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Media 1.20.4 Update thoughts(AKA totem/lootruning)

Discussion in 'Wynncraft' started by xSquidy, Sep 28, 2021.

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Thoughts on 1.20.4

  1. Love the update

    39.3%
  2. Hate the update

    60.7%
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  1. xSquidy

    xSquidy Well-Known Adventurer

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    Okay basically a thread to talk about totems and loot running, and some of my thoughts about them.
    Lootrunning
    -before 1.20.4 loot running was amazing, and no complaints could be said because there were unleveled+ the normal runs
    -After 1.20.4 you can even get a run without it being snipped, unleveled was killed and now you can't run it, nothing good has come from this update.
    -Chests are client-side, so you can't even get a run without someone ruining it, overall loot running is just ruined because of this, still doable but it's completely ruined.
    Totems
    -totems are literally cosmetic
    -just because people find a way to actually use totems doesn't mean you nerf it to the ground, now they don't even spawn half the time, and /class is better. Might as well give totems to free players bc there useless.
    -/class is free and way better than totems
    -Totems should be reverted back to original state or re-done because the state there in rn, is useless.
    Dragging Mobs
    -Yes it was very much helpful, but was it necessary to nerf it to the ground? no, it should be region-based not if the mobs go 5 blocks away totems won't spawn them.
    -there are bigger bugs than mob dragging, and yet they fix this and not the other bugs
    -But i do think they should re think some decisions about mob dragging
     
    That_Chudley likes this.
  2. Tealy

    Tealy a businessman of sorts GM CHAMPION

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    PLACEHOLDER POST GONNA POST MORE LATER

    BUT THANK YOU 2 THREADS IS ALWAYS BETTER THAN 1
     
  3. P0ke

    P0ke Wynntils Dev CHAMPION

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    Minecraft:
    you're describing server side chests, not client side
     
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  4. Je Hooft

    Je Hooft No Longer Hardlocked on A Hunter's Calling HERO

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    Ok i've asked this a few times and i've never got an answer: WHAT CHANGED ABOUT MOB TOTEMS?!?!??!!!?!??!?!
     
  5. WithTheFish

    WithTheFish Internet Macrocelebrity CHAMPION

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    ^ yeah, I also wanna know too.

    If mob totems were somehow giving like a mythic per 10 totems or whatever, than yeah, I can totally understand them being nerfed. If they barely work at all though then such a change definitely would've been overkill.
     
  6. BrightDanny

    BrightDanny Well-Known Adventurer CHAMPION

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    Minecraft:
    "Mobs spawned by mob totems no longer have a chance to drop a mythic", haha, imagine.

    I use mob totems to farm ingredients and that still works for me.

    It is difficult to balance mob totems, because people will always find a way to abuse it to farm mythics (Avos as an example in the past).
     
  7. ron111701

    ron111701 proffa CHAMPION

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    mob toteming needed to be nerfed - it was only available to those with loot bombs and totems, and was the pinnacle of p2w wynn besides champion rank as a whole. it was a horrible way to generate mythics IMO (however i am not against grind spots that are unaffected by totems and dloot, but the old way was simply p2w)
     
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  8. fishcute

    fishcute fish CHAMPION Builder

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    It was more like 3 iirc
     
  9. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    bruh wtf

    Did you think even for a moment before writing the lootrunning section?
     
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  10. Samsam101

    Samsam101 Star Walker GM CHAMPION

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    i was so fucking confused until i saw p0ke's comment
     
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