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why do people hate assassin?

Discussion in 'Wynncraft' started by Sombian, Sep 19, 2022.

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  1. Sombian

    Sombian Well-Known Adventurer

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    1. vanish now has cooldown and is locked behind a certain archetype.
    it was truly heartbreaking moment.
    its mobility got guttered, and insult to injury, now it has no defense buff nor jump boost.
    in addition, one cannot regen health as well, but why?
    back then not being able to regen mana was reasonable
    because if not one could vanish for good and forever disappear from enemies' awareness.
    now it has 5s cooldown, i really cant convince myself to even a degree to justify this behaviour.
    id like to eliminate either cooldown or regen lock for sake of viability
    because lets face it, vanish is assassin's the dearest move.

    2. dagger proficiency II gives +5 raw
    why? why would someone ever thought +5 raw damage will be a good upgrade?
    when warrior got +5% buff to its spear proficiency II?
    it just baffles me how devs hate assassin so much for no reason or should i say careless.

    3. fundamentally broken archetype concepts except shadestepper
    trickster is designed to be a supporter for reason unknown, and arcobat is just flying machine.
    my best guess is devs were inspired by shinobi often found in anime and made two archetypes.
    but this has only resulted niche playstyle so far.
    in glance, perhaps they may look entertaining, but are flawed in mutiple levels.
    as a sincere anime & manga fan, i can say they havent watched much yet with confidence.
    (note: please dont watch shitty isekai stuff tho.)

    4. shadestepper feels its made for campaign not end-game contents
    lets list the all the possible damage boost sources from shadestepper archetype.
    - vanish: pretty viable in terms of single hit burst damage but it has cooldown.
    - backstab: requires perciese aim and its not an easy task for assassin to do nothing personal kid,
    esepcially with lack of mobility. and some bosses are front-locked like the eye making it utterly useless.
    - mark debuff: should i say status? whatever i guess. however mark basically enforce you to cast smoke bomb
    because otherwise you'd be out of mana by casting plenty spin attacks unless crazy mana sustain i suppose.
    - satsujin: 30s cooldown, 70% health threshold is pretty awful at best but i admire its damage potential.
    well, unless bosses, one could vanish backstab one by one easily,
    resets vanish's cooldown in favour of silent killer, but then again, until one encounter greater enemies.
    also satsujin is very trash ability i must say.
    weak foes will die to vanish backstab anyway
    but stronger foes will survive and upon you damage victim below health threshold, its trash.

    5. archangel still exist
    well archangel is not 2.0 new content but legacy of poor IMs' decision.
    yet this proves theres an illuminati nerfing and disadvantage assassin players in every which way they could
    with excuses of something like "archangel is fine as it is" or "archangel is good enough for its level around".

    so far its very potent devs hate assassin and i wish one day assassin players will acknowledge this and riot.
    ty for reading and sorry for my poor english.
     
    Last edited: Sep 19, 2022
  2. SkiesUnknown

    SkiesUnknown skie HERO

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    Lssassins stay losing
     
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  3. LiteralSatan

    LiteralSatan The Disco Charity accepts all contributions CHAMPION

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    Nice meme loser
     
  4. Endistic

    Endistic Acolyte Enjoyer HERO

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  5. Zerfallen

    Zerfallen Cracked Up Spider Monkey (from BTD7) CHAMPION

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    assassin probably got the worst changes out of all of the classes. pretty sad.
     
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  6. FelixTape

    FelixTape BRuh Item Team CHAMPION

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    "yet this proves theres an illuminati nerfing and disadvantage assassin players in every which way they could
    with excuses of something like "archangel is fine as it is" or "archangel is good enough for its level around".

    I know you mf assassin players did not just play the THEY'RE OUT TO GET US POOR OPPRESSED ASSASSIN MAINS card. stay coping???
     
  7. SkiesUnknown

    SkiesUnknown skie HERO

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    Thanks I’m glad you hate it :D
     
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  8. FelixTape

    FelixTape BRuh Item Team CHAMPION

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    "1. vanish now has cooldown and is locked behind a certain archetype."

    No, it is not. it's on shadestepper and trickster's side of the tree, and has no attribtion to either. it's fully accessible for both.
    For acrobat going through fire mastery and sticky bomb is well worth it and sticky bomb benefits acrobat greatly.


    "its mobility got guttered, and insult to injury, now it has no defense buff nor jump boost."

    The mobility of all movement spells were lowered, not just dash. I can't understand the defense boost being removed being any kind of issue because it was active for one hit,
    and that was only if you got hit *out* of vanish, meaning it had to be a projectile or spell.


    "in addition, one cannot regen health as well, but why?
    back then not being able to regen mana was reasonable
    because if not one could vanish for good and forever disappear from enemies' awareness."


    You can't regenerate health in vanish because getting healed while in vanish, whether from hpr or player healing spells, is absurd.
    You cannot pretend being healed while essentially invincible for 5 seconds is balanced.


    "now it has 5s cooldown, i really cant convince myself to even a degree to justify this behaviour.
    id like to eliminate either cooldown or regen lock for sake of viability"


    There are TWO SEPERATE ABILITIES that reduce vanish's cooldown. Really conveinent you didn't mention that. One of them instantly refreshes it, and it's only price is killing ANY mob without it's own cooldown.

    Are we seriously going to act like having any killable mob around is going to be a rare scenario? There is very rarely a fight, including endgame challenges, where there isn't atleast one mob around to kill.
    See:
    Eye, TCC, NOL, over half of LI bosses, any raid room.

    Not to mention sandbagging is not as hard to proc as you might think, and takes an additional 2 seconds off the cooldown.

    Even if you somehow don't take either of these abilities or you're fighting a boss with 0 minions, its FIVE seconds. it's not that bad man.


    "2. dagger proficiency II gives +5 raw
    why? why would someone ever thought +5 raw damage will be a good upgrade?
    when warrior got +5% buff to its spear proficiency II?
    it just baffles me how devs hate assassin so much for no reason or should I say careless."


    It's +5 raw because it's early in the tree where that is significant at lower levels. Every tree's early abilities have some of this,
    elemental masteries are on every tree and have roughly 3-10 damage so that they are a notable upgrade when you get them.
    The devs do not hate assassin. Why are you pushing this narrative so hard?


    "3. fundamentally broken archetype concepts except shadestepper
    trickster is designed to be a supporter for reason unknown, and acrobat is just flying machine.
    my best guess is devs were inspired by shinobi often found in anime and made two archetypes.
    but this has only resulted niche playstyle so far.
    in glance, perhaps they may look entertaining, but are flawed in multiple levels.
    as a sincere anime & manga fan, i can say they havent watched much yet with confidence.
    (note: please don't watch shitty isekai stuff tho.)"


    This is just clear bias. You know exactly why trickster is a support, because the tree was designed to have some sort of support archetypes.
    Calling acrobat "just a flying machine" has zero substance and you neglected to explain why either of these are "niche", or why they're "flawed".


    "4. shadestepper feels its made for campaign not end-game contents
    lets list the all the possible damage boost sources from shadestepper archetype.
    - vanish: pretty viable in terms of single hit burst damage but it has cooldown.
    - backstab: requires precise aim and its not an easy task for assassin to do nothing personal kid,
    especially with lack of mobility. and some bosses are front-locked like the eye making it utterly useless.
    - mark debuff: should I say status? whatever I guess. however mark basically enforce you to cast smoke bomb
    because otherwise you'd be out of mana by casting plenty spin attacks unless crazy mana sustain I suppose.
    - satsujin: 30s cooldown, 70% health threshold is pretty awful at best but I admire its damage potential.
    well, unless bosses, one could vanish backstab one by one easily,
    resets vanish's cooldown in favor of silent killer, but then again, until one encounter greater enemies.
    also satsujin is very trash ability I must say.
    weak foes will die to vanish backstab anyway
    but stronger foes will survive and upon you damage victim below health threshold, its trash."


    I won't argue against backstab being hard to hit with how mob AI works, but mark not only does not "enforce" you to cast smoke bomb, that isn't even an issue.
    What's the problem with using one of assassin's four spells exactly??
    Also, Satsujin is only "pretty awful" because everything gets one-shot. 2.0 damage is extremely unbalanced right now.


    "5. archangel still exist
    well archangel is not 2.0 new content but legacy of poor IMs' decision.
    yet this proves there's an illuminati nerfing and disadvantage assassin players in every which way they could
    with excuses of something like "archangel is fine as it is" or "archangel is good enough for its level around"."


    Archangel still exists? So does Pure, Aftershock, Az, and Apocalypse.
    Of course Archangel is too good for it's level, It's a mythic weapon.

    The second part of that I'm not even going to humor. I'm genuinely sorry if this is rude, but that's just cope.
     
  9. meef

    meef Well-Known Adventurer

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    i think acrobat is very well made it just needs a damage buff to make it work but the gameplay feels nice also def changes screwed with the whole game
     
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  10. Cheezila

    Cheezila Local Hadal Player

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    Can we change assassin’s name to rouge? Only 1 of the three archetype assassinates.
     
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  11. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    Hi! Assassin main here, currently working on a massive feedback post on it, can I just say: what?
    -vanish has a cooldown because it was literally the single strongest spell in the game.
    -the dash aspect was nerfed, which sucks, sure, but the speed is still exactly the same.
    -you literally don’t need the defense boosts besides in cases of like, stray attacks. It’s literally a free de-aggro tool. Also, the jump boost was removed almost three years ago, man.
    -health regen while vanished was nerfed because you could literally just potion up for free and any health regen would allow you to fully heal, again, for free.
    -as a tradeoff vanish no longer drains mana.
    -it’s literally five seconds. If you can’t survive a mob for five seconds that’s a you problem.
    -also, it’s available on two out of three trees.


    Dude. They can literally buff it at any time. Stop acting like it’s some massive conspiracy against assassin rather than an exceedingly minor balance issue. It’s not even that they’re careless; they just have bigger issues to focus on

    How are they flawed? You need to give actual details. Also, Trickster has a lot of issues but it’s not even remotely close to a support class like you describe (it’s, at best, a tank, but honestly I think it works best as a crowd clearer) and Acrobat is in need of some damage buffs but is otherwise fine.

    Some of this english is hard to parse, but I’ll do my best
    -again, vanish has a five second cooldown.
    -backstab has issues, and should probably be made more forgiving, but you literally have a deaggro tool and speed V to get behind enemies.
    -It takes a single smoke bomb to stack max marks. Also, are you complaining about needing to use smoke bomb? What? Are you mad that you actually need to use all of Assassin’s kit? Why?
    -Satsujin is pretty much fine as is; it’s really strong against bosses with multiple phases, but weaker against enemies with one phase. It’s got clear strengths and weaknesses, which is okay. It doesn’t need to be an instant win button. Also, it’s designed to be a fight opener; of course it’s not going to be as good as the fight goes on.
    Also, I’m just going to point out that Shadestepper has the most damage buffs that can stack with each other out of any class. Even without Satsujin it still gets some pretty good damage.


    Okay, this is satire right? This whole post has to be a joke. Have you seen what they did to Pure?
     
  12. lemonalade

    lemonalade [insert misinformation here] CHAMPION

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    Tbh this entire thread sounds like it was made because you're salty you can't mad abuse vanish anymore. I feel like I'm reading a shit post
     
  13. HerobrineLiu

    HerobrineLiu Well-Known Adventurer VIP

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    nah I agree with the original poster that vanish has issues. There are better ways to discourage vanish camping than the 5 second cooldown. It significantly slows down gameplay and makes assassin *feel* clunky to play (dash is also a horrible mobility spell to depend on when that’s all you have). Also pretty much everyone I talked to agrees that assassin archetypes are all mid to bottom tier right now - not that they’re bad, they’re just completely outclassed compared to the other archetypes we have. I don’t think they should be buffed through the roof but coming back and revisiting assassin general gameplay to bring it up to the level of other classes would be nice.
     
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  14. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    I agree that dash and vanish need to be looked at, but it's pretty disingenuous for OP to be acting like it's all part of a giant conspiracy to nerf assassin rather than just a balancing issue, and I don't think it's really possible to make vanish, as it currently is, not abuseable without some form of cooldown system just because the ability to ignore aggro completely is so strong as a defensive tool and vanish does so much as a spell.
    The gameplay loops of Acrobat and Shadestepper are fine for the most part; they just need some misc buffs, and maybe a buff to Dash and Righting Reflex. Trickster is the only assassin archetype that I think needs revisiting in terms of gameplay, and in terms of all archetypes it's not alone in that regard (off the top of my head, Trapper, Sharpshooter, and Lightbender as a support class all have conceptual flaws that need to be looked at).
     
  15. ComfyShiro

    ComfyShiro Well-Known Adventurer CHAMPION

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    This. I was an assassin main pre-2.0, and I actually agree with MOST of the changes, balancing issues aside.
     
  16. shacers

    shacers no longer replying VIP+

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    assassin is mostly fine as is, as an assassin main i can say shadestepper does HUGE damage, and i mean HUGE. heavy melee can do 200k+ satsujin WITHOUT MYTHIC. really shade is fine, i would say though that 5seconds is a tad bit too long and would like if it was 4.

    dude acrobat is really strong, spamming any spell really charges bloom and staying in the air isnt hard, if there was a ability that boosted damage while in the air acrobat would be perfect.

    trickster is being worked on.

    really as you can see (besides trickster, but like i said admins are (hopefully) working on it) assassin only needs minor buffs.
     
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  17. namestolen11time

    namestolen11time my name was stolen 11 times also how change avatar VIP+

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    wdym shadestepper is also bad btw :D im happy assassin is cringe
     
  18. shacers

    shacers no longer replying VIP+

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    why do you hate me, what is ur class i hate it too
     
  19. Mardeknius

    Mardeknius Knight of Blood Item Team HERO

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    ok I think I see the problem
    see this is what we refer to
    as a "skill issue"

    No, but I'm serious. Assassin hasn't dropped in power too much, but the skill floor has been raised significantly. If you were meh at assassin before, you'll find Assassin to be awful now (speaking from experience). On the other hand, if you were good, you won't find Assassin to be much worse.
     
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  20. CensingMarker51

    CensingMarker51 Well-Known Adventurer HERO

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