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Build Join Riftbender cult

Discussion in 'Your Work' started by Stonefriend, Jun 21, 2024.

  1. Stonefriend

    Stonefriend Well-Known Adventurer CHAMPION

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  2. BlueTheSniper

    BlueTheSniper Founder of Blue Builds CHAMPION

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    Unfortunately, if you want higher walk speed, Singularity isn't great for Light Bender because it also requires +2 attack speed and if you want Entropy you can't get high HP simultaneously. It performs similarly to Cascade

    https://hppeng-wynn.github.io/build...006C3OnZ6IOnZ6C004cC0z0z0+0+0+0+0-1TzZddJhSk5
    WynnBuilder build:
    > Morph-Stardust
    > Libra
    > Leictreach Makani
    > Epilogue
    > Breezehands
    > Photon
    > Lachesism
    > Contrast
    > Singularity [w6t6t6t6t6t6t6t6t6t6t6t6t6t6w6]
     
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  3. Gearsalt_Mark

    Gearsalt_Mark Travelling Merchant CHAMPION

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    27k EHP. Tanky and good damage. Less damage than the one Blue suggested. Very brain dead gameplay loop. Melee 4x, heal, rinse and repeat.
    https://wynnbuilder.github.io/build...1g00003OnZ6OOnZ6C0066C0z0z0+0+0+0+0-zZdcgLUj5
    WynnBuilder build: (-4sp)
    > Morph-Stardust
    > Libra
    > Leictreach Makani
    > Slayer
    > Olive
    > Ingress
    > Lachesism
    > Contrast
    > Singularity [f6t6t6t6t6t6t6t6t6t6t6t6t6t6f6]

    21k EHP, but it has 133 walk speed with perfect rolls. TNA viable, also brain dead gameplay loop. Melee 4x + heal.
    https://wynnbuilder.github.io/build...1g00003OnZ6OOnZ6C0066C0z0z0+0+0+0+0-zpddJhTo1
    WynnBuilder build: (-1sp)
    > Cumulonimbus
    > Wanderlust
    > Leictreach Makani
    > Slayer
    > Photon
    > Unspeakable
    > Lachesism
    > Contrast
    > Singularity [f6t6t6t6t6t6t6t6t6t6t6t6t6t6f6]

    21k EHP, even more damage than the Singularity builds at base. Good rolls are important for sustain so you can do the "proper" loop of Melee twice, Ice Snake, Melee twice, Heal. I call this one Blizzard Bender, since it takes inspiration from Looni's Blizzard Wizard. If there's a crowd of enemies, mana steal will let you do an ice snake every melee, instead of every 2. This build is surprisingly good, considering it's using Gaia, of all weapons. The Effective health could stand to be better, but I find the walk speed far more useful in TNA. If you really need to, I guess replace rings for EHP rings. 135% walk speed might be overkill
    https://hppeng-wynn.github.io/build...FU1007fU1007iU1007lU0z0z0+0+0+0+0-1TzBlvSQbJB
    WynnBuilder build: (-3sp)
    > Brainwash
    > Wanderlust
    > Leictreach Makani
    > Revenant
    > Ingress
    > Ingress
    > Lachesism
    > Contrast
    > Gaia [a6a6a6]
     
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  4. Stonefriend

    Stonefriend Well-Known Adventurer CHAMPION

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    I did some testing and it really doesnt
    look like entropy does anything for lightbender for some reason. Orbs look to be going the same speed and the dps doesnt increase from the major ID in my testing. Idk what went wrong
     
  5. Elytry

    Elytry The Previous Usernames Tab VIP

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    i hate riftbender with a passion
     
  6. Gearsalt_Mark

    Gearsalt_Mark Travelling Merchant CHAMPION

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    1.) EVERY Lightbender build needs Entropy, it's not an option. It doesn't make the orbs themselves travel faster, it makes them shoot out in succession quicker. Even with lower individual damage, you'll get a higher DPS because the orbs shoot out more frequently, and it'll be easier to land hits. Not only that, but you also get your Fortitude easier because your orbs are taking damage more quickly, and thus you can heal them more quickly.
    2.) Quetzal builds with entropy don't really work because of the -healing efficiency, but I'm curious if it's even worth it without. You lose out on so much DPS. With entropy you'd need an absurd amount of water damage to counteract the weakened healing, but I guess if your orbs take damage more slowly that's one way to work around it, but even if it sounds good on paper I don't think it's viable in practice
     
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  7. Gearsalt_Mark

    Gearsalt_Mark Travelling Merchant CHAMPION

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    Also, I fixed your Quetz builds. The ones you put have too much sustain with not enough damage. It feels underwhelming. These have the same spell cycle as my Gaia build (melee 2x, ice snake, melee 2x, heal) but the only issue you'll have is with keeping your Orbs healthy. If you can manage that, Quetz is an absolutely devastating weapon for Light Bender.

    For both of these builds, Unspeakable and Aliez are interchangeable. Unspeakable provides better mana sustain, but Aliez gives more damage.

    1.) 24k EHP, 32k Ophanim Burst. Speccing into Intelligence is a pretty bad idea when your weapon doesn't need it, but I tried keeping it as close to your original build as possible.
    https://wynnbuilder.github.io/build...160q0l00161g0000103tlU0z0z0+0+0+0+0-zZNSEpAdM
    WynnBuilder build: (+5 SP)
    > Aquamarine
    > Dondasch
    > Anaerobic
    > Revenant
    > Unspeakable
    > Agave
    > Lachesism
    > Contrast
    > Quetzalcoatl [a6a6a6a6]

    2.) 19kEHP (23k if you use all points into Defense), 45k Ophanim Burst. The armor is identical to the Gaia build, but because Quetz has a lower STR requirement, you can afford to put more skill points elsewhere.
    https://wynnbuilder.github.io/build...00FU1007fU1007iU103tlU0z0z0+0+0+0+0-zZNSEpAdM
    WynnBuilder build: (+24 SP)
    > Brainwash
    > Wanderlust
    > Leictreach Makani
    > Revenant
    > Agave
    > Aliez
    > Lachesism
    > Contrast
    > Quetzalcoatl [a6a6a6a6]

    Quetz is definitely the superior weapon (when compared with Gaia) but the only issue is trying to deal with the more expensive Ice Snake cost, and the worse healing. If you can manage those two things, Quetz is a monster of a weapon. Tbh, I'd personally tank some of the damage and use Pain Cycle or Symbiont. It's a pain having to deal with the reduced heals.
     
    Last edited: Jun 27, 2024
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  8. Stonefriend

    Stonefriend Well-Known Adventurer CHAMPION

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    Awesome, thank you :)
     
  9. lesbiansuwu

    lesbiansuwu Travelled Adventurer

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    I don't think I will. Thanks tho