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SPOILER [HERO Beta] Anyone else find Uppercut too finicky?

Discussion in 'Wynncraft' started by Violet Knight, Jun 19, 2022.

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  1. Violet Knight

    Violet Knight Aspiring front-end developer HERO

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    I already kind of wrote a bug report about this, but I want to know other people's opinions. So far, I've been thoroughly enjoying exploring the new abilities and spell changes, one of which is that Uppercut now has a much narrower and shorter range. The thing is that it seems really picky about when exactly enemies are affected by it. It seems that only when I'm above or level with but now below enemies, standing at some two blocks away from them and aiming directly at them, that Uppercut hits them. In other words: at point blank range, when I'm standing one block below enemies, or when aiming slightly away from them, Uppercut misses. It also seems to occur pretty frequently that mobs to the left of the particles are hit, but in front of them aren't. Mind you there are no abilities that increase Uppercut's range without changing its functionality. As it stands, I tend to simply not use Uppercut, it's simply not as reliable as Bash. I hope this changes as development continues.
     
  2. Endistic

    Endistic Acolyte Enjoyer HERO

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    oof, that doesn’t sound good
    i hope they fix it too
     
  3. RoSeNur

    RoSeNur Warrior cultist CHAMPION

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    confirmimg that some spells like uppercut suck at where they hit
     
  4. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff warrior. HERO

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    I do yeah, I was just about to write about it in my warrior thread in beta discussion.
     
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  5. xXJABAMXx

    xXJABAMXx Well-Known Adventurer

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    I realized that uppercut was doing air with that little range, so i swapped archetype to mainly battle monk with mantle of the bovemist mixed in. good tankiness and damage.
     
  6. HerobrineLiu

    HerobrineLiu Well-Known Adventurer VIP

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    soooooo does warrior uppercut now have only as much range as assassin multi?
     
  7. MysticAdventurer

    MysticAdventurer Purple! CHAMPION

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    Complete agreement here! The particles and the hitbox do not seem to match up, thank you for saving me from making a post about it!
     
  8. EpsilonDown

    EpsilonDown Vibing to TNA theme HERO

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    Warrior is effective worse after the patch

    It got even more melee, they should've BUFFED base defense to like 130% to compensate.
     
  9. Samsam101

    Samsam101 Star Walker GM CHAMPION

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    there is a hero beta thoughts and discussion subforum for this stuff
     
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  10. Violet Knight

    Violet Knight Aspiring front-end developer HERO

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    I only found that section today, maybe a mod could move it
     
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  11. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    It's got like ~three blocks more
     
  12. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff warrior. HERO

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    2*
     
  13. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    oof
    wait that means that the longer reach upgrade on multihit will give it the same reach as uppercut wtf
     
    Namakobushi and JaydonTheWarrior like this.
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