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(Fruma Spoilers) Potential Tasim Dialogue Issue

Discussion in 'Questions' started by Inklypse, Apr 8, 2026.

  1. Inklypse

    Inklypse Skilled Adventurer

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    So I'm playing through the Queen's Recruit quest and have reached the point where, according to the wiki, I should finally be able to tell Tasim about Aledar. However, when I get to the end of the 'Tell Him' dialogue tree I'm only getting one option, "...Don't", forcing me back to the other dialogue tree - the one I don't want.

    Is the wiki incorrect or incomplete? Is this part of the quest not fully implemented yet, and do I need to wait for a patch/update to pursue the honesty route? Am I doing something wrong?

    For the past year+ I've been working with a friend on a WynnCraft fancomic, and even if the Fruma arc is years away in terms of updates it's kinda important to know where the questline is supposed to go for characterization and foreshadowing purposes. I don't mind waiting for full implementation if that's the issue, but the discrepancy (and inability to pursue the dialogue tree I want to) is a bit frustrating.
     
  2. Axrameula

    Axrameula Skilled Adventurer

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    I had the same experience. Looking on YouTube, I saw some players (in the beta) telling Tasim about Aledar. But in my game, the only option was "don't". My only theory was that the choice existed in the beta but is now gone for some reason???
     
  3. FishBuildz

    FishBuildz Gettin' hit by a fish has gotta be embarrassing

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    The impacts of telling Tasim aren't fully implemented yet, so the dialouge isn't availible yet. It should be added at a later date.
     
    Deusphage likes this.
  4. Inklypse

    Inklypse Skilled Adventurer

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    Yeah, someone else has commented that it's not fully implemented. Guess we just gotta wait. Eh, it's worth it for our boi.
    ________________________________
    Thanks so much, I was very confused!
     
  5. Deusphage

    Deusphage but a beast Modeler Builder

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    There's a handful of interactions and things later in the questline that are impacted by this decision that haven't been finished yet, so currently you cannot tell him
     
  6. Spaghetti Man

    Spaghetti Man The Spaghetti Man

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    So have these interactions been added yet?
    Cause here's the thing, if you didn't tell Tasim about Aledar then he vitriolically hates you for it, but I literally couldn't.
    It honestly really pisses me off that players like myself are being forced to continue their playthroughs with the consequences of a choice that they literally could not make. And honestly I would rather replay the entire Fruma storyline from the very beginning if it meant being able to fix that choice, or, well, lack thereof. I didn't even realize there was different dialogue until I was researching the quests and read "If you told Tasim".
    If we're going to be forced to get the bad ending for a choice we were never even given in the first place, then at the very least we should be able to replay the questline to fix it.
     
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  7. Biff

    Biff The Bird Man & Fledgeling Day Counter

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    tf, I did the quest no more than a week or two ago and I told him just that. I felt bad about it, but he deserved the truth, just like Mrs. Faltatch. So did they readd it already? Also, now I'm gonna plan a second playthrough so I don't tell him
     
  8. Deusphage

    Deusphage but a beast Modeler Builder

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    The ending is the same.

    And yes, it was re-added a while ago.
     
  9. Spaghetti Man

    Spaghetti Man The Spaghetti Man

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    I don't mean "ending" literally. I'm talking about the dam dialogue with Tasim and some other scenes after. The first one that is where he vitriolically hates you if you, ahem, "chose" not to tell him about Aledar.
    I still want to be able to replay the storyline to change that.