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Sick Prototype Extravaganza 2,000,000,000™®©Inc.

Discussion in 'Wynncraft' started by ThePurpleEmerald, Nov 8, 2023.

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  1. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Updated the top post a little with new images and slightly altered text
     
  2. TheLMiffy1111

    TheLMiffy1111 Previous Leader Of A Revived Wynn Community CHAMPION

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    nice draft suggestion
     
    Last edited: Nov 9, 2023
  3. Da Homeboi

    Da Homeboi maybe tell me if somethings wrong with the wiki HERO

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    Wait for the quest to be involved with the Forsaken Legion in some way continuing on Purple Emerald's quest to redo Charon lor even more

    (im like 95% sure all of that got scrapped cuz they said it would happen but time restraints for some flavoring happened, but hey could be neat if it was tied to charon in some way (like an ancient artifact or smthn in leucsca's mansion))
     
  4. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Huh?
     
  5. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    One slight problem for the front page

    [​IMG]
     
  6. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Heyhey weather update

    If I were to follow the current arrangement of the Corkian Inspector's UI, this is what the player will see if they were to toggle on all four of them

    [​IMG]

    Given how absolutely abhorrent this looks from a glance you can obviously tell something's wrong here

    People might be asking what the point of the multiplier is, which I can explain
    This last Inspector toggle, while ultimately useless in a practical situation, I still decided to add it in because unlike the percentage toggle, the multiplier toggle shows the precise roll that was received by the item during identification

    The percentage and the bar meter is good for really quick comparisons, but the multiplier shows the exact number and ID base, no rounding off whatsoever. It’s the most precise out of the 4 toggles



    I know a lot of people might be asking me to remove that feature because of its impracticality outside from pure informatory data, I feel like the option for the player to view the sheer non-rounded off precision of their rolls combined with the fact that players have absolute control over the visibility of the four quality toggles in the first place, ultimately the ability to be able to view the non-calculated value still outweights the lack of reasons for removing this in the first place. The multiplier value is relevant to the Corkian Inspector's other toggles, and its customizability would mean that it is 100% on the player if they were to toggle on every single selection in the menu. The design is not intended for the user to have everything on at once in an average situation while still allowing them the freedom to.

    That being said, I still welcome (and encourage) any and all criticisms regarding the usefulness and accessibility of the Inspector, along with how easy it is to read the quality toggles on items. The image above shows all four toggled on, but I want every setting to be able to be easily readable, since different arrangements are wanted for different situations such as after identifying or scouring the trade market, and also depending on different players' preferences as a factor.

    I've so far gotten a couple of comments on Discord on how colorful, difficult or vague the 4 quality displays show up as while on items, and I'm currently working on refining the design to accommodate these very issues. That number, however, is still very small given how wide of an audience this mechanic is supposed theoretically to serve towards 24/7, which is why I made this forum post to hopefully have a more permanent location for people to voice out their issues/ friction with the current design. Again, I won't force anyone to say anything, though, so for those of you who just support me from the sides, I still appreciate it and how surprisingly strong the approval is from the community. Thanks again!

    P.S. I'm just writing up a rough concept and structure for the replacement of Dwelling Walls. Assuming I have free time to finish this up you should be seeing me post a skeleton of such in this thread. Don't hold your breath on it though!
     
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  7. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Bumping this with random Leucsaa image while I work on the funny stuff so this doesn't die out for some reason

    [​IMG]

    Contacting Villageacules was a bit more difficult than I thought
     
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  8. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Made a bunch of assets I'll be using for the minigame in Leucsaa's Mansion

    Stuff about the player sorting through items involving ID quality and such depending on what Leucsaa or any other NPC asks of the player, I haven't fully decided how on earth I can make the puzzle interesting yet

    [​IMG]

    I still have no idea how I'm going to display accessories with this

    Speaking of which I really need to make Leucsaa like a blacksmith or retired general or something so it won't be weird that they have like fifty billion weapons stored in their mansion
    ________________________________
    Okay I should probably not post anymore progress updates on models otherwise this will become a General Suggestions post
     
  9. Da Homeboi

    Da Homeboi maybe tell me if somethings wrong with the wiki HERO

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    They're a former lieutenant to General Graken who helped fight off the Forsaken Legion or smthn like that. Neat tie-in to your Charon thing if you go with that.
     
  10. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    I gotta be honest, even though Leucsaa barely has much of a character in the original version they don't really seem to be like, the combat/commander type for some reason
    Also a former lieutenant won't have this many weapons anyway, something like that would have to be less of someone who uses weapons and more of someone who handles them on the daily, sort of like a blacksmith or a weapons supplier

    Oh and about the Charon thing all my suggestions are kinda individual, they are all made under the assumption that they would be put into the current Wynncraft server, rather than put into a state of Wynncraft that contains all my other suggestions.
     
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  11. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Okay so I think I have made a tiny improvement on the Quality Displays to account for the rare rare chance that some guy decides to toggle on all four options for some reason

    [​IMG]

    I should note that most people probably won't have all four Displays active at once, but what does everyone think of this?
    I tried my best to make it as non-colorful and as un-blendy as possible
    ________________________________
    Also yes I am aware that the Overall Quality Bar beside the item's name is visible when you hold the item on your hotbar I'm figuring out a way around it
     
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  12. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    I might have a solution but I'm not sure people are going to like it

    This is really niche but how annoying would it be for you all if the Overall Quality Display for an item disappears whenever you are holding said item in your hand?

    Wynncraft always changes the held item model whenever you have a gear skin active and item name when you cast spells so this really isn't too much of an issue code wise, I'm more concern of any inconvenience this might cause. When you people use Wynntils' %ID feature do you usually compare items with the one you are currently holding? Needing to switch hands just to see the Overall Quality is only a mild inconvenience but an inconvenience nonetheless

    [​IMG]

    Unless people are okay with seeing this whenever they hold up their weapon, which I highly doubt most do

    [​IMG]
     
  13. Da Homeboi

    Da Homeboi maybe tell me if somethings wrong with the wiki HERO

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    I'd just have the number appear by the name. The bar takes up too much space imo.
     
  14. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    I mean, the bar can be toggled on and off
    Just has to be all bars rather than the overall one specifically
     
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