get protection 4 armor and Sharp 5 sword, kill everybody inside with 3 hits, and take the stuff.

    In a 1.9 Factions server, you have to attack from all sides, have every attack at the same time as to get a good attack speed coming from all players, distract your opponent while hit-blocking while your faction steals the stuff, use shields when regenerating to take minimal damage, and more.


    And the armor thing is temporary. Jeb said in the next snapshot durability will be back. The new armor system is like Dwarves VS Zombies: The more you're hit, the less protection your armor causes. (If you play DVZ and you don't have this, I'm talking about the buffalo wizards dvz)


    The durability basically causes how much damage you cause.


    Then we have the new strategy: potion-arrows.

    The potion arrows allow us to do more damage (harming) and heal our team (healing, regeneration) We also have Spectral Arrows so we can mark an attack.

    +1 strategy.

    We then have banner shields to intimidate opponents to show we've survived the hardest parts of the game (mojang logo)

    +1 strategy.


    So PVP was NOT slain by 1.9.


    tl;dr The new Combat Update opens up new strategies than just spamclick. PVP wasn't slain by 1.9. You were.


    And I do respect your opinion, but I'm stating why it's wrong.
     
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  15. Rice

    Rice :) VIP+

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    mfw people dont know its possible to just disable the cooldown
     
  16. captainganon

    captainganon God of k | Derpalope VIP+

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    How did it get slain if it's so hard to kill now?

    hue
     
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  17. Cruuk

    Cruuk yopyop HERO

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    I guess people are whining now because they can't handle the fact that their incredible internet connection won't give them a free win anymore.

    So clicking your mouse rapidly takes as much skill as wave-dashing? Ok then.
     
    Last edited: Sep 9, 2015
  18. Blackwidowl

    Blackwidowl I just want some tacos, man

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    When i see the click spammers whining for the Combat Update "You need skill in the old pvp system" Bullshit,The only thing you need in the old pvp system is good connection and a good computer and of course spam your mouse like a retard. (Rant Mode:Off)
     
  19. Gartato

    Gartato NIS' FILTHY DANK MEMER VIP

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    Doubt I'll need to say much, but I'm gonna put in my opinion on this:

    The video you showed us was honestly a mediocre example. They barely used shields in the slightest, they used default bows, normal swords, normal run-back-and-heal-up tactic, which is why it took such a long time. All I need to do for PvP is just spam click my mouse and aim it (which is disgustingly easy for someone that plays Smash). Might as well bring up some of your arguments to use against you (then again your video I just took care of).

    Literally the only thing that are skillful here are the Bow and reactions to getting hit and countering. Strafing is simply turning your mouse around, holding A/D (and W/S occasionally) in the process. "Comboing" is simply how fast you can spam-click, rods only stun-lock them, which starts your "combos", and so on. Again, the only thing that is strategic right now is the Bow, since it's the only thing with a very high skill cap (aiming).


    [​IMG]
    How exactly does Minecraft pre-1.9 require skill?

    Now that we have the shield, strong axes, recovery time, different types of arrows and Lingering Potions, now you actually need to use your fucking brain. The thing about competitive video games (despite Minecraft isn't even one) is that they require you to use your brain. Everything in official eSports require tactics, combos, active thinking. All Minecraft PvP has right now is checking your surroundings, testing your reaction time and how fast your index finger is at doing a repetitive action. Lemme compare that to something like Super Smash Bros (since that's the game that I actively play).

    Minecraft:
    • Point-and-click
    • Checking surroundings
    • Speed of your clicking action
    • Aiming with your Bow

    Smash Bros:
    • Actual combos
    • Covering opponent's options
    • Pressuring your opponent
    • Anticipation
    • Very important fundamentals (Short Hop, Fast Fall, different types of grabs and grab ranges, knowing your getup options)
    • Learning who your opponent is using and why, how can/do you fight it?
    I could honestly go on about this list, but I think you get the general idea.

    Wait, you're still not convinced? Well, look at how fast Melee is, then go play on a Minigame server right now and try to do something productive in the few seconds those inputs happened. With the same amount of inputs.

    Again, as I said earlier, this is literally about who can click faster to keep their opponent in hitstun. Sure, practising can help, but all your doing is just making you click faster and press the space bar. You might as well type to get better at PvP, it's that simple. As someone above me said, all you need is a decent computer and a good internet connection to "git gud" at the game. I've beaten countless people that had better items and connections than me. Is that because I'm hacking? No. Is that because I completely outplay them because they're fucking idiots? Well of course!

    Oh boy, thanks for the last bit for me to talk about. I think this is that post vs PD all over again.

    This is honestly the best part of 1.9. After 1.7 (Beta. I'm not kidding, I just said Beta 1.7), everything became stupid easy. All the armor got buffed, you could sprint, you got passive regeneration, and you had a strong ranged weapon. It got even easier when enchantments came to be a thing, along with potions. Now that we can actually slightly struggle with regular mobs, it's a decent challenge. To counter that our attack speed is slower and our armor being nerfed, we have an attack that hits everything in front of you and Lingering Potions.

    If you think I'm wrong, go play Beta 1.7 yourself and stay on the surface without building a house. Then compare it to 1.8.

    tl;dr, stop complaining about change. Many of us believe that this change is very healthy for Minecraft, and all you kids are complaining about it. Mojang knew how this was gonna go, and they took community feedback, and refined it. If a server doesn't like it, they'll just set everything's attack speed to the point where it has no cooldown.

    >basically what everyone on this thread did to the OP.
    [​IMG]
     
  20. mountainman700

    mountainman700 Well-Known Adventurer

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    I think the cooldowns in the snapshots were stupid. It will take so long to kill someone now. Plus they nerfed armor and sharpness. I have no idea where they are going with this.
     
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