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Time required to obtain all raid aspects

Discussion in 'Wynncraft' started by hiimNayNay, Aug 20, 2024.

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  1. hiimNayNay

    hiimNayNay Well-Known Adventurer CHAMPION

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    Hello everyone,
    Originally I thought about making a post about how timing changed in wynncraft with anni regarding the dev team figuring out how java.time works, but I feel like this is a discussion for another day.
    A lot of people rumored that it might take a year for someone to optain all aspects in wynncraft raids, so to lift that rumor I did the quick calculations for you.
    There are 33 unique fabled, 38 unique legendary, and 15 mythic aspects in the game. Exspecting the already found aspects are removed from the pool, which would make sense, this would require one to find a total of 7,302 aspects to level every unique one to its max level.

    For reference, I use TCC as the fastest raid to run. An optimized guild run with all gambits should yield 15 aspects per raid. With an organized group, you can consistently complete raids in 6 minutes. With 1 optional run as a switch, this would result in 135 aspects per hour. Under these optimal conditions, this results in 54 hours of gameplay.

    A more realistic setup using the much-loved partyfinder would result in 8 aspects per run with 10 minute raids and one changeover, resulting in 40 aspects per hour. This results in 183 hours of gameplay.

    So to put the rumor to rest, you will not need a year of play to get all the aspects in the game, but rather a good party and some luck with the party finder.

    I hope you all have a great day.

    EDIT: 10 min raids 1 change over no gambits : 365 h
     
    Last edited: Aug 20, 2024
  2. Sar

    Sar The Fire Archer CHAMPION

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    I can't say using all gambits is realistic unless you are being carried
     
  3. hiimNayNay

    hiimNayNay Well-Known Adventurer CHAMPION

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    not sure about you but we did that all day;
    EDIT: I put the none Gambit on, just in case you run without it. This is for people who grind profs without bombs.
     
  4. That_Chudley

    That_Chudley Wynncraft Addict HERO

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    Realistically, somewhere between 183 and 365 hours then.

    Does anyone know what happens if you've maxed out an aspect and get it again? Can you get it again or is it removed from the possible loot pool, or could players end up grinding endlessly because they can't max out their final mythic aspect?

    Let's say you play for 2 hours a day (just grinding raids) with the current stats, it'll take between 3 months and 6 months. And that's not including the possibility of what I said in the previous paragraph.
     
  5. ALEO

    ALEO Well-Known Adventurer VIP

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    you can still get an aspect again after you maxed it out, and it wouldn't do anything (for now)
     
    hiimNayNay and That_Chudley like this.
  6. KaiserSpin

    KaiserSpin Well-Known Adventurer

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    You are considering that in no run you ever die (unlikely), no bugs occur that kill the run and you don't lose the run because the server is restarting.

    Also 10 mins per run with pfinder is not always possible and you won't always win.

    So yeah, it would take longer than 300h.
     
  7. point_line

    point_line Well-Known Adventurer

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    All gambits means 3 gambits which is perfectly reasonable depending on which ones are avaliable
     
  8. ALEO

    ALEO Well-Known Adventurer VIP

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    mfw 20+ minutes raids cuz some1 had to solo
     
  9. Horizon

    Horizon Well-Known Adventurer HERO

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    Isn't this assuming each aspect you find will contribute to leveling up the aspects? What happens when you max out an aspect? Does it become impossible to find that aspect in the pool ever again? If not, then you also have to account for finding duplicate aspects that you already maxed.
     
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