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Any Class Some of my favorite builds (2) (electric boogaloo) (now contains brainwash)

Discussion in 'Class Builds' started by hppeng, Dec 30, 2021.

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  1. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    Time for a nonmythic build! Nonmythic spell mage??? The Nothing???

    Compiler Normal Speed Hybrid

    EHP: 26k / 22k
    Damage: 11k meteor, 3.6k melee @ normal / 28k dps (post curse/courage)
    Skill requirement: 6/10
    Quality of Life: 7/10
    https://wynnbuilder.github.io/index.html#4_0XL0ZS0AB0kW0K20OK0TN0uH0DO1d0K211Q0K1g00001004f6
    WynnBuilder build:
    > Pisces
    > Tisaun's Valor
    > The Crossing
    > Seismosoul
    > Moon Pool Circlet
    > Diamond Hydro Ring
    > Dragon's Eye Bracelet
    > Recalcitrance
    > Compiler [e6w6w6]
    Extremely funny build. Nonmythic spell mage but never get walled again. I wish it had more walkspeed or was maybe much much stronger (why does nothing in nonmythic mage even begin to compare to singularity hybrid? very sad.)
    Video:
     
  2. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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  3. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    New builds played, new post made

    Anxiolamentrift (Lament Poison Hybrid with Sorcery)
    EHP: 32k/17k
    Damage: 19k meteor / 2.7k poison tick; empirically ~50-55k? dps, hard to say
    Attacking cycle: (meteor-melee-snake; meteor-snake-melee; meteor-heal) /4s
    Skill requirement: 5/10
    Quality of life: 5/10
    https://wynnbuilder.github.io/#4_07...0Qk110y2C0Z0+1g10009I10009I10009I10009I1004fI
    WynnBuilder build:
    > Caesura
    > Time Rift
    > Anxiolytic
    > Galleon
    > Prism
    > Diamond Hydro Ring
    > Prowess
    > Diamond Fusion Necklace
    > Lament [w6w6w6]

    Lament build made for raw power. Extremely funny and extremely cool on paper (uses anxiolytic unironically, to increase the spellcosts (!!!) to allow concentration to build up to its max potential). Poison plus time rift is also a potent combo, and Lament's healing power makes it pretty easily livable. However, the build has next to no mana regen and no walkspeed, making it a big pain to play, hence the relatively low QOL rating.

    Throttled spellcasting (3 meteors/4sec as described in the attacking cycle) decreases mana requirements -- I've been able to get away with a 6ms lament with all other rolls perfect -- while actually increasing dps, due to the silly way mage meteors interact with time rift.

    Demo (vs. the eye, speedrun):
     
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  4. SoulyHere

    SoulyHere She/Her

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    Random bumping
     
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  5. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    wtf not locked yet
     
  6. BlueTheSniper

    BlueTheSniper i makea da builds CHAMPION

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    I'm using this build rn! I love it
     
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  7. SoulyHere

    SoulyHere She/Her

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    Necropost lololol jk
     
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  8. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    wow not locked
    but horribly outdated
    time to revive

    EWA Riftwalker Warp
    EHP: 39k/12k
    Damage: 27k -> 83k meteor, 5k -> 24k ice snake; empirically ~200k? dps before tomes at max
    Attacking cycle: (meteor-melee snake-melee; meteor-melee heal-melee) /2s
    Skill requirement: 3/10
    Quality of life: 9/10
    https://hppeng-wynn.github.io/build...OJ0OM0R10x-O1t+w2W1g00001006CUzz++++-trbfxT-4
    WynnBuilder build:
    > Aquamarine
    > Conduit of Spirit
    > Abyss-Imbued Leggings
    > Moontower
    > Olive
    > Ataraxy
    > Diamond Hydro Bracelet
    > Diamond Hydro Necklace
    > Warp [a6f6f6]

    NOTE: you want a -2 tier ataraxy for this build.
    Doesn't take much in terms of gameplay skill but you have to do the clicky clicky pretty quicky i guess.

    Very fun zoom build plus very combat competent. Tested in LI/TNA

    LI video:
     
    Last edited: Sep 28, 2022
  9. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    ETF Divzer/Ignis
    EHP: 23k/23k
    Damage: (64k -> 109k phantom ray; 53k bomb) + 100% focus; empirically 400-500k dps (after tomes)
    Attacking cycle: (storm bomb melee) /2s
    Skill requirement: 7/10
    Quality of life: 3/10
    https://hppeng-wynn.github.io/build...N0Ji0QS1R2O-E12tS1g000010036Czz++++-t7VozFiIC
    WynnBuilder build:
    > Brainwash
    > Delirium
    > Struggle
    > Crusade Sabatons
    > Summa
    > Summa
    > Diamond Static Bracelet
    > Contrast
    > Divzer [t6t6t6]

    Funny 4cps build that does way way way way too much damage.
    Kinda dumb and a bit hard to play against LI but extremely funny just in how much damage it can put out.
    Credit: LateOgre for the build items/concept; UnknownRes for the tree

     
  10. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    amazingly not locked

    build showcase for ETF alkatraz

    ETF Fallen Monk Alkatraz (Currently in use)
    EHP: 37k/37k
    Damage (base): 36.6k uppercut, 26.6k melee dps, 23.6k bash, 16k warscream, ~50k steady dps
    Damage (corrupted 80%): 100k uppercut, 70k melee, 65k bash, 45k warscream, ~150k steady dps
    Attacking cycle: chasing boss: (charge-charge...)-X-uppercut; attacking loop: A-B-uppercut / whenever you have 60 mana
    Skill requirement: 8/10
    Quality of life: 7/10
    Build: https://hppeng-wynn.github.io/build...I0Ji0QJ2M0y-41T-s1f000000z0z0+0+0+0+0--7l-FF3
    WynnBuilder build:
    > Brainwash
    > Tisaun's Valor
    > Greaves of the Veneer
    > Phage Pins
    > Downfall
    > Flashfire Knuckle
    > Flashfire Gauntlet
    > Contrast
    > Alkatraz []

    Funny build that does damage with everything. (except charge)

    This build definitely has a learning curve. Takes awhile to get used to generalist, also lack of aerodynamics is a bit sad but it works
    RoTS offhand crutch is pretty good for quality of life though.
     
    Last edited: Dec 31, 2022
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  11. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    smh all of my builds these days are ETF spell apparently
    very gamer archetype much recommend (phage pins very funny)

    ETF Shadestepper Flameshot Spell (Currently in use)
    EHP: 38k/38k
    Damage (6 marks): 18.4k spin, 8.8k melee dps, 16.1k frontstab, ~40k steady dps
    Combo (Satsujin + Backstab + Surprise + 6 marks): 178k
    Attacking cycle: vanish-backstab(x4)-spin-backstab(x4), repeat
    Skill requirement: 3/10 (LI) / 9/10 (TNA)
    Quality of life: 7/10
    https://hppeng-wynn.github.io/builder#7_09D0L30JL0tZ0OQ0EE0OL0Ji0Gc1I12-m2M001g00000zz++++--p-PNlKA
    WynnBuilder build:
    > Conflagrate
    > Hetusol
    > Greaves of the Veneer
    > Phage Pins
    > Diamond Solar Ring
    > Downfall
    > Diamond Solar Bracelet
    > Contrast
    > Flameshot Hilt []

    This is my take on @YYGAYMER 's flameshot hilt spell build. To see how the build plays in practice, check out their video:


    So honestly I'm not a big fan of assassin in general -- acrobat requires.. heavy training, trickster is awkward overall (but probably has potential -- need to try/practice), and shadestepper gets to play count to 5 and then cry in backstab's tiny hitbox..., and dash... dash......
    But! This build comes with crazy high hpr and decent EHP, while still dealing decent damage! It's shadestepper on easy mode, good enough that I can enjoy gameplay. Facetank your way to victory in LI with frontstabs or set up combos and deal decent damage to bosses. (I'm pretty bad at assassin as of time of this writing.)

    (Cry in TNA boss because the walkspeed isn't high enough to chase greg well, and backstab's hitbox is tiny relative to how fast the fight moves)
     
  12. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    Imagine playing spell build with intelligence

    Rainbow Arcanist Quetzalcoatl (Currently in use) (Needs tome for 4sp)
    EHP: 25k/14k
    Damage: 35.5k total meteor, ~110k steady dps
    Attacking "cycle": Meteor x5 -> Chaos Explosion -> Ice Snake, repeat
    Skill requirement: 6/10
    Quality of life: 8/10
    https://hppeng-wynn.github.io/build...r0og0uy161V0o0r1B1g0000101Z6Czz++++--VqU+3z21
    WynnBuilder build:
    > Morph-Stardust
    > Libra
    > Leictreach Makani
    > Slayer
    > Ingress
    > Summa
    > Lachesism
    > Tenuto
    > Quetzalcoatl [t6t6t6t6]

    I wanted to try arcanist! Inspired by @LateOgre 's arcanist warp build (https://hppeng-wynn.github.io/build...0T40Ji0R116+c1m-O2W1g00001007lUzz++++-tB-pN-p), I tried making my own version, preferably without requiring hpr tomes and with entropy, just for kicks. And this is the end result!
    Arcanist building is in a funny spot where even though you have access to (arguably) the best dodging spell in the form of tp, you have to build such that you (almost) never have to cast tp to dodge bosses because any teleport casts get copied by chaos explosion and can lead to you feeding your face straight into a deadly combo. Having high walkspeed gets around this problem.
    Side note: Arcanist is in a really funny spot where its steady state dps lags far behind riftwalker on paper, but the reality of LI fights being relatively short (and TNA boss always moving to dodge your thunderstorm) means that they're much more comparable ingame. I haven't timed it yet but I'd bet that this build runs a faster LI time than my riftwalker warp build!


    unfortunate word of warning: this build (if it wasn't clear) is not budget friendly -- you want a -7 tier tenuto with good other stats, and leictreach is roll hell... and slayer needs good spellcost, walkspeed, and hpr, etc etc
     
    Last edited: Dec 14, 2022
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  13. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    Two builds today

    ETA Arcanist Quetzalcoatl (Currently in use)
    EHP: 27k/12k
    Damage: 33k meteor explosion, 30k thunderstorm dps, ~160k steady dps (without tomes)
    Attacking "cycle": Meteor x5 -> Chaos Explosion -> Ice Snake, repeat
    Skill requirement: 7/10
    Quality of life: 6/10
    https://hppeng-wynn.github.io/build...uy161h-E-i1Z1g0000101Z6C0z0z0+0+0+0+0--VvqVl7
    WynnBuilder build:
    > Brainwash
    > Cardiac Arrest
    > Dark Shroud
    > Slayer
    > CR-19S9S9S9S9C9c9W91
    > Agave
    > Lachesism
    > Contrast
    > Quetzalcoatl [t6t6t6t6]

    alternative: gemini for leggings.
    Ring can swap for Ingress if you don't want crafted items.

    I wanted to try arcanist, but do even more damage! So I tried winded arcanist with 0 intelligence. Works well enough magically!
    Pretty expensive build though. Every percent of spellcost matters... since every 1% spellcost reduction is something like 0.4 meteor cost... so you really want a max cost slayer, lachesism, cardiac arrest...
    Also requires hpr tomes...
    Demo with LI:


    Nullification Shadestepper (Currently in use)
    EHP: 19k/15k
    Damage: 27k spin, 52k multi (without gas); ~70k steady dps (without tomes)
    Attacking Cycle: Multi-Spin-(Spin)-Multi-Spin-(Spin)-Melee, add smoke bomb whenever and vanish/clones for extra tankiness
    Skill requirement: 8/10
    Quality of life: 6/10
    https://hppeng-wynn.github.io/build...1f1k19160U1g000010036C15150+0+0+0+0e--TiR9r83
    WynnBuilder build:
    > Blue Mask
    > Bete Noire
    > Chain Rule
    > Electro Mage's Boots
    > Summa
    > Draoi Fair
    > Discordant
    > Contrast
    > Nullification [t6t6t6]
    > (Has Tomes)

    I wanted to try playing assassin. But I don't like acrobat, and don't like "slow" shadestepper, and don't like clone based trickshade/echo either. So here's a "vanilla"/1.20 assassin emulation tree that uses base multihit and marked to do decent damage and plays similar to old style assassin (except without OP vanish gameplay). It's definitely not an easy build to pilot by any means.

    WARN1: If it wasn't clear from the descriptions, this is a very high stress build. Low ehp and walkspeed isn't as high as I would like, but combined with very high sustain. You'll be trading blows and heal fast but also die quickly. The video should make this more clear.

    WARN2: This build is also not budget friendly (bete noire, chain rule, electromage... and nullification of course) and also (like all of assassin tbh) kinda underwhelming compared to other classes.

    You can also try using this tree (LateOgre ed. of "vanilla" assassin) which has silent killer, shadow travel, and blade fury.
    https://hppeng-wynn.github.io/build...1f1k19160U1g000010036C15150+0+0+0+0e--RsL78XC
    I also tried this tree variation and it plays about the same but is a bit more mana hungry since gas is less optional (if you want optimal dps).
    https://hppeng-wynn.github.io/build...1f1k19160U1g000010036C15150+0+0+0+0e-plrkbqn0

    Demo with LI:
     
  14. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    Also, updating archer build:

    ETF Divzer/Ignis (Currently in use)
    EHP: 15k/15k
    Damage: 177k arrow storm + ~60k passive DPS
    Attacking cycle: storm storm shield slowly
    Skill requirement: 6/10
    Quality of life: 4/10
    https://hppeng-wynn.github.io/build...1G2O-E0htS1g000010036C0z0z0+0+0+0+0-t-dT3mjiI
    WynnBuilder build:
    > Brainwash
    > Tesla
    > Struggle
    > Crusade Sabatons
    > Summa
    > Summa
    > Diamond Static Bracelet
    > Contrast
    > Divzer [t6t6t6]



    Basic boltslinger. Tesla funny
    frenzy is balanced etc etc

    and an old assassin build that I played before my Nullification one:
    EWA Vanilla Slider/Crafted Air
    EHP: 23k/14k
    Damage: 23k spin / 51k multi, its less DPS than the nulli build idk
    Attacking Cycle: Multi-Spin-(Spin)-Multi-Spin-(Spin)-Melee, add smoke bomb whenever and vanish/clones for extra tankiness
    Skill requirement: 8/10
    Quality of life: 7/10
    https://hppeng-wynn.github.io/build...0y+m1m000y1g00001007lU0z0z0+0+0+0+0---TiR9r83
    WynnBuilder build:
    > Aphotic
    > Silkweb Mail
    > Anaerobic
    > Wasteland Azalea
    > Draoi Fair
    > Stratus
    > Diamond Hydro Bracelet
    > Contrast
    > CR-16I6I38388p389S91 [a6a6a6]

    This is what happens when you slap damage items on every armor piece :)
    Anyway the build plays pretty similar to the nullification build (same tree, "vanilla" style gameplay) but it feels a bit glassier and has worse lifesteal health sustain. In exchange it is considerably cheaper to obtain and has a decent bit of hpr (no rolling for -hpr!) and no -hpr% so its a bit "nicer" to play with. However the scrap consumption is pretty high since the build requires pretty high spellspam.
     
    Last edited: Jan 14, 2023
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  15. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    Updating old build

    ETF Fallen Monk Alkatraz
    EHP: 22k/22k
    Damage (base): 47.6k uppercut, 14.8k melee dps, 27.4k bash, 22.5k warscream, ~50k steady dps
    Damage (corrupted 80%): 111k uppercut, 34k melee, 64k bash, 53k warscream, ~150k steady dps
    Attacking cycle: chasing boss: (charge-charge...)-X-uppercut; attacking loop: A-B-uppercut / whenever you have 60 mana
    Skill requirement: 7/10
    Quality of life: 7/10
    https://hppeng-wynn.github.io/build...I0vM0QJ2M0y-416-s1f000000z0z0+0+0+0+0--7l-FF3
    WynnBuilder build:
    > Brainwash
    > Delirium
    > Greaves of the Veneer
    > Phage Pins
    > Intensity
    > Flashfire Knuckle
    > Flashfire Gauntlet
    > Simulacrum
    > Alkatraz []

    I went back down to very slow attack speed (from slow) even though its less melee damage -- made mana steal more consistent and the build is overall easier to use for me. Also grabbed a bit more walkspeed in exchange for a pretty big drop in ehp (although practically I like this variant better, since its damage is shifted away from melee and onto spell, so you get hit less.)
    For ehp variation: swap intensity and simulacrum for photon and contrast. Can be swapped on the fly which is nice!


    New build:
    Rainbow Fallen Monk Collapse (Currently in use)
    EHP: 37k/22k
    Damage (ragna only): 30.2k uppercut, 7.4k melee dps, 17.3k bash, 15.5k warscream, ~50k steady dps
    Damage (corrupted 80%): 72k uppercut, 17k melee, 40k bash, 37k warscream, ~130k steady dps
    Attacking cycle: chasing boss: (charge-charge...)-X-uppercut; attacking loop: A-B-uppercut
    Skill requirement: 7/10
    Quality of life: 7/10
    https://hppeng-wynn.github.io/build...006FU11Z66C01000361006CC0z0z0+0+0+0+0--6l-VyC
    WynnBuilder build:
    > Morph-Stardust
    > Libra
    > Aleph Null
    > Revenant
    > Summa
    > Draoi Fair
    > Detachment
    > Diamond Fusion Necklace
    > Collapse [t6f6f6]

    Heh. Another generalist build. However, this one plays quite differently compared to the Alkatraz one.
    Melee dps is much lower -- you really just attack for mana and to charge corrupted. Spellspam rate is much higher -- you'll basically be constantly casting spells, compared to the alka build which plays at ~4.5 cps this is nearly double. Higher effort build but I really like it!
    High ehp, very high walkspeed. Pretty effective overall (sadly can't use RotS offhand like the Alka build in this configuration.)

    Demo video:
     
    Last edited: Mar 1, 2023
  16. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    Generalist evolution continues

    ETA Fallen Monk Black Amaranth (Currently in use)
    EHP: 37k/22k
    Damage (ragna only): 32.2k uppercut, 3.8k melee dps, 18.8k bash, 15.8k warscream, ~60k steady dps
    Damage (7k health, 80% corrupted): 90k uppercut, 11k melee, 54k bash, 44k warscream, ~180k steady dps
    Attacking cycle: chasing boss: (charge-charge...)-scream-uppercut; attacking loop: scream-bash-uppercut
    Skill requirement: 8/10
    Quality of life: 6/10
    https://hppeng-wynn.github.io/build...102KZ6102KZ61004Z61001Z60z0z0+0+0+0+0--6l-FF7
    WynnBuilder build:
    > Brainwash
    > Atakebune
    > Anaerobic
    > Revenant
    > Ingress
    > Photon
    > Detachment
    > Contrast
    > Black Amaranth [e6e6e6]

    This build is so ridiculously strong for a rare weapon. Runs LI faster than the collapse variation lol (and has similar stats across the board, in ehp, walkspeed, and better elemental defense...)

    Would not recommend if its your first generalist build -- the mana is lower than the collapse build on top of miscasting a single uppercut instantly deleting half of your mana bar, so you really can't afford to mess up. Also unfortunately doesn't have a great way to heal up outside of combat -- brainwash deletes your health regen, and no RoTS access.

    LI demo:
     
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  17. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    TWA Sharpshooter Epoch Hybrid (Currently in use)
    EHP: 18k/9.8k
    Damage: 21k phantom ray, 22k bomb, 24k melee, ~24k passive dps; ~140k steady dps @ 5 focus
    Attacking cycle: bomb-melee-storm bomb-melee-(pause to conserve mana); at the rate of slow attack speed
    Skill requirement: 8/10
    Quality of life: 5/10
    https://hppeng-wynn.github.io/build...-Q1V14-O1B1g000010036C0z0z0+0+0+0+0--xM-+8BK9
    WynnBuilder build:
    > Dissociation
    > Stratosphere
    > Leictreach Makani
    > Slayer
    > Stratus
    > Moon Pool Circlet
    > Breakthrough
    > Contrast
    > Epoch [t6t6t6]

    I have gone without a real archer build for quite a while now but wanted to make something using Epoch, in the spirit of my 1.20 Epoch Hybrid build -- something fun that combines archer's naturally high spell damage with Epoch's naturally high melee damage. It's quite a bit more difficult to achieve spellspam in Wynn 2.0, and cramming spellcost reduction, mana, attack speed, and damage into the same build poses quite the challenge. (It seems someone forgot to add ehp to this build!)

    All in all this build.... does what it was designed to do. It feels like my 1.20 build (if a bit glassier), and performs well enough all things considered. Runs about 5:40 LI on a good day.

    Negative health regen is countered by a crafted offhand bow (material tier doesn't really matter here):
    https://hppeng-wynn.github.io/crafter/#14v4v4v4v4v4v9b91
    > Bow Lv. 103-105 (3✫, 3✫)
    > [Olmic Artifact | Olmic Artifact
    > Olmic Artifact | Olmic Artifact
    > Olmic Artifact | Olmic Artifact]

    Instead of using Leictreach, you can opt to use Gemini and Breezehands -- trades about 20% of the damage and a bit of walkspeed for 20% more EHP.
     
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  18. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    Generalist evolution reverts to using alkatraz

    ETA Fallen Monk Alkatraz (Currently in use)
    EHP: 34k/21k
    Damage (ragna only): 42.8k uppercut, 13.0k melee dps, 24.9k bash, 20.3k warscream, ~60k steady dps
    Damage (7k health, 80% corrupted): 120k uppercut, 37k melee, 71k bash, 57k warscream, ~160k steady dps -> burst up to ~250k dps
    Attacking cycle: loop scream-bash-uppercut either once per second (lose mana) or once per 2 seconds (gain mana). Add melee as needed
    Skill requirement: 8/10
    Quality of life: 5/10
    https://hppeng-wynn.github.io/build...0y1g0102KZ6102KZ61004Z600z0z0+0+0+0+0--6l-FF7
    WynnBuilder build:
    > Brainwash
    > Ahms' Remains
    > Gemini
    > Revenant
    > Breezehands
    > Summa
    > Detachment
    > Contrast
    > Alkatraz []

    So yeah

    birdmade noticed: hey why not just use alkatraz instead of black amaranth?

    turns out the mana sustain dies pretty badly but the DPS is fine -- either cast spells fast and burn mana (burst down every LI boss) or cast slowly and still enjoy steady 200k dps or so

    LI demo:
     
    Last edited: Mar 17, 2023
  19. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    Minecraft:
    I hate how strong saviour's sacrifice is

    ETA Fallen Monk Hero (Currently in use)
    EHP: 56k/19k
    Damage (ragna only): 41.3k uppercut, 4.0k melee dps, 23.4k bash, 20.4k warscream, ~50k steady dps
    Damage (7k health, 80% corrupted + 50% dodge + ssac): 140k uppercut, 13k melee, 78k bash, 69k warscream, ~170k steady dps -> burst up to ~300k dps
    Attacking cycle: loop scream-bash-uppercut either once per second (lose mana) or once per 2 seconds (gain mana). Add melee as needed
    Skill requirement: 7/10
    Quality of life: 5/10
    https://hppeng-wynn.github.io/build...2C1g001000FU1004lU103tlU0z0z0+0+0+0+0--6l-Vs3
    WynnBuilder build:
    > Brainwash
    > Bete Noire
    > Dark Shroud
    > Revenant
    > CR-19S9S9S9S9c9C9W91
    > Summa
    > Detachment
    > Contrast
    > Hero [a6a6a6a6]

    so yeah its the same build but kinda better
    not much to say about it, the mana is a bit worse but you gain some back from being able to swap powder special for bash
    also, no more funny melee poking :(

    here's a funny clip of the build running legendary island in under 3min 30seconds:

     
    Xellulor likes this.
  20. Xellulor

    Xellulor Lagger HERO

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    Minecraft:
    gosh i wish i could make something similar with tcrack but hero just seems better in every way
    high ws, ehp, ssac for damage etc
     
    hppeng likes this.
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